Player Matchup

Bakasura
Bakasura
Chato 678543
Bakasura
Level 80
God Stats
4W - 9L
1,318 SR
Queue Stats
184W - 179L
1,464 Elo+
Party 2
Neith
Neith
Failasorus
Neith
Level 31
God Stats
6W - 2L
1,500 SR
Queue Stats
136W - 139L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Joelmasterzan777
Guan Yu
Level 48
God Stats
2W - 2L
1,822 SR
Queue Stats
87W - 55L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
NUGGETK22
Jormungandr
Level 72
God Stats
4W - 3L
1,339 SR
Queue Stats
178W - 155L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Schaef2
Ah Puch
Level 114
God Stats
1W - 3L
1,494 SR
Queue Stats
67W - 76L
1,359 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,495 Elo+

VS

Team Averages
Level 121
1,510 SR
1,452 Elo+
Izanami
Izanami
T-Runks2000
Izanami
Level 147
God Stats
101W - 62L
1,750 SR
Queue Stats
636W - 626L
1,467 Elo+
Party 1
Scylla
Scylla
Tropical22
Scylla
Level 67
God Stats
11W - 5L
1,551 SR
Queue Stats
117W - 109L
1,504 Elo+
Solo
Danzaburou
Danzaburou
killerQ242
Danzaburou
Level 157
God Stats
30W - 17L
1,568 SR
Queue Stats
258W - 248L
1,490 Elo+
Party 1
Sol
Sol
kingtonez242
Sol
Level 77
God Stats
1W - 2L
1,247 SR
Queue Stats
19W - 22L
1,338 Elo+
Party 1
Hercules
Hercules
zappydoodle
Hercules
Level 156
God Stats
47W - 52L
1,434 SR
Queue Stats
396W - 372L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chato 678543
Bakasura
13
0 / 5 / 5
8,416
468
3,506
15,881
8,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
13
4 / 9 / 4
8,586
477
10,624
15,244
6,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 1
10,329
574
7,427
17,822
20,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
NUGGETK22
Jormungandr
14
4 / 5 / 4
9,564
531
9,876
18,020
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Schaef2
Ah Puch
13
2 / 4 / 1
8,691
483
9,508
9,814
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
T-Runks2000
Izanami
16
5 / 3 / 14
10,290
572
12,087
13,911
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tropical22
Scylla
18
11 / 3 / 4
10,728
596
14,051
9,089
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
killerQ242
Danzaburou
14
2 / 3 / 16
9,176
510
14,477
14,867
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 0
9,126
507
7,457
10,703
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
zappydoodle
Hercules
16
7 / 2 / 3
9,938
552
9,286
16,942
10,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
25
25
Deaths
12
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Chato 678543
Bakasura
0
5
5
0.5
L
Neith
4
9
4
0.67
L
1
2
1
0.75
L
Jormungandr
NUGGETK22
Jormungandr
4
5
4
1.2
L
Ah Puch
Schaef2
Ah Puch
2
4
1
0.63
W
Izanami
T-Runks2000
Izanami
5
3
14
4
W
Scylla
Tropical22
Scylla
11
3
4
4.33
W
Danzaburou
killerQ242
Danzaburou
2
3
16
3.33
W
0
1
0
0
W
Hercules
zappydoodle
Hercules
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
57,358
76,781
Taken
65,512
59,781
Mitigated
29,329
13,553
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Chato 678543
Bakasura
3,506
3,065
0
3,573
15,881
8,090
0
3,434
12,447
0
50,640
L
Neith
10,624
4,678
0
1,373
15,244
6,872
673
3,083
12,161
0
38,195
L
7,427
1,084
0
3,093
17,822
20,048
0
7,481
10,341
0
96,242
L
Jormungandr
NUGGETK22
Jormungandr
9,876
2,544
0
3,249
18,020
20,064
0
4,075
13,945
40,764
0
L
Ah Puch
Schaef2
Ah Puch
9,508
384
0
2,265
9,814
4,707
397
3,435
6,379
54,608
0
W
Izanami
T-Runks2000
Izanami
12,087
8,203
0
5,720
13,911
6,300
1,765
3,757
10,154
0
92,060
W
Scylla
Tropical22
Scylla
14,051
990
0
1,138
9,089
3,534
150
4,724
4,321
83,848
0
W
Danzaburou
killerQ242
Danzaburou
14,477
7,271
242
3,883
14,867
6,178
1,272
5,422
9,365
0
59,219
W
7,457
3,331
0
6,474
10,703
2,884
221
667
10,036
71,070
0
W
Hercules
zappydoodle
Hercules
9,286
3,175
0
4,217
16,942
10,433
0
4,814
12,117
0
81,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
49,258
446
Minions Killed
548
0
Camps Cleared
0
1,636,081
Distance Traveled
1,816,683
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,416
468
105
6
0
371,749
0
L
Neith
8,586
477
57
3
0
312,003
0
L
Guan Yu
10,329
574
143
8
0
361,692
0
L
Jormungandr
9,564
531
60
3
0
341,601
0
L
Ah Puch
8,691
483
81
5
0
249,036
0
W
Izanami
10,290
572
124
7
0
347,109
5
W
Scylla
10,728
596
119
7
0
364,378
4
W
Danzaburou
9,176
510
64
4
0
326,078
2
W
Sol
9,126
507
117
7
0
345,445
0
W
Hercules
9,938
552
124
7
0
433,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role