Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Equivoben
Nu Wa
Level 160
God Stats
5W - 2L
1,384 SR
Queue Stats
284W - 254L
1,497 Elo+
Solo
Surtr
Surtr
I Kil Jaeden I
Surtr
Level 127
God Stats
2W - 0L
1,737 SR
Queue Stats
158W - 157L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
ViciousTragic
Sylvanus
Level 157
God Stats
7W - 4L
1,496 SR
Queue Stats
468W - 490L
1,537 Elo+
Solo
Team Averages
Level 142
1,523 SR
1,506 Elo+

VS

Team Averages
Level 116
1,622 SR
1,459 Elo+
Sol
Sol
Drewcember
Sol
Level 144
God Stats
4W - 1L
1,843 SR
Queue Stats
263W - 283L
1,546 Elo+
Solo
Camazotz
Camazotz
Morrni
Camazotz
Level 65
God Stats
0W - 1L
1,768 SR
Queue Stats
70W - 60L
1,490 Elo+
Solo
Hachiman
Hachiman
SAGE SHADOWS
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Silentpanda21
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,331 Elo+
Solo
Terra
Terra
Syuviz
Terra
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
408W - 394L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 3
7,070
786
7,755
7,175
4,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
 
Ullr
12
1 / 0 / 3
6,698
744
7,861
3,848
2,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Equivoben
Nu Wa
14
1 / 0 / 2
7,054
784
6,729
5,919
3,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 2
6,925
769
3,556
8,750
9,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
ViciousTragic
Sylvanus
13
1 / 0 / 3
6,724
747
5,519
10,483
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,079
787
12,632
4,676
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Morrni
Camazotz
9
0 / 1 / 0
5,906
656
1,769
3,650
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SAGE SHADOWS
Hachiman
12
0 / 1 / 1
6,396
711
7,225
4,661
1,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Silentpanda21
Sun Wukong
11
0 / 1 / 1
6,146
683
4,068
8,029
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Syuviz
Terra
13
0 / 1 / 1
6,965
774
6,084
14,531
7,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
W
Ullr
 
Ullr
1
0
3
2.5
L
1
0
0
1
W
Nu Wa
Equivoben
Nu Wa
1
0
2
2
W
0
1
2
1
L
Camazotz
Morrni
Camazotz
0
1
0
0
L
Hachiman
SAGE SHADOWS
Hachiman
0
1
1
0.5
L
Sun Wukong
Silentpanda21
Sun Wukong
0
1
1
0.5
L
Terra
Syuviz
Terra
0
1
1
0.5
W
Sylvanus
ViciousTragic
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
31,778
36,175
Taken
35,547
29,720
Mitigated
19,066
26,425
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,755
3,082
850
1,474
7,175
4,346
0
4,511
2,664
0
20,371
W
Ullr
 
Ullr
7,861
1,069
2,067
539
3,848
2,356
99
2,279
1,569
0
11,650
L
12,632
297
2,445
2,575
4,676
1,794
0
1,323
3,309
34,065
0
W
Nu Wa
Equivoben
Nu Wa
6,729
1,248
528
831
5,919
3,455
42
3,609
2,310
27,602
0
W
3,556
952
543
1,603
8,750
9,702
0
3,525
5,225
178
7,036
L
Camazotz
Morrni
Camazotz
1,769
490
243
906
3,650
1,283
0
861
2,745
0
3,883
L
Hachiman
SAGE SHADOWS
Hachiman
7,225
2,377
944
852
4,661
1,911
0
2,026
2,554
0
19,160
L
Sun Wukong
Silentpanda21
Sun Wukong
4,068
199
883
1,321
8,029
6,550
0
1,832
6,065
0
11,002
L
Terra
Syuviz
Terra
6,084
117
3,325
5,578
14,531
7,528
0
5,647
8,500
14,001
0
W
Sylvanus
ViciousTragic
Sylvanus
5,519
1,081
11,882
6,108
10,483
9,861
0
4,792
5,691
8,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
32,492
109
Minions Killed
127
0
Camps Cleared
0
860,450
Distance Traveled
792,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,070
786
38
4
0
167,916
0
W
Ullr
6,698
744
16
2
0
180,627
0
L
Sol
7,079
787
48
5
0
201,593
0
W
Nu Wa
7,054
784
34
4
0
165,501
0
W
Surtr
6,925
769
11
1
0
190,036
0
L
Camazotz
5,906
656
9
1
0
101,141
0
L
Hachiman
6,396
711
32
4
0
152,799
0
L
Sun Wukong
6,146
683
21
2
0
163,082
0
L
Terra
6,965
774
17
2
0
173,610
0
W
Sylvanus
6,724
747
10
1
0
156,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role