Player Matchup

Amaterasu
Amaterasu
PocketSand3311
Amaterasu
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,503 Elo+
Party 1
Neith
Neith
RiseOfTheos
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
SirChickensLair
Gilgamesh
Level 214
God Stats
6W - 4L
1,600 SR
Queue Stats
150W - 159L
1,528 Elo+
Party 1
Medusa
Medusa
SuperSaiyanAtom
Medusa
Level 88
God Stats
2W - 2L
1,809 SR
Queue Stats
67W - 70L
1,519 Elo+
Party 1
Osiris
Osiris
airway3555
Osiris
Level 192
God Stats
0W - 4L
1,096 SR
Queue Stats
407W - 384L
1,593 Elo+
Solo
Team Averages
Level 134
1,501 SR
1,488 Elo+

VS

Team Averages
Level 126
1,534 SR
1,465 Elo+
Zeus
Zeus
Nekboii
Zeus
Level 128
God Stats
5W - 1L
1,702 SR
Queue Stats
78W - 64L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Nyarukotep
Nu Wa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,460 Elo+
Party 2
Freya
Freya
iToxicSquaD
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,532 Elo+
Solo
Nox
Nox
mecap
Nox
Level 79
God Stats
3W - 3L
1,506 SR
Queue Stats
75W - 64L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
pandafro
Cabrakan
Level 129
God Stats
4W - 5L
1,460 SR
Queue Stats
255W - 265L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PocketSand3311
Amaterasu
17
5 / 9 / 4
10,405
743
11,651
31,164
34,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 1
9,243
660
6,756
14,200
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
SirChickensLair
Gilgamesh
16
3 / 6 / 4
9,051
647
10,830
18,873
25,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 9 / 4
9,662
690
16,466
17,474
9,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
airway3555
Osiris
16
3 / 8 / 6
9,312
665
12,208
20,489
27,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nekboii
Zeus
17
8 / 5 / 17
11,252
804
23,593
12,997
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
19
7 / 2 / 24
11,421
816
21,306
11,494
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 21
11,617
830
15,553
14,333
9,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nox
mecap
Nox
17
7 / 4 / 24
11,268
805
13,143
14,310
9,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
pandafro
Cabrakan
19
7 / 3 / 25
12,501
893
14,994
23,569
49,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
16
Kills
38
40
Deaths
16
19
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Zeus
Nekboii
Zeus
8
5
17
3.3
W
Nu Wa
7
2
24
9.5
L
Amaterasu
PocketSand3311
Amaterasu
5
9
4
0.78
L
2
8
1
0.31
L
Gilgamesh
SirChickensLair
Gilgamesh
3
6
4
0.83
L
3
9
4
0.56
L
Osiris
airway3555
Osiris
3
8
6
0.75
W
9
2
21
9.75
W
Nox
mecap
Nox
7
4
24
4.75
W
Cabrakan
pandafro
Cabrakan
7
3
25
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,911
Damage
88,589
102,200
Taken
76,703
103,364
Mitigated
81,072
17,932
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Nekboii
Zeus
23,593
3,039
1,186
2,355
12,997
6,874
793
153
12,466
41,243
0
W
Nu Wa
21,306
9,169
728
2,792
11,494
6,489
2,470
208
10,923
39,582
0
L
Amaterasu
PocketSand3311
Amaterasu
11,651
2,644
1,705
8,708
31,164
34,025
0
25,821
5,343
0
19,589
L
6,756
1,396
0
808
14,200
7,084
0
13,647
553
0
18,024
L
Gilgamesh
SirChickensLair
Gilgamesh
10,830
1,324
853
2,613
18,873
25,302
15
15,028
3,845
0
20,434
L
16,466
5,656
273
776
17,474
9,706
0
15,428
2,046
0
39,087
L
Osiris
airway3555
Osiris
12,208
2,074
984
1,212
20,489
27,247
0
16,796
3,693
503
28,096
W
15,553
6,165
3,371
6,386
14,333
9,271
2,651
0
14,147
32,377
0
W
Nox
mecap
Nox
13,143
1,696
73
3,027
14,310
9,181
2,628
76
13,508
25,384
0
W
Cabrakan
pandafro
Cabrakan
14,994
2,726
1,043
4,986
23,569
49,257
679
0
22,996
20,946
1,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
58,059
128
Minions Killed
146
0
Camps Cleared
0
1,122,853
Distance Traveled
1,163,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,252
804
39
3
0
228,458
0
W
Nu Wa
11,421
816
29
2
0
217,857
0
L
Amaterasu
10,405
743
20
1
0
253,185
0
L
Neith
9,243
660
25
2
0
205,292
0
L
Gilgamesh
9,051
647
12
1
0
230,969
0
L
Medusa
9,662
690
47
3
0
228,329
0
L
Osiris
9,312
665
24
2
0
205,078
0
W
Freya
11,617
830
40
3
0
238,031
0
W
Nox
11,268
805
28
2
0
240,381
0
W
Cabrakan
12,501
893
10
1
0
239,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role