Player Matchup

Medusa
Medusa
KawaiiPopTM
Medusa
Level 83
God Stats
4W - 0L
1,907 SR
Queue Stats
104W - 72L
1,501 Elo+
Solo
Xing Tian
Xing Tian
RaphaCoelhox
Xing Tian
Level 126
God Stats
15W - 9L
1,843 SR
Queue Stats
232W - 225L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Santylol444_
Ix Chel
Level 88
God Stats
2W - 1L
1,634 SR
Queue Stats
77W - 89L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
guiguimatador
Erlang Shen
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 146L
1,464 Elo+
Solo
Mercury
Mercury
silke777777-silk
Mercury
Level 36
God Stats
8W - 8L
1,455 SR
Queue Stats
28W - 43L
1,315 Elo+
Solo
Team Averages
Level 98
1,668 SR
1,449 Elo+

VS

Team Averages
Level 91
1,507 SR
1,482 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AnarquyFz
Danzaburou
Level 63
God Stats
83W - 73L
1,542 SR
Queue Stats
185W - 185L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
CHEKYMATY_DJS
Baron Samedi
Level 165
God Stats
5W - 2L
1,499 SR
Queue Stats
266W - 257L
1,477 Elo+
Solo
Heimdallr
Heimdallr
DuendeMijao
Heimdallr
Level 23
God Stats
13W - 17L
1,494 SR
Queue Stats
303W - 326L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 4 / 0
8,698
512
9,394
12,620
5,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
RaphaCoelhox
Xing Tian
13
1 / 0 / 4
8,110
477
6,844
13,033
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Santylol444_
Ix Chel
14
0 / 1 / 0
8,110
477
613
5,253
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
guiguimatador
Erlang Shen
14
1 / 2 / 1
8,311
489
8,573
17,157
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 1
9,514
560
5,590
13,449
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
1 / 0 / 0
9,827
578
6,648
5,064
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
8
0 / 1 / 2
6,267
369
2,265
6,154
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
AnarquyFz
Danzaburou
14
4 / 2 / 0
8,906
524
5,934
12,139
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
CHEKYMATY_DJS
Baron Samedi
14
3 / 2 / 2
8,316
489
12,810
15,986
11,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DuendeMijao
Heimdallr
12
0 / 2 / 0
7,052
415
6,995
11,831
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
8
8
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
0
0
1
L
Nemesis
 
Nemesis
0
1
2
1
L
Danzaburou
AnarquyFz
Danzaburou
4
2
0
2
L
Baron Samedi
CHEKYMATY_DJS
Baron Samedi
3
2
2
2
L
Heimdallr
DuendeMijao
Heimdallr
0
2
0
0
W
Medusa
3
4
0
0.75
W
Xing Tian
RaphaCoelhox
Xing Tian
1
0
4
3
W
Ix Chel
Santylol444_
Ix Chel
0
1
0
0
W
Erlang Shen
guiguimatador
Erlang Shen
1
2
1
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
34,652
61,512
Taken
51,174
35,101
Mitigated
25,656
16,032
Healing
22,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,648
168
0
2,725
5,064
2,143
46
1,103
3,961
90,148
0
L
Nemesis
 
Nemesis
2,265
1,026
0
1,157
6,154
1,945
0
924
5,230
0
29,601
L
Danzaburou
AnarquyFz
Danzaburou
5,934
2,200
0
5,210
12,139
5,114
956
1,294
10,845
0
62,613
L
Baron Samedi
CHEKYMATY_DJS
Baron Samedi
12,810
1,152
1,096
8,371
15,986
11,409
154
2,714
13,272
66,147
0
L
Heimdallr
DuendeMijao
Heimdallr
6,995
3,102
0
3,496
11,831
5,045
0
1,422
10,409
0
46,338
W
Medusa
9,394
4,096
0
4,631
12,620
5,722
922
3,606
8,966
0
78,036
W
Xing Tian
RaphaCoelhox
Xing Tian
6,844
803
0
1,923
13,033
12,316
405
4,578
8,371
30,414
0
W
Ix Chel
Santylol444_
Ix Chel
613
39
185
1,215
5,253
1,889
154
2,905
2,124
59,469
0
W
Erlang Shen
guiguimatador
Erlang Shen
8,573
4,494
0
7,352
17,157
9,269
627
4,801
12,356
0
67,353
W
5,590
3,660
0
726
13,449
5,905
0
4,048
9,327
0
95,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
40,368
488
Minions Killed
474
0
Camps Cleared
0
1,783,140
Distance Traveled
1,223,294
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,827
578
154
9
0
301,933
4
L
Nemesis
6,267
369
54
3
0
145,248
0
L
Danzaburou
8,906
524
105
6
0
292,658
2
L
Baron Samedi
8,316
489
88
5
0
277,489
0
L
Heimdallr
7,052
415
73
4
0
205,966
0
W
Medusa
8,698
512
103
6
0
316,330
0
W
Xing Tian
8,110
477
28
2
0
383,094
0
W
Ix Chel
8,110
477
128
8
0
303,956
0
W
Erlang Shen
8,311
489
99
6
0
369,160
0
W
Mercury
9,514
560
130
8
0
410,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role