Player Matchup

Ix Chel
Ix Chel
BarryBerkman
Ix Chel
Level 167
God Stats
6W - 9L
1,261 SR
Queue Stats
490W - 430L
1,579 Elo+
Party 1
Izanami
Izanami
Exije
Izanami
Level 87
God Stats
5W - 5L
1,637 SR
Queue Stats
43W - 44L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
GaryGerkman
Ah Puch
Level 164
God Stats
11W - 12L
1,615 SR
Queue Stats
516W - 455L
1,563 Elo+
Party 1
Ganesha
Ganesha
Hays100
Ganesha
Level 147
God Stats
4W - 2L
1,819 SR
Queue Stats
23W - 25L
1,571 Elo+
Party 2
Fenrir
Fenrir
Unisspoppy
Fenrir
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 17L
1,529 Elo+
Party 2
Team Averages
Level 116
1,608 SR
1,556 Elo+

VS

Team Averages
Level 137
1,522 SR
1,479 Elo+
Ra
Ra
Awfulquasar
Ra
Level 150
God Stats
15W - 19L
1,467 SR
Queue Stats
204W - 397L
1,503 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GaboDJZ
Cu Chulainn
Level 157
God Stats
7W - 2L
1,639 SR
Queue Stats
422W - 369L
1,588 Elo+
Solo
Atlas
Atlas
KSoCAB
Atlas
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 219L
1,279 Elo+
Party 3
Camazotz
Camazotz
VenitasGU
Camazotz
Level 143
God Stats
1W - 4L
1,309 SR
Queue Stats
155W - 334L
1,527 Elo+
Party 3
Martichoras
Martichoras
quietbabywolf
Martichoras
Level 144
God Stats
4W - 6L
1,694 SR
Queue Stats
266W - 505L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BarryBerkman
Ix Chel
15
6 / 5 / 0
10,007
527
16,708
12,792
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Exije
Izanami
16
1 / 3 / 0
9,316
490
7,166
9,773
4,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
GaryGerkman
Ah Puch
15
1 / 2 / 0
9,255
487
11,439
17,811
21,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Hays100
Ganesha
13
0 / 5 / 5
8,695
458
5,353
19,017
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Unisspoppy
Fenrir
15
5 / 4 / 3
9,378
494
7,356
17,252
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,749
566
12,152
11,409
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GaboDJZ
Cu Chulainn
17
0 / 3 / 6
10,706
563
14,204
21,262
16,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
KSoCAB
Atlas
13
2 / 2 / 9
9,196
484
7,130
15,478
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
VenitasGU
Camazotz
18
10 / 3 / 2
11,277
594
17,466
22,413
9,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
quietbabywolf
Martichoras
15
2 / 3 / 7
9,761
514
8,448
12,461
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
13
Kills
19
19
Deaths
13
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Ix Chel
BarryBerkman
Ix Chel
6
5
0
1.2
L
Izanami
Exije
Izanami
1
3
0
0.33
W
Cu Chulainn
GaboDJZ
Cu Chulainn
0
3
6
1
L
Ah Puch
GaryGerkman
Ah Puch
1
2
0
0.5
L
Ganesha
Hays100
Ganesha
0
5
5
0.5
W
Atlas
KSoCAB
Atlas
2
2
9
3.25
L
Fenrir
Unisspoppy
Fenrir
5
4
3
1.63
W
Camazotz
VenitasGU
Camazotz
10
3
2
3.67
W
Martichoras
quietbabywolf
Martichoras
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
59,400
76,645
Taken
83,023
61,601
Mitigated
51,737
19,119
Healing
33,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,152
889
2,140
4,748
11,409
5,331
825
4,569
6,628
96,742
0
L
Ix Chel
BarryBerkman
Ix Chel
16,708
915
431
1,643
12,792
5,825
0
4,957
7,767
83,391
0
L
Izanami
Exije
Izanami
7,166
5,245
0
2,680
9,773
4,201
0
1,631
8,054
0
89,948
W
Cu Chulainn
GaboDJZ
Cu Chulainn
14,204
3,810
0
7,346
21,262
16,299
460
11,975
9,261
4,680
90,107
L
Ah Puch
GaryGerkman
Ah Puch
11,439
2,507
150
7,101
17,811
21,537
0
1,865
15,835
77,049
0
L
Ganesha
Hays100
Ganesha
5,353
725
0
2,834
19,017
22,718
0
7,627
11,390
26,941
0
W
Atlas
KSoCAB
Atlas
7,130
2,650
0
3,183
15,478
15,332
0
6,290
9,002
29,338
0
L
Fenrir
Unisspoppy
Fenrir
7,356
2,285
0
4,280
17,252
7,320
0
3,772
13,480
0
64,923
W
Camazotz
VenitasGU
Camazotz
17,466
7,722
0
12,655
22,413
9,360
400
6,034
16,173
0
101,501
W
Martichoras
quietbabywolf
Martichoras
8,448
3,007
0
3,665
12,461
5,415
84
3,924
8,459
0
77,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
51,689
556
Minions Killed
588
0
Camps Cleared
0
1,837,382
Distance Traveled
1,929,064
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,749
566
164
9
0
406,986
6
L
Ix Chel
10,007
527
144
8
0
365,772
1
L
Izanami
9,316
490
190
10
0
388,239
0
W
Cu Chulainn
10,706
563
168
9
0
378,849
1
L
Ah Puch
9,255
487
124
7
0
331,714
0
L
Ganesha
8,695
458
6
0
0
368,444
2
W
Atlas
9,196
484
26
1
0
386,093
2
L
Fenrir
9,378
494
92
5
0
383,213
0
W
Camazotz
11,277
594
113
6
0
433,034
0
W
Martichoras
9,761
514
117
6
0
324,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role