Player Matchup

Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
CeceFlameHeart
Geb
Masters
Level 159
God Stats
19W - 22L
1,745 SR
Queue Stats
393W - 291L
2,481 MMR
Party 2
Aphrodite
Aphrodite
Masters
Shiestyyyyy
Aphrodite
Masters
Level 126
God Stats
1W - 1L
1,849 SR
Queue Stats
70W - 60L
2,798 MMR
Solo
Da Ji
Da Ji
Diamond I
Siphon Rx
Da Ji
Diamond I
Level 154
God Stats
8W - 5L
1,721 SR
Queue Stats
141W - 96L
2,631 MMR
Solo
Ishtar
Ishtar
Masters
puxun
Ishtar
Masters
Level 159
God Stats
3W - 5L
1,758 SR
Queue Stats
545W - 389L
2,715 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 151
1,715 SR
2,425 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,757 SR
2,683 MMR
Cupid
Cupid
Masters
Ruedus
Cupid
Masters
Level 183
God Stats
6W - 3L
2,031 SR
Queue Stats
109W - 57L
3,087 MMR
Solo
Set
Set
Masters
Smileless
Set
Masters
Level 87
God Stats
5W - 4L
1,685 SR
Queue Stats
158W - 119L
2,843 MMR
Party 1
Shiva
Shiva
Masters
TheOneBowen
Shiva
Masters
Level 106
God Stats
25W - 17L
1,737 SR
Queue Stats
632W - 588L
2,703 MMR
Party 1
Eset
Eset
Diamond II
Αlfy
Eset
Diamond II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 75L
2,182 MMR
Solo
Ymir
Ymir
Diamond I
巴黎瑰儿卡撕烂
Ymir
Diamond I
Level 151
God Stats
2W - 0L
1,831 SR
Queue Stats
35W - 11L
2,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 4 / 1
8,973
598
10,750
17,527
11,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 4
7,190
479
3,068
15,496
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Shiestyyyyy
Aphrodite
12
1 / 8 / 4
7,782
519
7,559
13,886
7,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Siphon Rx
Da Ji
15
7 / 6 / 1
9,466
631
8,363
15,436
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
puxun
Ishtar
14
4 / 4 / 2
8,466
564
9,098
11,475
5,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesHe BoThorVamana

VS

Bans
JanusHelMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ruedus
Cupid
14
1 / 5 / 7
8,895
593
10,792
14,099
6,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 1 / 2
11,399
760
13,049
10,876
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 2
9,873
658
11,451
15,487
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Αlfy
Eset
15
5 / 4 / 6
9,257
617
15,076
9,474
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 12
8,839
589
7,146
13,459
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
15
Kills
26
26
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
1
0.88
L
0
4
4
0.5
W
Cupid
Ruedus
Cupid
1
5
7
0.9
L
Aphrodite
Shiestyyyyy
Aphrodite
1
8
4
0.38
L
Da Ji
Siphon Rx
Da Ji
7
6
1
1.25
W
15
1
2
16
W
2
4
2
0.75
L
Ishtar
puxun
Ishtar
4
4
2
1.25
W
Eset
Αlfy
Eset
5
4
6
2
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
57,514
73,820
Taken
63,395
45,997
Mitigated
40,371
19,151
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,750
3,155
0
7,278
17,527
11,602
0
376
17,151
0
82,092
L
3,068
427
0
2,004
15,496
14,962
0
8,763
6,733
13,919
0
W
Cupid
Ruedus
Cupid
10,792
6,637
592
5,479
14,099
6,096
0
1,677
12,422
0
79,214
L
Aphrodite
Shiestyyyyy
Aphrodite
7,559
742
1,107
4,435
13,886
7,546
0
6,942
6,944
67,659
0
L
Da Ji
Siphon Rx
Da Ji
8,363
3,124
0
1,346
15,436
6,759
0
4,617
10,819
0
59,416
W
13,049
7,181
0
1,308
10,876
5,658
236
1,502
9,374
0
98,739
W
11,451
1,820
0
6,093
15,487
9,985
88
0
15,487
376
84,466
L
Ishtar
puxun
Ishtar
9,098
6,094
0
2,981
11,475
5,128
0
1,900
9,575
0
60,452
W
Eset
Αlfy
Eset
15,076
1,338
230
982
9,474
3,618
0
3,400
6,074
81,896
0
W
7,146
2,026
0
2,088
13,459
15,014
1,036
4,322
9,137
24,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
48,263
475
Minions Killed
540
0
Camps Cleared
0
1,456,954
Distance Traveled
1,596,335
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,973
598
142
9
0
285,350
0
L
Geb
7,190
479
16
1
0
318,820
4
W
Cupid
8,895
593
120
8
0
269,756
7
L
Aphrodite
7,782
519
110
7
0
277,056
0
L
Da Ji
9,466
631
85
6
0
303,835
3
W
Set
11,399
760
138
9
0
364,520
0
W
Shiva
9,873
658
137
9
0
330,946
6
L
Ishtar
8,466
564
122
8
0
271,893
4
W
Eset
9,257
617
115
8
0
297,627
5
W
Ymir
8,839
589
30
2
0
333,486
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role