Player Matchup

Ra
Ra
AntiAntVenom
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,584 Elo+
Party 1
Nike
Nike
FutureWizKiD13z
Nike
Level 129
God Stats
24W - 17L
1,595 SR
Queue Stats
66W - 73L
1,559 Elo+
Party 1
Vamana
Vamana
Rainiir
Vamana
Level 129
God Stats
8W - 5L
1,529 SR
Queue Stats
344W - 351L
1,576 Elo+
Party 1
Team Averages
Level 122
1,541 SR
1,573 Elo+

VS

Team Averages
Level 121
1,550 SR
1,530 Elo+
Mulan
Mulan
H3rosBeenKilled
Mulan
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 154L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Uno_Makiza
Ne Zha
Level 96
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 62L
1,543 Elo+
Solo
Ix Chel
Ix Chel
vPaints
Ix Chel
Level 122
God Stats
60W - 44L
1,651 SR
Queue Stats
435W - 454L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,535
711
6,399
5,588
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 0 / 2
9,077
756
6,069
6,884
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Rainiir
Vamana
14
2 / 0 / 4
8,706
726
10,399
8,386
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,697
641
4,423
11,005
9,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Uno_Makiza
Ne Zha
13
1 / 4 / 1
7,612
634
5,904
11,969
7,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
vPaints
Ix Chel
10
1 / 2 / 1
7,093
591
2,077
3,753
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
4
0
2
5
L
0
1
2
1
W
Vamana
Rainiir
Vamana
2
0
4
4
L
Ne Zha
Uno_Makiza
Ne Zha
1
4
1
0.38
L
Ix Chel
vPaints
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
12,404
20,858
Taken
26,727
17,634
Mitigated
18,023
3,591
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,399
649
897
1,244
5,588
1,994
1,155
614
4,974
38,449
0
W
6,069
350
0
750
6,884
6,350
849
528
6,356
0
22,763
L
4,423
318
0
938
11,005
9,491
0
1,742
8,700
0
23,376
W
Vamana
Rainiir
Vamana
10,399
5,414
0
700
8,386
9,290
0
985
7,401
0
35,855
L
Ne Zha
Uno_Makiza
Ne Zha
5,904
777
0
325
11,969
7,233
0
3,068
8,291
0
31,343
L
Ix Chel
vPaints
Ix Chel
2,077
394
105
301
3,753
1,299
0
1,049
2,523
12,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
22,402
166
Minions Killed
109
0
Camps Cleared
0
716,270
Distance Traveled
537,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,535
711
87
7
0
228,313
0
W
Nike
9,077
756
32
3
0
245,557
0
L
Mulan
7,697
641
42
4
0
188,167
0
W
Vamana
8,706
726
47
4
0
242,400
0
L
Ne Zha
7,612
634
49
4
0
224,291
0
L
Ix Chel
7,093
591
18
2
0
124,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role