Player Matchup

Agni
Agni
Jaggystang
Agni
Level 146
God Stats
1W - 2L
1,141 SR
Queue Stats
173W - 127L
1,590 Elo+
Solo
Raijin
Raijin
Saint maddog
Raijin
Level 155
God Stats
2W - 1L
1,690 SR
Queue Stats
29W - 19L
1,658 Elo+
Solo
Skadi
Skadi
allenelric
Skadi
Level 120
God Stats
6W - 4L
1,499 SR
Queue Stats
412W - 386L
1,531 Elo+
Party 1
Hercules
Hercules
mailo666
Hercules
Level 102
God Stats
11W - 18L
1,393 SR
Queue Stats
338W - 332L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
zombiekiller950
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,500 Elo+
Solo
Team Averages
Level 122
1,445 SR
1,556 Elo+

VS

Team Averages
Level 156
1,438 SR
1,517 Elo+
Ravana
Ravana
Diedirty1
Ravana
Level 153
God Stats
3W - 6L
1,125 SR
Queue Stats
921W - 972L
1,504 Elo+
Solo
Cupid
Cupid
SinCease
Cupid
Level 197
God Stats
0W - 3L
1,134 SR
Queue Stats
231W - 218L
1,551 Elo+
Solo
Arachne
Arachne
TheKing ofScubs
Arachne
Level 158
God Stats
16W - 16L
1,819 SR
Queue Stats
475W - 463L
1,484 Elo+
Party 2
Bellona
Bellona
beastpwner1337
Bellona
Level 119
God Stats
0W - 3L
1,386 SR
Queue Stats
69W - 56L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chokaho magik
Morgan Le Fay
Level 154
God Stats
6W - 4L
1,724 SR
Queue Stats
456W - 451L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 8
10,492
874
15,727
9,015
4,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
16
2 / 3 / 17
9,690
808
11,023
11,907
4,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
17
5 / 4 / 16
10,298
858
17,074
11,930
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
mailo666
Hercules
16
3 / 5 / 11
9,259
772
5,644
20,939
24,322
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 5 / 13
10,315
860
14,396
16,741
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Diedirty1
Ravana
14
1 / 7 / 11
7,978
665
5,430
12,641
7,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
SinCease
Cupid
15
4 / 3 / 8
8,500
708
13,290
12,421
5,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 6 / 4
8,122
677
6,225
16,702
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 4 / 11
9,357
780
8,547
18,172
18,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
chokaho magik
Morgan Le Fay
16
6 / 4 / 8
9,407
784
24,647
11,285
5,390
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
24
Kills
21
21
Deaths
24
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ravana
Diedirty1
Ravana
1
7
11
0.93
W
10
4
8
3.5
W
Raijin
2
3
17
3.5
L
Cupid
SinCease
Cupid
4
3
8
2.67
L
4
6
4
1
W
Skadi
5
4
16
3.25
L
6
4
11
2.88
L
Morgan Le Fay
chokaho magik
Morgan Le Fay
6
4
8
2.5
W
Hercules
mailo666
Hercules
3
5
11
1.7
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,864
Damage
58,139
70,532
Taken
71,221
60,557
Mitigated
45,495
19,905
Healing
24,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Diedirty1
Ravana
5,430
1,351
183
1,444
12,641
7,374
0
7,318
5,323
0
11,567
W
15,727
1,208
1,284
697
9,015
4,085
934
3,645
5,370
28,651
0
W
Raijin
11,023
1,460
1,733
1,698
11,907
4,346
1,579
4,747
6,954
27,740
0
L
Cupid
SinCease
Cupid
13,290
5,266
5,140
5,640
12,421
5,478
336
8,147
4,274
0
25,118
L
6,225
3,830
446
3,855
16,702
8,440
98
8,847
7,855
0
9,879
W
Skadi
17,074
6,402
2,205
2,292
11,930
4,512
1,930
4,884
7,016
0
29,572
L
8,547
2,024
789
5,050
18,172
18,813
0
9,425
8,747
0
13,470
L
Morgan Le Fay
chokaho magik
Morgan Le Fay
24,647
929
398
1,537
11,285
5,390
0
5,270
6,015
42,979
0
W
Hercules
mailo666
Hercules
5,644
966
1,026
6,003
20,939
24,322
221
5,542
14,790
0
10,775
W
14,396
965
1,117
1,850
16,741
23,292
0
5,829
10,556
21,683
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,054
Gold Earned
43,364
163
Minions Killed
107
0
Camps Cleared
0
1,144,893
Distance Traveled
1,125,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,978
665
15
1
0
206,521
0
W
Agni
10,492
874
55
5
0
238,652
0
W
Raijin
9,690
808
46
4
0
217,125
0
L
Cupid
8,500
708
31
3
0
226,196
0
L
Arachne
8,122
677
10
1
0
216,277
0
W
Skadi
10,298
858
25
2
0
210,310
0
L
Bellona
9,357
780
11
1
0
250,615
0
L
Morgan Le Fay
9,407
784
40
3
0
225,925
0
W
Hercules
9,259
772
9
1
0
249,290
0
W
Cthulhu
10,315
860
28
2
0
229,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role