Player Matchup

Ishtar
Ishtar
RockAith
Ishtar
Level 17
God Stats
4W - 3L
1,568 SR
Queue Stats
6W - 6L
1,727 Elo+
Party 2
Hel
Hel
TrashBirdMan
Hel
Level 126
God Stats
12W - 9L
1,453 SR
Queue Stats
155W - 153L
1,566 Elo+
Party 2
Hercules
Hercules
jamer13g
Hercules
Level 123
God Stats
20W - 17L
1,500 SR
Queue Stats
748W - 830L
1,505 Elo+
Solo
Team Averages
Level 89
1,507 SR
1,599 Elo+

VS

Team Averages
Level 77
1,378 SR
1,424 Elo+
Arachne
Arachne
ItsScan
Arachne
Level 129
God Stats
1W - 1L
1,245 SR
Queue Stats
29W - 33L
1,485 Elo+
Party 1
Olorun
Olorun
R0GUE11850
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,472 Elo+
Party 1
Geb
Geb
soulja6ussy
Geb
Level 86
God Stats
11W - 16L
1,388 SR
Queue Stats
612W - 672L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RockAith
Ishtar
13
0 / 5 / 2
8,480
606
7,565
12,543
6,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 1
9,176
655
6,505
14,773
15,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
jamer13g
Hercules
14
2 / 2 / 0
9,284
663
9,961
22,155
27,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsScan
Arachne
16
7 / 1 / 3
10,993
785
20,421
15,190
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
R0GUE11850
Olorun
17
3 / 1 / 6
10,594
757
14,304
9,329
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 0 / 6
9,642
689
6,945
13,186
16,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
ItsScan
Arachne
7
1
3
8.5
W
Olorun
R0GUE11850
Olorun
3
1
6
6
L
Ishtar
RockAith
Ishtar
0
5
2
0.2
L
0
4
1
0.13
L
Hercules
jamer13g
Hercules
2
2
0
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
41,670
49,471
Taken
37,705
49,425
Mitigated
31,054
22,949
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ItsScan
Arachne
20,421
12,313
0
7,391
15,190
10,083
544
2,445
12,283
0
70,012
W
Olorun
R0GUE11850
Olorun
14,304
6,845
380
3,674
9,329
4,869
1,975
2,828
6,263
51,460
0
L
Ishtar
RockAith
Ishtar
7,565
3,360
0
1,340
12,543
6,411
755
3,330
9,213
0
28,887
L
6,505
671
5,539
6,924
14,773
15,085
93
7,621
7,152
32,457
0
L
Hercules
jamer13g
Hercules
9,961
1,652
0
9,146
22,155
27,929
122
10,361
11,794
0
36,298
W
6,945
627
0
2,505
13,186
16,102
211
1,376
11,299
26,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,940
Gold Earned
31,229
166
Minions Killed
181
0
Camps Cleared
0
711,288
Distance Traveled
829,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,993
785
77
6
0
302,557
1
W
Olorun
10,594
757
70
5
0
257,232
0
L
Ishtar
8,480
606
62
4
0
216,765
0
L
Hel
9,176
655
43
3
0
242,149
0
L
Hercules
9,284
663
61
4
0
252,374
0
W
Geb
9,642
689
34
2
0
269,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role