Player Matchup

Nemesis
Nemesis
CallThisFate
Nemesis
Level 69
God Stats
1W - 3L
1,395 SR
Queue Stats
152W - 138L
1,358 Elo+
Solo
Pele
Pele
Eaglekips
Pele
Level 28
God Stats
0W - 1L
1,599 SR
Queue Stats
45W - 42L
1,320 Elo+
Party 1
Ymir
Ymir
Natsu1591
Ymir
Level 48
God Stats
10W - 8L
1,387 SR
Queue Stats
51W - 59L
1,251 Elo+
Party 1
Team Averages
Level 48
1,460 SR
1,310 Elo+

VS

Team Averages
Level 42
1,418 SR
1,479 Elo+
Yemoja
Yemoja
Goatieseck
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Chang'e
Chang'e
ShadyFoxx83
Chang'e
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 297L
1,405 Elo+
Solo
Charybdis
Charybdis
xXHadesxX1
Charybdis
Level 42
God Stats
2W - 1L
1,255 SR
Queue Stats
138W - 162L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallThisFate
Nemesis
12
0 / 3 / 1
7,737
595
9,489
12,365
5,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
15
2 / 3 / 0
9,280
714
6,958
10,439
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
0 / 2 / 1
8,752
673
2,871
16,447
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Goatieseck
Yemoja
15
0 / 0 / 8
9,824
756
5,421
4,933
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chang'e
ShadyFoxx83
Chang'e
16
5 / 1 / 3
10,056
774
12,489
11,711
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
xXHadesxX1
Charybdis
14
3 / 1 / 1
9,329
718
16,203
11,637
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CallThisFate
Nemesis
0
3
1
0.17
L
Pele
2
3
0
0.67
W
Yemoja
Goatieseck
Yemoja
0
0
8
4
L
Ymir
0
2
1
0.25
W
Chang'e
ShadyFoxx83
Chang'e
5
1
3
6.5
W
Charybdis
xXHadesxX1
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
34,113
39,251
Taken
28,281
29,080
Mitigated
14,883
6,417
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CallThisFate
Nemesis
9,489
4,632
0
2,606
12,365
5,810
0
5,512
6,853
0
37,065
L
Pele
6,958
715
0
1,123
10,439
5,499
0
5,205
5,234
0
46,307
W
Yemoja
Goatieseck
Yemoja
5,421
1,369
2,287
1,397
4,933
5,351
96
946
3,987
13,410
0
L
Ymir
2,871
562
0
2,688
16,447
17,771
0
7,321
9,126
11,059
52
W
Chang'e
ShadyFoxx83
Chang'e
12,489
415
1,840
4,851
11,711
4,739
450
747
10,964
49,319
0
W
Charybdis
xXHadesxX1
Charybdis
16,203
11,064
0
2,897
11,637
4,793
840
1,173
10,464
0
58,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
29,209
146
Minions Killed
167
0
Camps Cleared
0
730,634
Distance Traveled
681,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,737
595
36
3
0
258,565
0
L
Pele
9,280
714
88
7
0
241,935
0
W
Yemoja
9,824
756
11
1
0
200,596
0
L
Ymir
8,752
673
22
2
0
230,134
0
W
Chang'e
10,056
774
68
5
0
251,956
0
W
Charybdis
9,329
718
88
7
0
228,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role