Player Matchup

Arachne
Arachne
DumbFurry
Arachne
Level 69
God Stats
4W - 4L
1,717 SR
Queue Stats
108W - 98L
1,470 Elo+
Party 3
Ares
Ares
Imflown
Ares
Level 144
God Stats
1W - 3L
1,779 SR
Queue Stats
43W - 36L
1,516 Elo+
Party 2
Tyr
Tyr
Infamousmondo
Tyr
Level 98
God Stats
0W - 2L
1,264 SR
Queue Stats
91W - 81L
1,495 Elo+
Party 3
Cupid
Cupid
TRGG3RHappy282
Cupid
Level 98
God Stats
2W - 1L
1,792 SR
Queue Stats
79W - 72L
1,489 Elo+
Party 3
Janus
Janus
carry4thewin11
Janus
Level 52
God Stats
2W - 1L
1,310 SR
Queue Stats
42W - 27L
1,554 Elo+
Party 2
Team Averages
Level 92
1,572 SR
1,505 Elo+

VS

Team Averages
Level 123
1,529 SR
1,526 Elo+
Nu Wa
Nu Wa
Amaryah
Nu Wa
Level 149
God Stats
1W - 0L
1,487 SR
Queue Stats
80W - 89L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Mtrkhart
Xing Tian
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 103L
1,561 Elo+
Party 1
Kali
Kali
Syciene
Kali
Level 128
God Stats
11W - 5L
1,678 SR
Queue Stats
45W - 48L
1,528 Elo+
Party 1
Skadi
Skadi
Wheaterville
Skadi
Level 163
God Stats
18W - 21L
1,499 SR
Queue Stats
55W - 62L
1,510 Elo+
Party 1
Hercules
Hercules
fen44
Hercules
Level 152
God Stats
12W - 20L
1,484 SR
Queue Stats
524W - 514L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DumbFurry
Arachne
14
3 / 5 / 2
8,818
551
7,889
17,335
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Imflown
Ares
11
2 / 2 / 2
7,287
455
6,766
14,549
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 2 / 0
8,603
538
9,160
14,045
16,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 3 / 5
7,289
456
5,559
14,025
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 2 / 1
8,875
555
8,975
9,558
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amaryah
Nu Wa
13
2 / 2 / 4
8,075
505
10,579
6,653
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Mtrkhart
Xing Tian
11
0 / 3 / 2
7,177
449
8,367
18,789
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
Syciene
Kali
16
8 / 2 / 0
10,231
639
9,910
15,207
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 1
7,940
496
10,252
8,671
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
fen44
Hercules
15
1 / 0 / 1
8,894
556
7,448
11,984
13,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
14
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amaryah
Nu Wa
2
2
4
2
L
Arachne
DumbFurry
Arachne
3
5
2
0.8
L
Ares
Imflown
Ares
2
2
2
1.5
L
0
2
0
0
W
Xing Tian
Mtrkhart
Xing Tian
0
3
2
0.33
W
Kali
Syciene
Kali
8
2
0
4
L
0
3
5
0.83
W
3
2
1
1.75
L
4
2
1
2.25
W
Hercules
fen44
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
46,556
69,512
Taken
61,304
48,711
Mitigated
41,924
21,065
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amaryah
Nu Wa
10,579
3,182
0
500
6,653
2,495
678
3,592
3,061
62,973
0
L
Arachne
DumbFurry
Arachne
7,889
4,592
0
8,132
17,335
8,678
0
2,975
14,360
0
75,584
L
Ares
Imflown
Ares
6,766
639
0
2,590
14,549
13,721
0
7,201
7,348
19,168
0
L
9,160
215
0
4,422
14,045
16,447
0
1,631
12,414
0
74,905
W
Xing Tian
Mtrkhart
Xing Tian
8,367
593
0
3,272
18,789
15,339
0
8,572
10,217
29,816
0
W
Kali
Syciene
Kali
9,910
6,032
0
3,998
15,207
7,450
0
1,267
13,940
0
91,708
L
5,559
3,439
225
5,000
14,025
5,740
0
3,864
10,161
0
53,678
W
10,252
4,731
0
1,413
8,671
3,594
340
2,310
6,361
0
64,289
L
8,975
396
0
696
9,558
4,125
0
4,025
5,533
91,335
0
W
Hercules
fen44
Hercules
7,448
3,115
0
7,593
11,984
13,046
0
0
11,984
1,674
71,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,872
Gold Earned
42,317
493
Minions Killed
503
0
Camps Cleared
0
1,725,703
Distance Traveled
1,647,579
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,075
505
108
7
0
302,253
2
L
Arachne
8,818
551
104
7
0
363,614
3
L
Ares
7,287
455
24
2
0
351,411
2
L
Tyr
8,603
538
118
7
0
386,336
5
W
Xing Tian
7,177
449
34
2
0
328,270
0
W
Kali
10,231
639
135
8
0
390,288
0
L
Cupid
7,289
456
93
6
0
297,504
6
W
Skadi
7,940
496
97
6
0
274,279
1
L
Janus
8,875
555
154
10
0
326,838
4
W
Hercules
8,894
556
129
8
0
352,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role