Player Matchup

Kukulkan
Kukulkan
EDRIK the KING
Kukulkan
Level 77
God Stats
3W - 4L
1,226 SR
Queue Stats
103W - 97L
1,478 Elo+
Party 2
King Arthur
King Arthur
PhantomDaan425
King Arthur
Level 110
God Stats
8W - 7L
1,139 SR
Queue Stats
112W - 114L
1,456 Elo+
Party 2
Lancelot
Lancelot
Wallygael
Lancelot
Level 125
God Stats
11W - 4L
1,697 SR
Queue Stats
123W - 118L
1,478 Elo+
Party 2
Team Averages
Level 104
1,354 SR
1,471 Elo+

VS

Team Averages
Level 83
1,565 SR
1,419 Elo+
Baba Yaga
Baba Yaga
BIGBOYDUNKS26
Baba Yaga
Level 129
God Stats
0W - 1L
1,106 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 1
Chaac
Chaac
Jgjett
Chaac
Level 99
God Stats
3W - 1L
1,834 SR
Queue Stats
99W - 57L
1,661 Elo+
Solo
Janus
Janus
s2ys
Janus
Level 21
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 6L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 3
8,505
773
9,290
3,698
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PhantomDaan425
King Arthur
13
1 / 0 / 3
7,617
692
5,599
11,564
8,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Wallygael
Lancelot
13
3 / 1 / 3
9,050
823
8,791
11,764
10,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BIGBOYDUNKS26
Baba Yaga
11
0 / 3 / 1
6,944
631
5,948
7,776
3,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Jgjett
Chaac
13
1 / 0 / 0
8,313
756
7,200
11,664
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
s2ys
Janus
12
0 / 4 / 1
7,262
660
7,121
8,426
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BIGBOYDUNKS26
Baba Yaga
0
3
1
0.17
W
Kukulkan
3
0
3
4.5
L
Chaac
Jgjett
Chaac
1
0
0
1
W
King Arthur
PhantomDaan425
King Arthur
1
0
3
2.5
W
Lancelot
Wallygael
Lancelot
3
1
3
4.5
L
Janus
s2ys
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
20,269
27,026
Taken
27,866
21,105
Mitigated
18,199
5,005
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BIGBOYDUNKS26
Baba Yaga
5,948
391
0
550
7,776
3,635
36
1,760
6,016
18,718
0
W
Kukulkan
9,290
183
0
0
3,698
1,513
0
1,574
2,124
42,997
0
L
Chaac
Jgjett
Chaac
7,200
1,328
393
5,020
11,664
11,302
0
4,080
7,584
0
26,750
W
King Arthur
PhantomDaan425
King Arthur
5,599
126
0
450
11,564
8,800
0
6,937
4,627
0
25,842
W
Lancelot
Wallygael
Lancelot
8,791
995
213
4,342
11,764
10,792
130
4,610
7,154
232
16,046
L
Janus
s2ys
Janus
7,121
633
0
1,141
8,426
3,262
111
3,696
4,730
35,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
22,519
127
Minions Killed
136
0
Camps Cleared
0
675,144
Distance Traveled
594,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,944
631
24
2
0
180,333
0
W
Kukulkan
8,505
773
70
6
0
217,782
0
L
Chaac
8,313
756
47
4
0
220,550
0
W
King Arthur
7,617
692
45
4
0
214,890
0
W
Lancelot
9,050
823
12
1
0
242,472
0
L
Janus
7,262
660
65
6
0
194,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role