Player Matchup

Chaac
Chaac
Bloodedge32
Chaac
Level 107
God Stats
3W - 0L
1,844 SR
Queue Stats
40W - 45L
1,474 Elo+
Party 1
Izanami
Izanami
FlowOrbit_
Izanami
Level 128
God Stats
34W - 33L
1,581 SR
Queue Stats
150W - 148L
1,553 Elo+
Party 1
Eset
Eset
HinaKon
Eset
Level 105
God Stats
6W - 2L
1,789 SR
Queue Stats
92W - 79L
1,568 Elo+
Party 1
Cabrakan
Cabrakan
SpArKin_GaNte
Cabrakan
Level 126
God Stats
2W - 2L
1,165 SR
Queue Stats
143W - 149L
1,522 Elo+
Party 1
Surtr
Surtr
serpentking_007
Surtr
Level 146
God Stats
34W - 20L
1,662 SR
Queue Stats
233W - 223L
1,545 Elo+
Party 1
Team Averages
Level 122
1,608 SR
1,533 Elo+

VS

Team Averages
Level 101
1,489 SR
1,562 Elo+
He Bo
He Bo
Chatoullier
He Bo
Level 146
God Stats
0W - 1L
1,485 SR
Queue Stats
88W - 78L
1,539 Elo+
Party 2
Mulan
Mulan
NeddyCakes
Mulan
Level 116
God Stats
0W - 2L
1,301 SR
Queue Stats
123W - 119L
1,564 Elo+
Solo
Awilix
Awilix
Orxhu
Awilix
Level 89
God Stats
17W - 18L
1,642 SR
Queue Stats
610W - 542L
1,617 Elo+
Solo
Cerberus
Cerberus
dontpanic19
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,565 Elo+
Party 2
Rama
Rama
hesaworldchamp
Rama
Level 126
God Stats
1W - 2L
1,518 SR
Queue Stats
192W - 147L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 8
8,050
503
5,471
15,233
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
FlowOrbit_
Izanami
16
6 / 2 / 3
10,088
631
12,980
12,831
5,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
HinaKon
Eset
15
3 / 4 / 5
9,510
594
9,983
10,086
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SpArKin_GaNte
Cabrakan
15
6 / 5 / 5
9,628
602
9,988
15,835
12,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 4
9,649
603
10,794
13,071
12,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,024
564
11,366
10,325
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
2 / 7 / 2
7,722
483
7,381
16,333
13,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Orxhu
Awilix
13
6 / 0 / 6
8,686
543
10,234
7,160
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
dontpanic19
Cerberus
12
1 / 5 / 6
7,898
494
6,743
21,436
16,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 4 / 3
8,758
547
10,691
12,625
5,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
21
Kills
17
17
Deaths
21
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
6
5
4
1.6
W
Izanami
FlowOrbit_
Izanami
6
2
3
3.75
W
Eset
HinaKon
Eset
3
4
5
1.38
L
Mulan
2
7
2
0.43
L
Awilix
Orxhu
Awilix
6
0
6
9
W
Cabrakan
SpArKin_GaNte
Cabrakan
6
5
5
1.7
L
Cerberus
dontpanic19
Cerberus
1
5
6
0.8
L
2
4
3
0.88
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
46,415
67,056
Taken
67,879
50,128
Mitigated
42,044
16,138
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,471
1,294
0
4,640
15,233
14,712
23
7,119
8,114
0
13,177
L
11,366
581
0
750
10,325
3,994
0
4,624
5,541
66,184
0
W
Izanami
FlowOrbit_
Izanami
12,980
10,196
0
2,275
12,831
5,501
1,534
3,212
9,619
0
98,692
W
Eset
HinaKon
Eset
9,983
421
494
1,770
10,086
4,942
92
3,609
6,477
69,104
0
L
Mulan
7,381
1,255
0
3,205
16,333
13,103
0
4,607
11,658
0
46,284
L
Awilix
Orxhu
Awilix
10,234
4,342
0
710
7,160
3,057
0
1,751
5,267
0
52,494
W
Cabrakan
SpArKin_GaNte
Cabrakan
9,988
1,288
0
4,122
15,835
12,208
56
3,002
12,833
65,018
0
L
Cerberus
dontpanic19
Cerberus
6,743
994
1,558
6,497
21,436
16,568
0
6,806
14,468
35,095
0
L
10,691
9,305
0
1,629
12,625
5,322
0
2,925
9,696
0
81,236
W
10,794
5,936
0
2,837
13,071
12,765
24
1,167
11,904
1,789
77,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
42,088
510
Minions Killed
446
0
Camps Cleared
0
1,600,282
Distance Traveled
1,459,497
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,050
503
6
0
0
301,583
3
L
He Bo
9,024
564
104
7
0
281,879
1
W
Izanami
10,088
631
166
10
0
315,334
1
W
Eset
9,510
594
147
9
0
319,669
5
L
Mulan
7,722
483
71
4
0
271,566
2
L
Awilix
8,686
543
83
5
0
310,897
0
W
Cabrakan
9,628
602
87
5
0
332,716
0
L
Cerberus
7,898
494
66
4
0
293,181
0
L
Rama
8,758
547
122
8
0
301,974
1
W
Surtr
9,649
603
104
7
0
330,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role