Player Matchup

Chaac
Chaac
BIGT00B
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Izanami
Izanami
Carmel_Strangler
Izanami
Level 91
God Stats
2W - 3L
1,499 SR
Queue Stats
18W - 19L
1,661 Elo+
Party 2
Ne Zha
Ne Zha
GxdNino
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 130L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
InEligible
Kuzenbo
Level 123
God Stats
1W - 3L
1,402 SR
Queue Stats
206W - 187L
1,451 Elo+
Solo
Thoth
Thoth
TheSoapyLycan
Thoth
Level 146
God Stats
2W - 2L
1,707 SR
Queue Stats
97W - 93L
1,592 Elo+
Party 2
Team Averages
Level 87
1,521 SR
1,528 Elo+

VS

Team Averages
Level 87
1,558 SR
1,526 Elo+
Baron Samedi
Baron Samedi
BTGz
Baron Samedi
Level 83
God Stats
6W - 2L
1,614 SR
Queue Stats
113W - 104L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
ReforgedSteel302
Ix Chel
Level 43
God Stats
3W - 5L
1,634 SR
Queue Stats
331W - 320L
1,557 Elo+
Party 1
Vamana
Vamana
Thanos0009
Vamana
Level 127
God Stats
4W - 2L
1,251 SR
Queue Stats
385W - 329L
1,553 Elo+
Solo
Thanatos
Thanatos
Z3tch
Thanatos
Level 61
God Stats
16W - 15L
1,505 SR
Queue Stats
193W - 199L
1,466 Elo+
Party 1
Sol
Sol
ambroixe
Sol
Level 121
God Stats
3W - 3L
1,787 SR
Queue Stats
282W - 245L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGT00B
Chaac
10
1 / 7 / 0
6,453
461
5,233
12,179
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
6,227
445
2,731
10,161
3,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
GxdNino
Ne Zha
11
1 / 4 / 2
6,730
481
5,130
11,124
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
InEligible
Kuzenbo
9
0 / 2 / 1
6,184
442
4,257
12,574
12,177
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
7,219
516
9,751
7,990
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BTGz
Baron Samedi
11
1 / 1 / 9
7,604
543
6,153
13,646
11,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 6
8,471
605
8,544
9,065
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Thanos0009
Vamana
15
5 / 1 / 3
9,397
671
6,731
10,112
8,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Z3tch
Thanatos
13
7 / 2 / 4
8,393
600
8,714
13,327
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 2
9,196
657
8,437
8,178
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
21
21
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIGT00B
Chaac
1
7
0
0.14
W
Baron Samedi
BTGz
Baron Samedi
1
1
9
5.5
L
0
5
0
0
L
Ne Zha
GxdNino
Ne Zha
1
4
2
0.5
L
Kuzenbo
InEligible
Kuzenbo
0
2
1
0.25
W
3
0
6
6
W
Vamana
Thanos0009
Vamana
5
1
3
6.5
L
2
3
1
0.83
W
Thanatos
Z3tch
Thanatos
7
2
4
4.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,102
Damage
38,579
54,028
Taken
54,328
30,623
Mitigated
32,581
6,285
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIGT00B
Chaac
5,233
787
0
1,574
12,179
7,322
0
1,050
11,123
0
33,157
W
Baron Samedi
BTGz
Baron Samedi
6,153
670
1,837
5,001
13,646
11,554
28
3,534
10,112
19,205
0
L
2,731
2,029
0
925
10,161
3,831
0
7,231
2,878
0
36,462
L
Ne Zha
GxdNino
Ne Zha
5,130
1,813
0
691
11,124
4,298
0
3,462
7,636
0
41,122
L
Kuzenbo
InEligible
Kuzenbo
4,257
1,301
0
2,345
12,574
12,177
0
5,853
6,588
18,629
0
W
8,544
1,662
2,111
4,722
9,065
3,461
224
3,878
5,187
66,598
0
W
Vamana
Thanos0009
Vamana
6,731
4,032
0
2,048
10,112
8,706
52
1,362
8,750
0
78,528
L
9,751
222
0
750
7,990
2,995
0
5,089
2,669
62,916
0
W
Thanatos
Z3tch
Thanatos
8,714
3,532
0
6,940
13,327
5,475
0
3,824
9,503
0
66,969
W
8,437
4,837
0
4,299
8,178
3,385
2,104
2,026
6,152
82,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
43,061
317
Minions Killed
495
0
Camps Cleared
0
1,409,992
Distance Traveled
1,433,413
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,453
461
42
3
0
219,543
1
W
Baron Samedi
7,604
543
12
1
0
281,005
3
L
Izanami
6,227
445
77
6
0
303,146
0
L
Ne Zha
6,730
481
71
5
0
297,080
0
L
Kuzenbo
6,184
442
22
2
0
309,114
2
W
Ix Chel
8,471
605
119
9
0
276,477
0
W
Vamana
9,397
671
128
9
0
280,954
0
L
Thoth
7,219
516
105
8
0
281,109
0
W
Thanatos
8,393
600
99
7
0
318,543
0
W
Sol
9,196
657
137
10
0
276,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role