Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
SacredShadow25
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,055 Elo+
Party 1
Zeus
Zeus
Whisped
Zeus
Level 149
God Stats
2W - 0L
1,634 SR
Queue Stats
63W - 65L
1,424 Elo+
Party 1
Team Averages
Level 140
1,545 SR
1,326 Elo+

VS

Team Averages
Level 119
1,477 SR
1,486 Elo+
King Arthur
King Arthur
Bullwxrk
King Arthur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
LoneWo1f
Baron Samedi
Level 82
God Stats
6W - 8L
1,323 SR
Queue Stats
159W - 220L
1,386 Elo+
Solo
Danzaburou
Danzaburou
antony147
Danzaburou
Level 158
God Stats
4W - 3L
1,607 SR
Queue Stats
51W - 41L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 2
7,600
760
5,910
8,640
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 5
7,567
757
5,675
4,193
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
Whisped
Zeus
13
2 / 0 / 3
7,185
719
11,184
3,901
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bullwxrk
King Arthur
11
0 / 2 / 2
6,258
626
4,038
9,123
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LoneWo1f
Baron Samedi
11
1 / 2 / 1
6,618
662
2,275
7,937
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
antony147
Danzaburou
12
1 / 3 / 0
6,729
673
4,690
9,461
3,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
2
2
L
King Arthur
Bullwxrk
King Arthur
0
2
2
0.5
L
Baron Samedi
LoneWo1f
Baron Samedi
1
2
1
0.75
W
2
0
5
4.5
W
Zeus
Whisped
Zeus
2
0
3
3.5
L
Danzaburou
antony147
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
11,003
16,734
Taken
26,521
7,980
Mitigated
13,941
4,652
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,910
1,006
0
2,519
8,640
5,180
530
1,536
7,104
0
26,234
L
King Arthur
Bullwxrk
King Arthur
4,038
185
0
1,051
9,123
6,807
0
3,707
5,334
0
16,195
L
Baron Samedi
LoneWo1f
Baron Samedi
2,275
385
200
1,964
7,937
3,374
0
3,359
4,329
16,635
0
W
5,675
1,739
0
750
4,193
1,460
581
384
3,809
0
26,131
W
Zeus
Whisped
Zeus
11,184
803
0
1,383
3,901
1,340
456
433
3,468
27,527
0
L
Danzaburou
antony147
Danzaburou
4,690
1,597
0
2,745
9,461
3,760
0
4,157
5,131
0
27,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
19,605
134
Minions Killed
118
0
Camps Cleared
0
550,335
Distance Traveled
530,508
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,600
760
35
4
0
175,859
3
L
King Arthur
6,258
626
25
3
0
190,922
2
L
Baron Samedi
6,618
662
40
4
0
172,371
6
W
Skadi
7,567
757
61
6
0
204,822
0
W
Zeus
7,185
719
38
4
0
169,654
0
L
Danzaburou
6,729
673
53
5
0
167,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role