Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GrixisHobo135
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,330 Elo+
Solo
Guan Yu
Guan Yu
MostFallout
Guan Yu
Level 47
God Stats
3W - 0L
1,811 SR
Queue Stats
34W - 22L
1,630 Elo+
Party 1
Agni
Agni
TappedTrack
Agni
Level 108
God Stats
11W - 13L
1,500 SR
Queue Stats
415W - 408L
1,541 Elo+
Party 1
Susano
Susano
XXI Spoonz
Susano
Level 90
God Stats
27W - 19L
1,569 SR
Queue Stats
245W - 226L
1,508 Elo+
Solo
Team Averages
Level 87
1,576 SR
1,502 Elo+

VS

Team Averages
Level 132
1,607 SR
1,427 Elo+
Jing Wei
Jing Wei
Coopy256
Jing Wei
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 56L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Fernetrix
Xbalanque
Level 155
God Stats
1W - 1L
1,676 SR
Queue Stats
86W - 83L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
Unoriginal12
Sun Wukong
Level 125
God Stats
5W - 2L
1,915 SR
Queue Stats
203W - 194L
1,538 Elo+
Solo
Bacchus
Bacchus
Xervec
Bacchus
Level 117
God Stats
1W - 3L
1,438 SR
Queue Stats
14W - 31L
1,300 Elo+
Party 2
Skadi
Skadi
jonaalv
Skadi
Level 124
God Stats
12W - 23L
1,508 SR
Queue Stats
59W - 66L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 3
10,152
597
7,621
8,897
4,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GrixisHobo135
Sun Wukong
14
0 / 1 / 3
8,445
497
5,937
14,269
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
MostFallout
Guan Yu
14
6 / 0 / 3
9,913
583
8,702
13,082
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 7
9,360
551
4,471
8,176
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
XXI Spoonz
Susano
17
7 / 0 / 2
10,575
622
11,156
12,007
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coopy256
Jing Wei
10
1 / 3 / 0
7,467
439
6,446
9,642
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Fernetrix
Xbalanque
10
2 / 2 / 1
7,423
437
5,593
7,004
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Unoriginal12
Sun Wukong
12
1 / 7 / 0
7,445
438
8,702
18,433
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Xervec
Bacchus
10
0 / 4 / 1
7,227
425
5,325
11,035
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
jonaalv
Skadi
9
2 / 3 / 0
7,086
417
3,646
6,366
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
6
6
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
3
6.5
L
Jing Wei
Coopy256
Jing Wei
1
3
0
0.33
L
Xbalanque
Fernetrix
Xbalanque
2
2
1
1.25
W
Sun Wukong
GrixisHobo135
Sun Wukong
0
1
3
1.5
W
Guan Yu
MostFallout
Guan Yu
6
0
3
7.5
W
1
4
7
1.13
L
Sun Wukong
Unoriginal12
Sun Wukong
1
7
0
0.14
W
Susano
XXI Spoonz
Susano
7
0
2
8
L
Bacchus
Xervec
Bacchus
0
4
1
0.13
L
Skadi
jonaalv
Skadi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
29,712
56,431
Taken
52,480
43,481
Mitigated
28,157
17,335
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,621
3,523
0
4,525
8,897
4,183
5,423
1,400
7,497
0
64,930
L
Jing Wei
Coopy256
Jing Wei
6,446
4,948
0
2,508
9,642
3,306
0
0
8,805
0
43,269
L
Xbalanque
Fernetrix
Xbalanque
5,593
2,292
0
1,229
7,004
2,275
90
1,826
5,178
0
45,045
W
Sun Wukong
GrixisHobo135
Sun Wukong
5,937
915
0
4,328
14,269
14,575
469
460
13,809
0
46,623
W
Guan Yu
MostFallout
Guan Yu
8,702
1,874
1,222
5,332
13,082
16,402
0
2,390
10,692
0
52,943
W
4,471
356
0
500
8,176
2,980
490
456
7,720
76,462
0
L
Sun Wukong
Unoriginal12
Sun Wukong
8,702
2,759
0
4,012
18,433
9,343
0
791
17,595
0
52,529
W
Susano
XXI Spoonz
Susano
11,156
4,115
0
1,428
12,007
5,341
2,009
1,002
11,005
0
94,689
L
Bacchus
Xervec
Bacchus
5,325
501
0
1,548
11,035
11,502
0
1,343
9,692
23,935
0
L
Skadi
jonaalv
Skadi
3,646
1,334
0
1,303
6,366
1,731
0
511
5,855
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,445
Gold Earned
36,648
489
Minions Killed
301
0
Camps Cleared
0
1,671,626
Distance Traveled
1,308,369
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,152
597
105
6
0
279,662
5
L
Jing Wei
7,467
439
62
4
0
227,426
0
L
Xbalanque
7,423
437
68
4
0
206,520
2
W
Sun Wukong
8,445
497
65
4
0
320,781
0
W
Guan Yu
9,913
583
56
3
0
331,089
0
W
Agni
9,360
551
130
8
0
339,624
1
L
Sun Wukong
7,445
438
78
5
0
343,809
0
W
Susano
10,575
622
133
8
0
400,470
3
L
Bacchus
7,227
425
32
2
0
333,190
5
L
Skadi
7,086
417
61
4
0
197,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role