Player Matchup

Jing Wei
Jing Wei
Gurrrv
Jing Wei
Level 59
God Stats
9W - 2L
1,385 SR
Queue Stats
87W - 74L
1,489 Elo+
Solo
Mercury
Mercury
KafaAtanEjder
Mercury
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,502 Elo+
Solo
Horus
Horus
KasloSWE
Horus
Level 109
God Stats
8W - 8L
1,238 SR
Queue Stats
271W - 261L
1,544 Elo+
Party 1
Anubis
Anubis
SnowDown55
Anubis
Level 84
God Stats
2W - 1L
1,714 SR
Queue Stats
12W - 10L
1,360 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 118
God Stats
90W - 75L
1,555 SR
Queue Stats
100W - 87L
1,530 Elo+
Party 1
Team Averages
Level 98
1,478 SR
1,485 Elo+

VS

Team Averages
Level 122
1,371 SR
1,470 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LocaTheFatSolo
Scylla
Level 127
God Stats
27W - 22L
1,563 SR
Queue Stats
425W - 427L
1,528 Elo+
Solo
Neith
Neith
Sikici99
Neith
Level 149
God Stats
0W - 2L
1,472 SR
Queue Stats
105W - 83L
1,561 Elo+
Solo
Surtr
Surtr
Yowofu
Surtr
Level 54
God Stats
23W - 28L
1,218 SR
Queue Stats
40W - 43L
1,232 Elo+
Solo
Bakasura
Bakasura
rizgar
Bakasura
Level 131
God Stats
24W - 28L
1,103 SR
Queue Stats
520W - 490L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gurrrv
Jing Wei
9
0 / 3 / 0
5,123
512
1,995
8,358
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
11
1 / 1 / 3
6,137
614
2,348
7,294
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
KasloSWE
Horus
11
3 / 2 / 3
5,975
598
6,183
7,030
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
SnowDown55
Anubis
10
1 / 3 / 1
5,641
564
3,686
6,148
2,695
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Ulo8
Athena
10
3 / 0 / 4
6,256
626
3,773
7,622
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 2
4,792
479
1,975
7,428
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
6,192
619
4,700
5,661
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sikici99
Neith
12
3 / 1 / 0
6,439
644
6,931
5,175
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Yowofu
Surtr
8
2 / 4 / 0
5,101
510
3,539
8,425
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
rizgar
Bakasura
12
2 / 1 / 1
6,457
646
3,146
8,189
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
9
9
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
W
Jing Wei
Gurrrv
Jing Wei
0
3
0
0
W
Mercury
1
1
3
2.5
W
Horus
KasloSWE
Horus
3
2
3
2.25
L
2
2
0
1
L
Neith
Sikici99
Neith
3
1
0
3
W
Anubis
SnowDown55
Anubis
1
3
1
0.5
W
Athena
Ulo8
Athena
3
0
4
5
L
Surtr
Yowofu
Surtr
2
4
0
0.5
L
Bakasura
rizgar
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
20,291
36,452
Taken
34,878
17,125
Mitigated
15,762
13,181
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,975
503
162
1,758
7,428
5,259
0
869
6,272
0
22,820
W
Jing Wei
Gurrrv
Jing Wei
1,995
1,906
0
1,911
8,358
2,847
0
0
8,358
0
35,319
W
Mercury
2,348
946
0
3,398
7,294
2,548
0
476
6,744
0
38,777
W
Horus
KasloSWE
Horus
6,183
2,602
217
2,255
7,030
4,279
0
180
6,850
0
41,547
L
4,700
326
0
875
5,661
1,586
0
3,580
2,081
40,318
0
L
Neith
Sikici99
Neith
6,931
4,019
0
2,671
5,175
1,836
90
523
4,652
0
51,459
W
Anubis
SnowDown55
Anubis
3,686
181
0
1,976
6,148
2,695
88
2,435
3,495
39,047
0
W
Athena
Ulo8
Athena
3,773
1,012
1,432
1,992
7,622
4,756
0
1,495
6,059
18,498
0
L
Surtr
Yowofu
Surtr
3,539
1,219
0
1,264
8,425
3,835
98
939
7,255
667
25,035
L
Bakasura
rizgar
Bakasura
3,146
2,211
0
2,916
8,189
3,246
0
1,548
6,641
0
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
28,981
297
Minions Killed
336
0
Camps Cleared
0
1,088,642
Distance Traveled
968,385
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,792
479
36
4
0
177,471
0
W
Jing Wei
5,123
512
57
6
0
192,931
1
W
Mercury
6,137
614
73
7
0
261,519
0
W
Horus
5,975
598
64
6
0
204,707
0
L
Scylla
6,192
619
76
8
0
193,554
0
L
Neith
6,439
644
78
8
0
189,857
0
W
Anubis
5,641
564
72
7
0
176,791
0
W
Athena
6,256
626
31
3
0
252,694
4
L
Surtr
5,101
510
39
4
0
179,817
0
L
Bakasura
6,457
646
107
11
0
227,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role