Player Matchup

Rama
Rama
EileenCarries
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo
Khepri
Khepri
ThreadyAnemone4
Khepri
Level 67
God Stats
3W - 2L
1,713 SR
Queue Stats
472W - 468L
1,496 Elo+
Solo
Nike
Nike
WVChevyMan420
Nike
Level 125
God Stats
12W - 9L
1,643 SR
Queue Stats
621W - 655L
1,411 Elo+
Solo
Da Ji
Da Ji
XGK7
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,627 Elo+
Solo
Danzaburou
Danzaburou
oOoSoldiero0o
Danzaburou
Level 105
God Stats
6W - 2L
1,746 SR
Queue Stats
371W - 361L
1,465 Elo+
Solo
Team Averages
Level 78
1,620 SR
1,459 Elo+

VS

Team Averages
Level 93
1,469 SR
1,486 Elo+
Bellona
Bellona
Lyndles666
Bellona
Level 127
God Stats
5W - 6L
1,308 SR
Queue Stats
496W - 516L
1,498 Elo+
Solo
Xbalanque
Xbalanque
SUPERSTAR651
Xbalanque
Level 69
God Stats
2W - 4L
1,275 SR
Queue Stats
168W - 152L
1,500 Elo+
Party 1
Poseidon
Poseidon
Shwobby Bob
Poseidon
Level 87
God Stats
6W - 2L
1,762 SR
Queue Stats
222W - 217L
1,481 Elo+
Party 1
Atlas
Atlas
Tanky Bovine
Atlas
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 281L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The Goomba
Tsukuyomi
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 105L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
9,935
710
14,327
17,763
10,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 16
9,262
662
7,904
21,875
29,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 8 / 17
9,152
654
14,515
21,472
21,307
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
XGK7
Da Ji
17
12 / 6 / 6
11,017
787
19,199
18,525
10,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
oOoSoldiero0o
Danzaburou
18
6 / 6 / 13
10,920
780
21,147
17,823
9,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lyndles666
Bellona
18
5 / 3 / 18
11,225
802
11,313
20,465
28,573
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
SUPERSTAR651
Xbalanque
17
6 / 4 / 11
10,714
765
12,844
15,347
8,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Shwobby Bob
Poseidon
19
5 / 5 / 14
11,524
823
20,928
17,410
7,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 17
12,352
882
20,499
19,722
35,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
The Goomba
Tsukuyomi
19
7 / 7 / 18
11,779
841
17,686
17,405
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
107
22
Kills
29
29
Deaths
22
64
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
4
12
2.25
W
Bellona
Lyndles666
Bellona
5
3
18
4.67
W
Xbalanque
SUPERSTAR651
Xbalanque
6
4
11
2.88
W
Poseidon
Shwobby Bob
Poseidon
5
5
14
2.4
W
6
3
17
4.83
W
Tsukuyomi
The Goomba
Tsukuyomi
7
7
18
2.29
L
0
5
16
1.6
L
1
8
17
1.19
L
Da Ji
XGK7
Da Ji
12
6
6
2.5
L
Danzaburou
oOoSoldiero0o
Danzaburou
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,092
Damage
83,270
97,458
Taken
90,349
81,329
Mitigated
88,191
25,205
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,327
11,224
984
5,094
17,763
10,128
1,206
8,504
9,259
0
31,620
W
Bellona
Lyndles666
Bellona
11,313
2,628
3,033
3,443
20,465
28,573
0
2,042
18,423
52
20,515
W
Xbalanque
SUPERSTAR651
Xbalanque
12,844
5,994
2,074
4,051
15,347
8,350
1,778
1,852
13,495
0
18,759
W
Poseidon
Shwobby Bob
Poseidon
20,928
3,291
1,627
2,717
17,410
7,462
1,343
2,128
15,282
37,574
0
W
20,499
8,311
1,579
2,236
19,722
35,101
313
2,547
17,175
34,986
1,765
W
Tsukuyomi
The Goomba
Tsukuyomi
17,686
4,548
1,174
1,957
17,405
8,705
1,378
1,945
15,460
0
32,172
L
7,904
770
1,764
3,640
21,875
29,767
248
8,128
13,747
12,580
0
L
14,515
622
3,248
2,921
21,472
21,307
0
7,641
13,831
4,654
19,610
L
Da Ji
XGK7
Da Ji
19,199
3,639
1,064
2,149
18,525
10,669
431
8,556
9,969
0
22,140
L
Danzaburou
oOoSoldiero0o
Danzaburou
21,147
7,150
415
3,926
17,823
9,458
1,131
6,885
10,938
0
40,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,286
Gold Earned
57,594
119
Minions Killed
151
0
Camps Cleared
0
1,155,135
Distance Traveled
1,315,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,935
710
39
3
0
216,851
0
W
Bellona
11,225
802
26
2
0
270,110
0
W
Xbalanque
10,714
765
15
1
0
247,047
0
W
Poseidon
11,524
823
50
4
0
265,431
0
W
Atlas
12,352
882
30
2
0
261,657
0
W
Tsukuyomi
11,779
841
30
2
0
270,858
0
L
Khepri
9,262
662
5
0
0
247,648
0
L
Nike
9,152
654
25
2
0
229,573
0
L
Da Ji
11,017
787
4
0
0
219,667
0
L
Danzaburou
10,920
780
46
3
0
241,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role