Player Matchup

Horus
Horus
 
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Fletchdogg
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,007 Elo+
Party 2
Artemis
Artemis
Grumpy_Nine
Artemis
Level 78
God Stats
0W - 1L
1,798 SR
Queue Stats
106W - 94L
1,407 Elo+
Solo
Jing Wei
Jing Wei
Riverthief012
Jing Wei
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,013 Elo+
Party 2
Anubis
Anubis
YngMasterMittens
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 2
Team Averages
Level 68
1,560 SR
1,209 Elo+

VS

Team Averages
Level 70
1,579 SR
1,327 Elo+
Neith
Neith
Blkjezuz314
Neith
Level 24
God Stats
2W - 1L
1,736 SR
Queue Stats
8W - 9L
1,265 Elo+
Party 3
Ix Chel
Ix Chel
MaybeYahweh
Ix Chel
Level 128
God Stats
5W - 2L
1,498 SR
Queue Stats
88W - 81L
1,523 Elo+
Party 3
Ratatoskr
Ratatoskr
iFlingPooAtu
Ratatoskr
Level 136
God Stats
11W - 7L
1,661 SR
Queue Stats
181W - 162L
1,515 Elo+
Party 3
Odin
Odin
malaci4
Odin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,132 Elo+
Party 1
Osiris
Osiris
muerte3570
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 3 / 3
8,997
643
3,948
15,092
18,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Fletchdogg
Bakasura
15
0 / 6 / 2
8,706
622
3,833
12,754
7,319
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Grumpy_Nine
Artemis
15
0 / 8 / 3
8,971
641
8,881
15,229
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Riverthief012
Jing Wei
15
0 / 6 / 2
9,015
644
5,373
12,406
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 7 / 2
10,872
777
15,764
15,899
8,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
9,116
651
3,911
9,374
3,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
MaybeYahweh
Ix Chel
20
10 / 2 / 14
12,085
863
26,208
11,110
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
iFlingPooAtu
Ratatoskr
20
12 / 0 / 11
12,738
910
16,862
11,033
7,340
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
malaci4
Odin
18
6 / 0 / 14
10,928
781
9,605
9,016
11,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Osiris
muerte3570
Osiris
17
2 / 4 / 10
10,130
724
5,225
14,545
16,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
7
Kills
30
30
Deaths
8
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
3
0.83
W
0
2
8
2
L
Bakasura
Fletchdogg
Bakasura
0
6
2
0.17
L
Artemis
Grumpy_Nine
Artemis
0
8
3
0.19
W
Ix Chel
MaybeYahweh
Ix Chel
10
2
14
8.5
L
Jing Wei
Riverthief012
Jing Wei
0
6
2
0.17
L
6
7
2
1
W
Ratatoskr
iFlingPooAtu
Ratatoskr
12
0
11
17.5
W
Odin
malaci4
Odin
6
0
14
13
W
Osiris
muerte3570
Osiris
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
61,811
71,380
Taken
55,078
46,060
Mitigated
42,814
12,439
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,948
2,021
1,834
5,229
15,092
18,973
0
7,673
7,076
0
8,997
W
3,911
1,783
0
825
9,374
3,133
885
3,181
6,193
0
22,935
L
Bakasura
Fletchdogg
Bakasura
3,833
2,604
0
885
12,754
7,319
932
3,209
9,135
0
14,273
L
Artemis
Grumpy_Nine
Artemis
8,881
2,527
0
1,199
15,229
5,959
434
4,682
10,029
0
35,211
W
Ix Chel
MaybeYahweh
Ix Chel
26,208
3,988
595
1,128
11,110
4,711
1,154
3,973
7,005
62,944
0
L
Jing Wei
Riverthief012
Jing Wei
5,373
4,257
0
262
12,406
5,139
96
4,230
7,924
0
24,011
L
15,764
580
0
3,030
15,899
8,670
0
6,414
9,159
44,366
0
W
Ratatoskr
iFlingPooAtu
Ratatoskr
16,862
2,665
0
2,001
11,033
7,340
844
2,268
8,681
0
55,758
W
Odin
malaci4
Odin
9,605
1,421
0
385
9,016
11,518
298
1,325
7,691
0
22,563
W
Osiris
muerte3570
Osiris
5,225
798
0
543
14,545
16,112
578
5,017
9,381
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
54,997
206
Minions Killed
258
0
Camps Cleared
0
1,274,692
Distance Traveled
1,399,481
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,997
643
7
1
0
279,882
0
W
Neith
9,116
651
37
3
0
237,220
0
L
Bakasura
8,706
622
28
2
0
254,077
0
L
Artemis
8,971
641
53
4
0
248,069
3
W
Ix Chel
12,085
863
91
7
0
305,538
0
L
Jing Wei
9,015
644
47
3
0
241,030
0
L
Anubis
10,872
777
71
5
0
251,634
0
W
Ratatoskr
12,738
910
87
6
0
348,354
0
W
Odin
10,928
781
24
2
0
262,993
0
W
Osiris
10,130
724
19
1
0
245,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role