Player Matchup

Ishtar
Ishtar
FateNorn
Ishtar
Level 47
God Stats
1W - 4L
1,441 SR
Queue Stats
54W - 36L
1,557 Elo+
Solo
King Arthur
King Arthur
INonzeroI
King Arthur
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
51W - 59L
1,235 Elo+
Party 1
Cerberus
Cerberus
PstGhost
Cerberus
Level 37
God Stats
3W - 1L
1,801 SR
Queue Stats
13W - 20L
1,305 Elo+
Solo
Da Ji
Da Ji
ReMorZ4
Da Ji
Level 43
God Stats
9W - 12L
1,580 SR
Queue Stats
61W - 88L
1,381 Elo+
Solo
Janus
Janus
Sh0tK1Lz
Janus
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 98L
1,315 Elo+
Party 1
Team Averages
Level 58
1,564 SR
1,358 Elo+

VS

Team Averages
Level 63
1,531 SR
1,300 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Ajjoe23
Yemoja
Level 40
God Stats
3W - 1L
1,829 SR
Queue Stats
74W - 76L
1,530 Elo+
Party 2
Artemis
Artemis
Fenominon13
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,012 Elo+
Party 3
Izanami
Izanami
Fenominon14
Izanami
Level 46
God Stats
3W - 4L
1,100 SR
Queue Stats
4W - 5L
1,012 Elo+
Party 3
Scylla
Scylla
N0Show
Scylla
Level 107
God Stats
7W - 4L
1,728 SR
Queue Stats
216W - 209L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FateNorn
Ishtar
13
5 / 5 / 2
9,467
473
13,760
16,639
7,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
INonzeroI
King Arthur
14
1 / 6 / 7
9,129
456
10,357
18,461
19,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
PstGhost
Cerberus
13
1 / 5 / 5
9,561
478
4,117
22,340
19,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
ReMorZ4
Da Ji
15
4 / 4 / 3
9,721
486
7,050
17,051
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sh0tK1Lz
Janus
15
2 / 4 / 7
9,864
493
9,919
12,863
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
14 / 4 / 1
11,858
593
16,040
23,051
10,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Ajjoe23
Yemoja
13
1 / 2 / 8
9,409
470
6,145
19,304
24,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Fenominon13
Artemis
15
3 / 4 / 4
9,866
493
19,874
14,173
6,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Fenominon14
Izanami
15
5 / 3 / 6
10,855
543
15,517
15,487
6,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
N0Show
Scylla
15
1 / 1 / 6
9,691
485
9,058
9,376
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
13
Kills
24
24
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
4
1
3.63
W
Yemoja
Ajjoe23
Yemoja
1
2
8
2.5
L
Ishtar
FateNorn
Ishtar
5
5
2
1.2
W
Artemis
Fenominon13
Artemis
3
4
4
1.25
W
Izanami
Fenominon14
Izanami
5
3
6
2.67
L
King Arthur
INonzeroI
King Arthur
1
6
7
0.75
W
Scylla
N0Show
Scylla
1
1
6
4
L
Cerberus
PstGhost
Cerberus
1
5
5
0.7
L
Da Ji
ReMorZ4
Da Ji
4
4
3
1.38
L
Janus
Sh0tK1Lz
Janus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
66,634
87,354
Taken
81,391
57,250
Mitigated
52,032
15,993
Healing
31,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,040
4,012
0
18,770
23,051
10,574
51
3,079
19,618
0
101,659
W
Yemoja
Ajjoe23
Yemoja
6,145
1,025
1,524
3,480
19,304
24,480
200
4,747
14,466
19,984
0
L
Ishtar
FateNorn
Ishtar
13,760
10,618
0
3,018
16,639
7,144
1,471
3,250
13,389
0
62,004
W
Artemis
Fenominon13
Artemis
19,874
11,614
0
3,271
14,173
6,571
2,080
2,134
11,885
0
69,439
W
Izanami
Fenominon14
Izanami
15,517
12,384
0
3,015
15,487
6,721
3,553
3,153
11,830
0
96,524
L
King Arthur
INonzeroI
King Arthur
10,357
625
0
3,684
18,461
19,823
0
3,039
15,422
0
42,339
W
Scylla
N0Show
Scylla
9,058
308
0
1,250
9,376
3,686
410
2,427
6,904
76,710
0
L
Cerberus
PstGhost
Cerberus
4,117
305
1,950
4,401
22,340
19,386
111
2,732
19,608
45,387
0
L
Da Ji
ReMorZ4
Da Ji
7,050
1,439
0
1,310
17,051
6,219
0
2,413
14,638
0
57,650
L
Janus
Sh0tK1Lz
Janus
9,919
1,486
0
1,630
12,863
4,678
0
3,769
9,094
62,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,742
Gold Earned
51,679
468
Minions Killed
465
0
Camps Cleared
0
1,943,103
Distance Traveled
1,881,904
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,858
593
117
6
0
418,816
0
W
Yemoja
9,409
470
22
1
0
367,549
0
L
Ishtar
9,467
473
98
5
0
343,908
0
W
Artemis
9,866
493
107
5
0
381,321
0
W
Izanami
10,855
543
112
6
0
316,522
0
L
King Arthur
9,129
456
60
3
0
428,015
4
W
Scylla
9,691
485
107
5
0
397,696
0
L
Cerberus
9,561
478
123
6
0
387,324
2
L
Da Ji
9,721
486
79
4
0
401,294
0
L
Janus
9,864
493
108
5
0
382,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role