Player Matchup

Tyr
Tyr
DeepWrinkle
Tyr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 191L
1,444 Elo+
Solo
Bacchus
Bacchus
Osmat1
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,500 Elo+
Solo
Jing Wei
Jing Wei
XDGamer4971
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,338 Elo+
Solo
Ymir
Ymir
omegakira66
Ymir
Level 29
God Stats
12W - 12L
1,115 SR
Queue Stats
532W - 548L
1,463 Elo+
Solo
Chernobog
Chernobog
siyeonie
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,418 Elo+
Solo
Team Averages
Level 21
1,423 SR
1,433 Elo+

VS

Team Averages
Level 39
1,555 SR
1,436 Elo+
Awilix
Awilix
HRBlumpkins
Awilix
Level 25
God Stats
10W - 6L
1,487 SR
Queue Stats
829W - 810L
1,607 Elo+
Solo
Serqet
Serqet
Luarmdb
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Raver Junpei
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
ThinMintz6325
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,202 Elo+
Solo
Ah Puch
Ah Puch
iiKrakken
Ah Puch
Level 68
God Stats
3W - 0L
1,790 SR
Queue Stats
24W - 24L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,467
911
3,852
6,735
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Osmat1
Bacchus
12
4 / 2 / 2
6,336
1,056
6,351
7,581
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
XDGamer4971
Jing Wei
9
0 / 5 / 0
5,225
871
2,623
7,113
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
6,289
1,048
2,677
8,598
8,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
siyeonie
Chernobog
5
0 / 0 / 0
4,568
761
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 1 / 6
6,779
1,130
8,292
5,653
2,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Luarmdb
Serqet
11
2 / 2 / 7
6,280
1,047
4,983
4,691
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Raver Junpei
Erlang Shen
12
2 / 1 / 9
6,879
1,147
3,764
6,323
5,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
11
1 / 2 / 7
6,066
1,011
2,508
6,615
7,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
iiKrakken
Ah Puch
13
3 / 0 / 8
6,840
1,140
7,173
4,092
2,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
12
12
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Awilix
4
1
6
7
W
Serqet
Luarmdb
Serqet
2
2
7
2.75
L
Bacchus
Osmat1
Bacchus
4
2
2
2.5
W
Erlang Shen
Raver Junpei
Erlang Shen
2
1
9
6.5
W
Kuzenbo
1
2
7
2.25
L
Jing Wei
XDGamer4971
Jing Wei
0
5
0
0
W
Ah Puch
iiKrakken
Ah Puch
3
0
8
7
L
1
3
3
0.83
L
Chernobog
siyeonie
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,503
Damage
26,720
30,027
Taken
27,374
29,867
Mitigated
21,185
7,008
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
165
802
1,733
6,735
8,202
0
2,008
4,727
0
7,021
W
Awilix
8,292
2,749
493
608
5,653
2,836
374
1,581
3,985
0
12,196
W
Serqet
Luarmdb
Serqet
4,983
1,689
0
607
4,691
2,885
221
1,495
3,034
0
7,090
L
Bacchus
Osmat1
Bacchus
6,351
475
551
1,962
7,581
10,474
0
2,612
4,807
11,072
0
W
Erlang Shen
Raver Junpei
Erlang Shen
3,764
1,473
1,080
2,058
6,323
5,360
238
1,420
4,872
0
9,736
W
Kuzenbo
2,508
1,011
228
129
6,615
7,905
351
2,795
3,606
5,154
0
L
Jing Wei
XDGamer4971
Jing Wei
2,623
1,654
0
284
7,113
3,183
0
2,077
4,748
0
8,753
W
Ah Puch
iiKrakken
Ah Puch
7,173
456
199
1,115
4,092
2,199
256
1,737
2,311
14,883
0
L
2,677
339
847
829
8,598
8,008
0
2,984
5,614
5,915
0
L
Chernobog
siyeonie
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
32,844
51
Minions Killed
53
0
Camps Cleared
0
496,061
Distance Traveled
640,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,467
911
12
2
0
136,677
0
W
Awilix
6,779
1,130
9
2
0
143,079
0
W
Serqet
6,280
1,047
15
3
0
106,662
0
L
Bacchus
6,336
1,056
8
1
0
129,333
0
W
Erlang Shen
6,879
1,147
8
1
0
138,231
0
W
Kuzenbo
6,066
1,011
6
1
0
121,869
0
L
Jing Wei
5,225
871
24
4
0
112,330
0
W
Ah Puch
6,840
1,140
15
3
0
131,103
0
L
Ymir
6,289
1,048
7
1
0
117,721
0
L
Chernobog
4,568
761
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role