Player Matchup

Medusa
Medusa
ExuberantPanda
Medusa
Level 107
God Stats
9W - 5L
1,477 SR
Queue Stats
485W - 386L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
Kaetou
Ao Kuang
Level 121
God Stats
16W - 8L
1,616 SR
Queue Stats
678W - 575L
1,551 Elo+
Party 1
Hel
Hel
Mezmerizeed
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SleezyPeazy
Cabrakan
Level 105
God Stats
1W - 0L
1,728 SR
Queue Stats
28W - 25L
1,530 Elo+
Solo
Ganesha
Ganesha
lil-sal56
Ganesha
Level 122
God Stats
2W - 1L
1,602 SR
Queue Stats
153W - 147L
1,552 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,531 Elo+

VS

Team Averages
Level 104
1,527 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GroovyPAN
Bellona
Level 117
God Stats
2W - 1L
1,531 SR
Queue Stats
103W - 96L
1,457 Elo+
Solo
Hachiman
Hachiman
WalleImp
Hachiman
Level 120
God Stats
1W - 4L
1,747 SR
Queue Stats
294W - 300L
1,476 Elo+
Solo
Skadi
Skadi
somekindofthing
Skadi
Level 118
God Stats
1W - 4L
1,357 SR
Queue Stats
240W - 198L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,526
1,105
5,665
5,067
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Kaetou
Ao Kuang
10
1 / 0 / 4
5,562
1,112
2,302
3,502
2,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 3
5,644
1,129
3,307
3,958
2,095
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
SleezyPeazy
Cabrakan
10
1 / 0 / 4
5,770
1,154
3,249
6,691
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
lil-sal56
Ganesha
8
0 / 1 / 4
5,186
1,037
865
4,422
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 1
5,198
1,040
5,516
5,529
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
 
Aphrodite
11
0 / 1 / 0
4,878
976
3,222
4,263
4,275
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GroovyPAN
Bellona
1
0 / 0 / 0
1,260
252
0
0
0
Hachiman
WalleImp
Hachiman
9
1 / 1 / 0
4,825
965
3,545
3,179
1,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 2 / 0
4,669
934
3,624
4,240
1,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
5
Kills
1
1
Deaths
5
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
L
Aphrodite
 
Aphrodite
0
1
0
0
W
1
0
4
3
L
Bellona
GroovyPAN
Bellona
0
0
0
0
W
Ao Kuang
Kaetou
Ao Kuang
1
0
4
3
W
2
0
3
3.5
W
Cabrakan
SleezyPeazy
Cabrakan
1
0
4
3
L
Hachiman
WalleImp
Hachiman
1
1
0
1
W
Ganesha
lil-sal56
Ganesha
0
1
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
15,907
23,640
Taken
17,211
19,391
Mitigated
11,541
12,227
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,516
142
618
449
5,529
4,204
0
3,118
2,252
8,948
0
L
Aphrodite
 
Aphrodite
3,222
342
1,961
1,898
4,263
4,275
0
2,524
1,695
12,557
0
W
5,665
1,949
215
472
5,067
2,571
536
2,124
2,943
0
15,495
L
Bellona
GroovyPAN
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Kaetou
Ao Kuang
2,302
444
262
1,005
3,502
2,083
357
975
2,527
5,014
0
W
3,307
510
4,754
1,962
3,958
2,095
222
1,898
2,060
9,643
0
W
Cabrakan
SleezyPeazy
Cabrakan
3,249
117
910
1,866
6,691
8,187
0
2,756
3,935
6,823
0
L
Hachiman
WalleImp
Hachiman
3,545
1,928
633
611
3,179
1,365
0
1,335
1,844
0
6,810
W
Ganesha
lil-sal56
Ganesha
865
137
0
781
4,422
4,455
0
985
3,437
3,461
0
L
3,624
1,400
0
488
4,240
1,697
0
2,456
1,697
0
8,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
20,830
66
Minions Killed
41
0
Camps Cleared
0
540,094
Distance Traveled
389,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,198
1,040
4
1
0
115,409
0
L
Aphrodite
4,878
976
19
4
0
100,811
0
W
Medusa
5,526
1,105
25
5
0
116,578
0
L
Bellona
1,260
252
0
0
0
0
0
W
Ao Kuang
5,562
1,112
9
2
0
122,995
0
W
Hel
5,644
1,129
27
5
0
109,850
0
W
Cabrakan
5,770
1,154
4
1
0
99,373
0
L
Hachiman
4,825
965
11
2
0
80,698
0
W
Ganesha
5,186
1,037
1
0
0
91,298
0
L
Skadi
4,669
934
7
1
0
92,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role