Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
C4VE
Hercules
Level 63
God Stats
3W - 3L
1,826 SR
Queue Stats
201W - 190L
1,532 Elo+
Party 1
Mercury
Mercury
FaullGuy
Mercury
Level 106
God Stats
2W - 2L
1,655 SR
Queue Stats
15W - 14L
1,533 Elo+
Party 4
Sobek
Sobek
SIeepingPanda
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,554 Elo+
Solo
Neith
Neith
SpiritCharge
Neith
Level 141
God Stats
9W - 16L
1,500 SR
Queue Stats
172W - 165L
1,538 Elo+
Party 1
Team Averages
Level 107
1,596 SR
1,531 Elo+

VS

Team Averages
Level 93
1,519 SR
1,500 Elo+
Terra
Terra
CaesarCallaway
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,504 Elo+
Solo
Set
Set
EminenceInShadow
Set
Level 28
God Stats
5W - 4L
1,442 SR
Queue Stats
14W - 16L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
Ryuyah
Amaterasu
Level 37
God Stats
4W - 2L
1,651 SR
Queue Stats
17W - 21L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Thony69
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,635 Elo+
Party 3
Merlin
Merlin
sharkwill15
Merlin
Level 126
God Stats
10W - 4L
1,500 SR
Queue Stats
107W - 52L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 6 / 3
6,866
490
7,741
10,492
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
C4VE
Hercules
10
0 / 1 / 3
6,778
484
6,086
12,324
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
FaullGuy
Mercury
12
2 / 3 / 2
7,120
509
5,455
10,989
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 0
8,143
582
11,001
18,335
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
7,977
570
7,000
10,280
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,755
554
2,753
13,230
11,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 2 / 3
8,150
582
12,331
12,952
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Ryuyah
Amaterasu
15
2 / 3 / 1
8,998
643
9,816
17,091
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Thony69
Danzaburou
13
3 / 1 / 1
8,478
606
7,186
8,856
3,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
4 / 2 / 4
8,165
583
12,471
9,000
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
15
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
3
0.25
L
Hercules
C4VE
Hercules
0
1
3
1.5
W
1
0
8
5
W
5
2
3
3.25
L
Mercury
FaullGuy
Mercury
2
3
2
1
W
Amaterasu
Ryuyah
Amaterasu
2
3
1
0.83
L
3
3
0
1
L
2
2
1
1.25
W
Danzaburou
Thony69
Danzaburou
3
1
1
3.5
W
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
44,557
62,420
Taken
61,129
39,360
Mitigated
35,293
15,544
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,741
1,705
0
1,103
10,492
3,415
45
5,202
5,290
49,820
0
L
Hercules
C4VE
Hercules
6,086
1,487
0
4,868
12,324
10,844
44
3,832
8,492
0
18,931
W
2,753
390
2,318
4,087
13,230
11,019
9
2,202
10,777
11,286
0
W
12,331
5,739
0
955
12,952
6,279
47
2,325
10,420
0
59,528
L
Mercury
FaullGuy
Mercury
5,455
2,135
0
441
10,989
4,040
0
2,503
8,486
0
45,260
W
Amaterasu
Ryuyah
Amaterasu
9,816
4,023
0
7,212
17,091
10,123
918
8,978
6,577
0
73,503
L
11,001
1,330
0
7,777
18,335
16,750
0
2,364
14,843
60,412
0
L
7,000
2,751
0
1,355
10,280
4,311
1,809
1,323
8,957
0
65,389
W
Danzaburou
Thony69
Danzaburou
7,186
2,365
0
3,137
8,856
3,810
1,721
419
8,385
0
65,810
W
Merlin
12,471
387
0
789
9,000
4,062
46
2,540
6,228
65,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
41,546
389
Minions Killed
437
0
Camps Cleared
0
1,477,266
Distance Traveled
1,470,897
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,866
490
89
6
0
286,608
0
L
Hercules
6,778
484
24
2
0
307,956
4
W
Terra
7,755
554
16
1
0
320,221
3
W
Set
8,150
582
80
6
0
314,501
0
L
Mercury
7,120
509
67
5
0
349,220
0
W
Amaterasu
8,998
643
134
10
0
276,142
0
L
Sobek
8,143
582
94
7
0
269,498
0
L
Neith
7,977
570
115
8
0
263,984
2
W
Danzaburou
8,478
606
108
8
0
266,890
0
W
Merlin
8,165
583
99
7
0
293,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role