Player Matchup

Xing Tian
Xing Tian
B0n3r4Tac0s
Xing Tian
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,254 Elo+
Party 2
Janus
Janus
KneelessWarrior
Janus
Level 128
God Stats
19W - 13L
1,649 SR
Queue Stats
128W - 122L
1,476 Elo+
Party 2
Charybdis
Charybdis
Meowsturbation
Charybdis
Level 48
God Stats
11W - 4L
1,863 SR
Queue Stats
52W - 46L
1,561 Elo+
Solo
Horus
Horus
Perspewn
Horus
Level 124
God Stats
23W - 17L
1,723 SR
Queue Stats
173W - 152L
1,505 Elo+
Party 2
Fenrir
Fenrir
SmackaroniCheese
Fenrir
Level 45
God Stats
23W - 18L
1,573 SR
Queue Stats
85W - 76L
1,473 Elo+
Party 2
Team Averages
Level 93
1,662 SR
1,454 Elo+

VS

Team Averages
Level 34
1,537 SR
1,507 Elo+
Baba Yaga
Baba Yaga
CShip
Baba Yaga
Level 27
God Stats
29W - 27L
1,226 SR
Queue Stats
154W - 151L
1,506 Elo+
Solo
Bacchus
Bacchus
KermitClouds
Bacchus
Level 89
God Stats
7W - 2L
1,961 SR
Queue Stats
143W - 165L
1,485 Elo+
Party 1
Tyr
Tyr
TRAFL4W
Tyr
Level 28
God Stats
4W - 12L
1,500 SR
Queue Stats
89W - 94L
1,536 Elo+
Solo
Ullr
Ullr
Therealblunter
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Solo
Da Ji
Da Ji
mg0ld
Da Ji
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 61L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B0n3r4Tac0s
Xing Tian
13
0 / 1 / 10
7,530
753
4,559
7,545
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 0 / 2
8,647
865
8,343
5,013
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Meowsturbation
Charybdis
14
4 / 2 / 6
7,839
784
13,661
8,590
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Perspewn
Horus
14
3 / 2 / 9
7,510
751
7,723
9,350
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 7
7,243
724
3,898
5,696
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CShip
Baba Yaga
15
2 / 0 / 3
7,995
800
6,759
3,805
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
KermitClouds
Bacchus
13
1 / 2 / 2
7,261
726
3,553
10,183
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
13
1 / 1 / 4
6,934
693
5,750
9,101
8,737
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,478
648
3,677
9,198
3,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
mg0ld
Da Ji
12
1 / 7 / 3
6,734
673
6,710
12,646
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
15
Kills
5
5
Deaths
15
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B0n3r4Tac0s
Xing Tian
0
1
10
5
L
Baba Yaga
CShip
Baba Yaga
2
0
3
3.5
L
Bacchus
KermitClouds
Bacchus
1
2
2
1
W
7
0
2
8
W
Charybdis
Meowsturbation
Charybdis
4
2
6
3.5
W
Horus
Perspewn
Horus
3
2
9
3.75
W
1
0
7
4.5
L
Tyr
1
1
4
3
L
0
5
3
0.3
L
Da Ji
mg0ld
Da Ji
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
26,449
36,194
Taken
44,933
24,959
Mitigated
26,478
12,267
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B0n3r4Tac0s
Xing Tian
4,559
304
0
1,036
7,545
6,352
0
1,962
5,583
13,338
0
L
Baba Yaga
CShip
Baba Yaga
6,759
390
0
1,263
3,805
1,463
93
1,180
2,496
36,054
0
L
Bacchus
KermitClouds
Bacchus
3,553
252
0
840
10,183
7,600
0
3,764
6,146
14,819
0
W
8,343
600
0
763
5,013
2,235
0
1,795
3,218
40,282
0
W
Charybdis
Meowsturbation
Charybdis
13,661
6,624
0
2,434
8,590
3,777
212
2,459
6,131
0
36,379
W
Horus
Perspewn
Horus
7,723
2,686
1,907
4,078
9,350
8,833
0
3,202
6,146
0
11,638
W
3,898
1,114
0
2,049
5,696
3,762
0
892
4,804
0
12,532
L
Tyr
5,750
343
0
1,306
9,101
8,737
0
2,268
6,541
0
15,590
L
3,677
1,625
0
590
9,198
3,411
0
3,071
5,926
0
12,968
L
Da Ji
mg0ld
Da Ji
6,710
1,131
0
100
12,646
5,267
0
2,619
9,636
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
35,402
191
Minions Killed
182
0
Camps Cleared
0
1,082,481
Distance Traveled
1,012,429
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,530
753
20
2
0
199,497
2
L
Baba Yaga
7,995
800
86
9
0
216,473
3
L
Bacchus
7,261
726
32
3
0
207,949
0
W
Janus
8,647
865
80
8
0
231,345
3
W
Charybdis
7,839
784
58
6
0
188,564
0
W
Horus
7,510
751
7
1
0
228,825
0
W
Fenrir
7,243
724
26
3
0
234,250
3
L
Tyr
6,934
693
23
2
0
222,201
0
L
Ullr
6,478
648
26
3
0
181,454
0
L
Da Ji
6,734
673
15
2
0
184,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role