Player Matchup

He Bo
He Bo
DaMatic
He Bo
Level 85
God Stats
2W - 5L
1,441 SR
Queue Stats
231W - 232L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Omontopok
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 2
Cupid
Cupid
SashraanBackup
Cupid
Level 67
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 2
Team Averages
Level 73
1,420 SR
1,416 Elo+

VS

Team Averages
Level 60
1,650 SR
1,500 Elo+
Cerberus
Cerberus
Logarang420
Cerberus
Level 49
God Stats
5W - 3L
1,703 SR
Queue Stats
93W - 89L
1,452 Elo+
Solo
Nemesis
Nemesis
Natty6079
Nemesis
Level 48
God Stats
9W - 7L
1,576 SR
Queue Stats
78W - 70L
1,511 Elo+
Party 1
Merlin
Merlin
Ole134335
Merlin
Level 84
God Stats
7W - 5L
1,670 SR
Queue Stats
95W - 88L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaMatic
He Bo
14
3 / 5 / 1
9,408
724
12,389
12,465
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Omontopok
Cthulhu
12
0 / 4 / 4
8,712
670
10,329
17,174
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 2
7,995
615
5,856
10,985
4,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Logarang420
Cerberus
16
3 / 0 / 11
10,654
820
8,302
15,489
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Natty6079
Nemesis
14
1 / 2 / 11
8,984
691
6,259
10,847
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Ole134335
Merlin
17
10 / 2 / 3
11,532
887
18,665
8,065
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
DaMatic
He Bo
3
5
1
0.7
W
Cerberus
Logarang420
Cerberus
3
0
11
8.5
W
Nemesis
Natty6079
Nemesis
1
2
11
3.25
W
Merlin
Ole134335
Merlin
10
2
3
5.75
L
Cthulhu
Omontopok
Cthulhu
0
4
4
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
33,226
40,624
Taken
34,401
22,765
Mitigated
31,993
8,913
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DaMatic
He Bo
12,389
252
0
3,247
12,465
4,770
0
7,988
4,051
39,988
0
W
Cerberus
Logarang420
Cerberus
8,302
559
162
4,865
15,489
20,228
167
9,050
6,439
21,070
0
W
Nemesis
Natty6079
Nemesis
6,259
1,406
0
1,536
10,847
7,043
243
7,955
2,892
0
19,381
W
Merlin
Ole134335
Merlin
18,665
1,823
0
250
8,065
4,722
401
5,736
2,329
79,596
0
L
Cthulhu
Omontopok
Cthulhu
10,329
1,344
779
3,931
17,174
13,788
0
10,307
5,858
30,701
0
L
5,856
4,262
200
756
10,985
4,207
23
7,686
2,949
0
19,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
31,170
131
Minions Killed
219
0
Camps Cleared
0
676,340
Distance Traveled
810,226
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,408
724
64
5
0
250,386
0
W
Cerberus
10,654
820
58
4
0
273,325
0
W
Nemesis
8,984
691
30
2
0
292,009
0
W
Merlin
11,532
887
131
10
0
244,892
0
L
Cthulhu
8,712
670
32
2
0
227,728
0
L
Cupid
7,995
615
35
3
0
198,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role