Player Matchup

Da Ji
Da Ji
Gold III
BabyGainzz
Da Ji
Gold III
Level 123
God Stats
32W - 34L
1,548 SR
Queue Stats
329W - 332L
1,508 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
KlirisTheGreat
Baba Yaga
Silver II
Level 129
God Stats
7W - 8L
1,504 SR
Queue Stats
20W - 27L
1,368 MMR
Party 2
Rama
Rama
Silver II
Remic
Rama
Silver II
Level 183
God Stats
12W - 15L
1,694 SR
Queue Stats
67W - 60L
1,549 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
lllonilll
Cu Chulainn
Gold I
Level 179
God Stats
7W - 17L
1,433 SR
Queue Stats
817W - 826L
1,640 MMR
Party 2
Atlas
Atlas
Silver II
oondasta
Atlas
Silver II
Level 128
God Stats
4W - 5L
1,314 SR
Queue Stats
63W - 65L
1,502 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,499 SR
1,513 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,498 SR
1,516 MMR
Xbalanque
Xbalanque
Gold II
Dezmin Wolfe
Xbalanque
Gold II
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 141L
1,502 MMR
Solo
Thor
Thor
Bronze IV
HunchoJJJ
Thor
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,534 MMR
Solo
Tyr
Tyr
Gold IV
XBlueDenimX
Tyr
Gold IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 243L
1,521 MMR
Solo
Janus
Janus
Gold III
maoJmc
Janus
Gold III
Level 158
God Stats
7W - 13L
1,491 SR
Queue Stats
63W - 67L
1,523 MMR
Solo
Terra
Terra
Silver II
xXMYM_KentuchiXx
Terra
Silver II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
10 / 2 / 4
11,172
588
10,484
15,285
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
KlirisTheGreat
Baba Yaga
14
1 / 2 / 9
9,330
491
7,537
8,432
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Remic
Rama
17
6 / 3 / 7
11,485
604
19,433
14,614
6,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
lllonilll
Cu Chulainn
16
1 / 0 / 5
10,375
546
12,519
12,203
12,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Atlas
oondasta
Atlas
12
1 / 5 / 6
8,826
465
8,027
16,872
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
MercuryHorusMartichorasSurtr

VS

Bans
BakasuraVamanaAphroditeNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dezmin Wolfe
Xbalanque
16
4 / 4 / 2
9,487
499
9,567
12,235
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
15
5 / 3 / 3
9,480
499
7,878
15,424
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 6 / 0
7,967
419
5,026
20,094
20,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
maoJmc
Janus
14
1 / 2 / 2
8,877
467
9,743
11,230
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 6
8,268
435
5,128
16,290
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
12
12
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
2
4
6
L
Xbalanque
Dezmin Wolfe
Xbalanque
4
4
2
1.25
L
Thor
5
3
3
2.17
W
Baba Yaga
KlirisTheGreat
Baba Yaga
1
2
9
2.75
W
Rama
Remic
Rama
6
3
7
3.17
L
1
6
0
0.17
W
Cu Chulainn
lllonilll
Cu Chulainn
1
0
5
3.5
L
Janus
maoJmc
Janus
1
2
2
1
W
Atlas
oondasta
Atlas
1
5
6
0.8
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,000
Damage
37,342
67,406
Taken
75,273
44,544
Mitigated
51,144
14,860
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,484
3,120
0
2,765
15,285
7,266
212
3,049
12,236
0
79,671
L
Xbalanque
Dezmin Wolfe
Xbalanque
9,567
4,009
0
3,264
12,235
4,483
0
2,280
9,921
0
81,034
L
Thor
7,878
1,605
0
1,228
15,424
6,255
0
2,566
12,858
0
73,325
W
Baba Yaga
KlirisTheGreat
Baba Yaga
7,537
595
0
1,904
8,432
3,785
198
3,866
4,566
64,065
0
W
Rama
Remic
Rama
19,433
13,459
0
6,740
14,614
6,221
2,715
4,100
10,514
0
107,282
L
5,026
114
0
4,252
20,094
20,846
0
3,037
16,902
0
43,573
W
Cu Chulainn
lllonilll
Cu Chulainn
12,519
1,400
0
1,358
12,203
12,989
22
2,671
9,532
883
86,432
L
Janus
maoJmc
Janus
9,743
418
0
506
11,230
4,771
0
4,291
6,939
89,095
0
W
Atlas
oondasta
Atlas
8,027
2,230
0
2,093
16,872
14,283
0
4,245
12,627
35,262
0
L
5,128
247
637
4,809
16,290
14,789
0
3,775
12,466
22,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
44,079
514
Minions Killed
474
0
Camps Cleared
0
1,872,273
Distance Traveled
1,880,999
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,172
588
75
4
0
412,413
0
L
Xbalanque
9,487
499
142
7
0
347,402
8
L
Thor
9,480
499
92
5
0
409,649
1
W
Baba Yaga
9,330
491
94
5
0
387,297
10
W
Rama
11,485
604
159
8
0
345,303
2
L
Tyr
7,967
419
67
4
0
321,097
0
W
Cu Chulainn
10,375
546
142
7
0
372,928
2
L
Janus
8,877
467
147
8
0
424,166
0
W
Atlas
8,826
465
44
2
0
354,332
11
L
Terra
8,268
435
26
1
0
378,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role