Player Matchup

Hun Batz
Hun Batz
Anime_boss19
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
ITS-_-NELLY
Cupid
Level 66
God Stats
2W - 3L
1,613 SR
Queue Stats
80W - 98L
1,419 Elo+
Party 2
Vamana
Vamana
Shybaby147
Vamana
Level 53
God Stats
2W - 2L
1,298 SR
Queue Stats
55W - 68L
1,404 Elo+
Party 2
Merlin
Merlin
nyck002
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Skadi
Skadi
xvaaii
Skadi
Level 68
God Stats
11W - 8L
1,896 SR
Queue Stats
153W - 178L
1,377 Elo+
Party 2
Team Averages
Level 46
1,561 SR
1,425 Elo+

VS

Team Averages
Level 81
1,542 SR
1,404 Elo+
Apollo
Apollo
GromblinLord
Apollo
Level 61
God Stats
13W - 14L
1,571 SR
Queue Stats
287W - 306L
1,341 Elo+
Party 1
Chang'e
Chang'e
Syruusa
Chang'e
Level 57
God Stats
23W - 19L
1,478 SR
Queue Stats
81W - 88L
1,441 Elo+
Party 1
Chaac
Chaac
concepteffect
Chaac
Level 135
God Stats
2W - 1L
1,627 SR
Queue Stats
63W - 65L
1,426 Elo+
Solo
Cerberus
Cerberus
leandrorosales
Cerberus
Level 64
God Stats
18W - 21L
1,543 SR
Queue Stats
92W - 97L
1,422 Elo+
Solo
Mercury
Mercury
stream mobile
Mercury
Level 89
God Stats
4W - 2L
1,489 SR
Queue Stats
188W - 214L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anime_boss19
Hun Batz
6
0 / 4 / 1
5,733
358
460
5,687
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 0
6,921
433
7,767
12,457
5,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Shybaby147
Vamana
11
0 / 3 / 1
6,719
420
4,397
11,906
8,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
nyck002
Merlin
12
1 / 5 / 0
6,924
433
11,040
10,105
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
xvaaii
Skadi
10
0 / 3 / 0
6,499
406
5,752
12,607
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 0 / 3
8,718
545
8,137
8,475
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Syruusa
Chang'e
15
9 / 0 / 1
9,788
612
11,354
15,052
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 0 / 4
8,718
545
9,488
13,486
16,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
2 / 2 / 2
7,421
464
6,398
16,017
11,346
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
13
1 / 1 / 1
7,947
497
1,507
12,667
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
19
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anime_boss19
Hun Batz
0
4
1
0.13
W
Apollo
4
0
3
5.5
L
2
4
0
0.5
L
Vamana
Shybaby147
Vamana
0
3
1
0.17
W
Chang'e
Syruusa
Chang'e
9
0
1
9.5
W
3
0
4
5
W
Cerberus
2
2
2
1.5
L
Merlin
nyck002
Merlin
1
5
0
0.2
W
Mercury
1
1
1
1.5
L
Skadi
xvaaii
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
36,884
52,762
Taken
65,697
23,225
Mitigated
42,117
9,891
Healing
29,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anime_boss19
Hun Batz
460
138
0
264
5,687
1,718
0
2,501
3,048
0
8,443
W
Apollo
8,137
3,858
0
2,518
8,475
3,592
643
0
8,475
0
67,491
L
7,767
4,589
324
4,841
12,457
5,219
653
2,788
9,669
0
53,071
L
Vamana
Shybaby147
Vamana
4,397
1,412
0
2,242
11,906
8,182
435
3,068
8,838
0
39,031
W
Chang'e
Syruusa
Chang'e
11,354
220
2,086
10,446
15,052
5,807
464
9,488
5,564
70,482
0
W
9,488
670
0
4,895
13,486
16,506
513
606
12,880
0
58,447
W
Cerberus
6,398
477
338
5,055
16,017
11,346
0
938
15,079
44,452
0
L
Merlin
nyck002
Merlin
11,040
1,454
0
250
10,105
3,981
0
7,153
2,374
54,968
0
W
Mercury
1,507
526
232
4,123
12,667
4,866
635
946
11,721
0
53,377
L
Skadi
xvaaii
Skadi
5,752
2,919
0
1,970
12,607
4,125
582
1,446
11,081
0
36,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,796
Gold Earned
42,592
281
Minions Killed
459
0
Camps Cleared
0
1,402,989
Distance Traveled
1,486,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,733
358
19
1
0
310,956
0
W
Apollo
8,718
545
86
5
0
288,574
0
L
Cupid
6,921
433
76
5
0
268,365
0
L
Vamana
6,719
420
61
4
0
280,548
0
W
Chang'e
9,788
612
118
7
0
337,893
0
W
Chaac
8,718
545
85
5
0
296,079
3
W
Cerberus
7,421
464
89
6
0
284,793
0
L
Merlin
6,924
433
77
5
0
260,558
0
W
Mercury
7,947
497
81
5
0
279,013
0
L
Skadi
6,499
406
48
3
0
282,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role