Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
MTxZaraKi
The Morrigan
Level 163
God Stats
17W - 16L
1,446 SR
Queue Stats
303W - 351L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
OpponentBR
Zhong Kui
Level 169
God Stats
5W - 7L
1,504 SR
Queue Stats
105W - 118L
1,505 Elo+
Party 1
Set
Set
TitianCartoon93
Set
Level 164
God Stats
8W - 18L
1,172 SR
Queue Stats
329W - 444L
1,526 Elo+
Party 1
Apollo
Apollo
chaconn
Apollo
Level 171
God Stats
3W - 1L
1,500 SR
Queue Stats
292W - 274L
1,507 Elo+
Party 3
Team Averages
Level 163
1,424 SR
1,511 Elo+

VS

Team Averages
Level 46
1,417 SR
1,429 Elo+
Susano
Susano
K4llDarkFalleN
Susano
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,350 Elo+
Party 2
Yu Huang
Yu Huang
angelkillerbr
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,396 Elo+
Party 2
Medusa
Medusa
weyd
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,356 Elo+
Party 2
Horus
Horus
ylAmaTerasu
Horus
Level 42
God Stats
0W - 2L
1,318 SR
Queue Stats
59W - 78L
1,486 Elo+
Solo
Maui
Maui
zFrSilva96
Maui
Level 125
God Stats
2W - 2L
1,268 SR
Queue Stats
273W - 263L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 6 / 10
7,758
456
8,073
15,409
15,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
MTxZaraKi
The Morrigan
14
7 / 3 / 7
9,379
552
13,936
10,290
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OpponentBR
Zhong Kui
17
4 / 2 / 1
10,120
595
11,003
11,317
9,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 4
10,211
601
10,032
14,889
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
chaconn
Apollo
16
5 / 0 / 3
10,345
609
8,725
8,141
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,623
507
7,435
17,271
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
angelkillerbr
Yu Huang
12
1 / 8 / 5
7,940
467
5,116
13,173
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
weyd
Medusa
13
3 / 4 / 3
8,213
483
6,049
11,471
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 4
8,397
494
8,575
14,807
15,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 3 / 6
8,556
503
7,246
17,447
21,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
25
Kills
14
14
Deaths
25
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
6
10
0.83
L
3
6
3
0.75
W
The Morrigan
MTxZaraKi
The Morrigan
7
3
7
3.5
W
Zhong Kui
OpponentBR
Zhong Kui
4
2
1
2.25
W
9
3
4
3.67
L
Yu Huang
angelkillerbr
Yu Huang
1
8
5
0.44
W
Apollo
chaconn
Apollo
5
0
3
6.5
L
Medusa
weyd
Medusa
3
4
3
1.13
L
2
4
4
1
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
34,421
60,046
Taken
74,169
42,790
Mitigated
55,576
16,093
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,073
559
0
3,528
15,409
15,791
54
4,135
11,274
18,945
0
L
7,435
1,589
0
4,845
17,271
8,079
0
5,785
11,486
0
78,465
W
The Morrigan
MTxZaraKi
The Morrigan
13,936
2,102
0
1,520
10,290
4,285
125
4,649
5,641
58,234
4,128
W
Zhong Kui
OpponentBR
Zhong Kui
11,003
1,575
0
7,077
11,317
9,984
695
51
11,266
87,747
0
W
10,032
5,366
0
1,817
14,889
8,417
0
2,270
12,619
0
76,533
L
Yu Huang
angelkillerbr
Yu Huang
5,116
496
0
1,510
13,173
5,377
0
7,469
5,704
46,355
0
W
Apollo
chaconn
Apollo
8,725
6,559
0
2,151
8,141
4,313
1,367
1,257
6,884
0
94,774
L
Medusa
weyd
Medusa
6,049
3,603
0
2,228
11,471
5,049
60
3,512
7,959
0
50,249
L
8,575
3,360
683
3,265
14,807
15,365
0
7,008
7,799
0
55,876
L
7,246
2,620
0
3,797
17,447
21,706
102
8,227
9,220
33,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
41,729
489
Minions Killed
421
0
Camps Cleared
0
1,663,121
Distance Traveled
1,583,812
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,758
456
18
1
0
319,482
2
L
Susano
8,623
507
122
7
0
335,711
0
W
The Morrigan
9,379
552
90
5
0
347,263
2
W
Zhong Kui
10,120
595
131
8
0
298,011
5
W
Set
10,211
601
93
5
0
369,475
3
L
Yu Huang
7,940
467
92
5
0
304,315
0
W
Apollo
10,345
609
157
9
0
328,890
0
L
Medusa
8,213
483
86
5
0
302,148
0
L
Horus
8,397
494
78
5
0
317,788
2
L
Maui
8,556
503
43
3
0
323,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role