Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Positvity394
Odin
Level 64
God Stats
6W - 6L
1,565 SR
Queue Stats
82W - 75L
1,559 Elo+
Party 3
Yemoja
Yemoja
TOOBEASTKSQ12
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,455 Elo+
Party 3
The Morrigan
The Morrigan
Tinarix
The Morrigan
Level 125
God Stats
4W - 8L
1,382 SR
Queue Stats
95W - 78L
1,498 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,503 Elo+

VS

Team Averages
Level 113
1,627 SR
1,541 Elo+
Shiva
Shiva
 
Shiva
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ILikeBellona
Rama
Level 16
God Stats
4W - 2L
1,860 SR
Queue Stats
27W - 22L
1,541 Elo+
Party 2
Anubis
Anubis
LawDogQuasi
Anubis
Level 156
God Stats
14W - 17L
1,556 SR
Queue Stats
194W - 207L
1,511 Elo+
Party 2
Pele
Pele
SOLOJANGA
Pele
Level 86
God Stats
12W - 10L
1,540 SR
Queue Stats
39W - 44L
1,577 Elo+
Party 2
Hades
Hades
SaucingC4s
Hades
Level 128
God Stats
4W - 1L
1,680 SR
Queue Stats
113W - 104L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 6 / 1
6,996
583
6,426
11,513
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
 
Neith
10
2 / 2 / 2
5,743
479
5,738
7,649
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,040
420
2,151
6,424
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 4
5,698
475
3,448
9,426
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
Tinarix
The Morrigan
9
0 / 2 / 2
5,464
455
2,536
5,465
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 4
5,845
487
4,224
6,791
4,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 3
6,359
530
3,047
7,727
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
11
5 / 1 / 6
7,334
611
6,561
6,475
2,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
2 / 3 / 7
7,448
621
4,732
11,465
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
13
7 / 1 / 2
8,502
709
6,272
7,338
3,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
14
15
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
1
0.75
L
Neith
 
Neith
2
2
2
1.5
W
Shiva
 
Shiva
0
0
4
2
W
0
2
3
0.75
W
Anubis
5
1
6
8
L
0
3
2
0.33
W
Pele
2
3
7
1.83
W
Hades
7
1
2
8
L
0
2
4
1
L
The Morrigan
Tinarix
The Morrigan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
24,836
40,477
Taken
39,796
17,194
Mitigated
17,434
9,083
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,426
1,448
0
1,057
11,513
3,145
18
5,493
6,020
0
47,286
L
Neith
 
Neith
5,738
3,422
0
2,290
7,649
2,778
14
1,338
6,311
0
41,669
W
Shiva
 
Shiva
4,224
873
393
2,342
6,791
4,471
0
1,465
5,326
0
23,911
W
3,047
2,554
0
1,380
7,727
2,601
2,800
1,267
6,460
0
36,723
W
Anubis
6,561
440
0
1,706
6,475
2,898
561
798
5,677
40,653
0
L
2,151
780
0
1,073
6,424
3,965
0
2,992
3,432
0
20,061
W
Pele
4,732
1,349
0
2,887
11,465
3,948
441
2,072
9,393
0
51,673
W
Hades
6,272
373
616
3,848
7,338
3,516
845
1,161
6,177
54,625
0
L
3,448
1,159
1,643
2,395
9,426
5,377
0
2,530
6,896
19,088
0
L
The Morrigan
Tinarix
The Morrigan
2,536
478
0
625
5,465
1,929
0
480
4,985
30,911
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
35,488
255
Minions Killed
330
0
Camps Cleared
0
1,038,096
Distance Traveled
1,081,394
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,996
583
80
7
0
285,547
0
L
Neith
5,743
479
63
5
0
210,730
1
W
Shiva
5,845
487
36
3
0
170,845
0
W
Rama
6,359
530
60
5
0
214,536
0
W
Anubis
7,334
611
59
5
0
228,266
1
L
Odin
5,040
420
22
2
0
160,886
0
W
Pele
7,448
621
76
6
0
253,699
2
W
Hades
8,502
709
99
8
0
214,048
0
L
Yemoja
5,698
475
36
3
0
217,211
1
L
The Morrigan
5,464
455
54
5
0
163,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role