Player Matchup

Jing Wei
Jing Wei
GreasyPanda
Jing Wei
Level 116
God Stats
6W - 4L
1,719 SR
Queue Stats
71W - 67L
1,668 Elo+
Party 1
Bacchus
Bacchus
Jaymo17
Bacchus
Level 69
God Stats
24W - 32L
1,447 SR
Queue Stats
138W - 134L
1,486 Elo+
Party 1
Ix Chel
Ix Chel
OhMyJosho
Ix Chel
Level 122
God Stats
78W - 44L
1,732 SR
Queue Stats
168W - 129L
1,713 Elo+
Party 1
Team Averages
Level 102
1,632 SR
1,622 Elo+

VS

Team Averages
Level 85
1,596 SR
1,564 Elo+
Bacchus
Bacchus
ColombiaWhite
Bacchus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,469 Elo+
Party 2
Anubis
Anubis
Griffindoor23
Anubis
Level 13
God Stats
16W - 13L
1,619 SR
Queue Stats
17W - 13L
1,515 Elo+
Party 2
Thanatos
Thanatos
KUZ3NBO
Thanatos
Level 126
God Stats
40W - 38L
1,669 SR
Queue Stats
252W - 216L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GreasyPanda
Jing Wei
16
4 / 3 / 6
10,028
771
10,348
10,543
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jaymo17
Bacchus
15
2 / 2 / 8
10,938
841
6,902
12,910
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
OhMyJosho
Ix Chel
16
5 / 3 / 6
10,252
789
13,796
7,459
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 1 / 6
9,437
726
7,486
14,138
16,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 6 / 5
9,227
710
6,628
11,736
5,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
KUZ3NBO
Thanatos
14
4 / 4 / 2
8,926
687
11,446
12,627
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
11
Kills
8
8
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
1
6
5
W
Jing Wei
GreasyPanda
Jing Wei
4
3
6
2.33
L
2
6
5
0.75
W
Bacchus
Jaymo17
Bacchus
2
2
8
3
L
Thanatos
KUZ3NBO
Thanatos
4
4
2
1.25
W
Ix Chel
OhMyJosho
Ix Chel
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
25,560
30,912
Taken
38,501
23,852
Mitigated
28,788
6,156
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,486
995
0
2,640
14,138
16,365
378
5,643
8,495
30,378
0
W
Jing Wei
GreasyPanda
Jing Wei
10,348
7,675
0
1,078
10,543
4,463
2,086
3,514
6,593
0
41,077
L
6,628
174
0
2,620
11,736
5,857
327
8,689
3,047
32,215
0
W
Bacchus
Jaymo17
Bacchus
6,902
872
0
3,436
12,910
15,821
172
6,132
6,400
13,193
0
L
Thanatos
KUZ3NBO
Thanatos
11,446
967
0
6,861
12,627
6,566
651
6,418
6,209
0
28,749
W
Ix Chel
OhMyJosho
Ix Chel
13,796
1,633
972
670
7,459
3,568
630
4,477
2,860
58,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
27,590
170
Minions Killed
123
0
Camps Cleared
0
778,499
Distance Traveled
697,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,437
726
29
2
0
250,161
0
W
Jing Wei
10,028
771
61
5
0
260,666
0
L
Anubis
9,227
710
54
4
0
198,452
0
W
Bacchus
10,938
841
12
1
0
278,177
0
L
Thanatos
8,926
687
40
3
0
249,174
0
W
Ix Chel
10,252
789
97
7
0
239,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role