Player Matchup

Atlas
Atlas
Droughns
Atlas
Level 188
God Stats
7W - 5L
1,432 SR
Queue Stats
681W - 704L
1,556 Elo+
Solo
Maui
Maui
Gaius_octavius_T
Maui
Level 154
God Stats
13W - 10L
1,614 SR
Queue Stats
561W - 573L
1,512 Elo+
Party 1
Cupid
Cupid
Laxus-x-Mirajane
Cupid
Level 156
God Stats
4W - 4L
1,540 SR
Queue Stats
234W - 224L
1,514 Elo+
Party 1
Scylla
Scylla
Skogsarbetare
Scylla
Level 98
God Stats
2W - 0L
1,495 SR
Queue Stats
169W - 162L
1,502 Elo+
Solo
Zeus
Zeus
Young-Deizil
Zeus
Level 157
God Stats
14W - 10L
1,520 SR
Queue Stats
366W - 356L
1,472 Elo+
Party 1
Team Averages
Level 151
1,520 SR
1,511 Elo+

VS

Team Averages
Level 143
1,595 SR
1,525 Elo+
Raijin
Raijin
DarkHyp0
Raijin
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,551 Elo+
Solo
Ares
Ares
LoneWolfRob1
Ares
Level 139
God Stats
2W - 3L
1,381 SR
Queue Stats
370W - 340L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
RattiestCargo1
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,527 Elo+
Solo
Chaac
Chaac
X HydroManiac X
Chaac
Level 85
God Stats
3W - 4L
1,795 SR
Queue Stats
351W - 365L
1,500 Elo+
Solo
Cthulhu
Cthulhu
milkflavoredpop
Cthulhu
Level 198
God Stats
4W - 3L
1,799 SR
Queue Stats
492W - 487L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Droughns
Atlas
14
1 / 1 / 9
7,982
798
11,500
11,150
13,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 9
7,524
752
4,236
10,204
12,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 7
7,307
731
7,269
5,605
3,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 9
8,177
818
7,578
6,970
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 6
8,095
810
14,307
3,733
2,021
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarkHyp0
Raijin
17
2 / 2 / 2
9,022
902
6,347
8,563
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 3
8,206
821
9,286
10,060
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
RattiestCargo1
Cu Chulainn
12
1 / 3 / 2
7,170
717
7,079
9,930
12,316
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 2
7,582
758
6,848
14,390
13,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 4
7,023
702
3,951
10,110
12,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
11
Kills
6
6
Deaths
11
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
DarkHyp0
Raijin
2
2
2
1.5
W
Atlas
Droughns
Atlas
1
1
9
5.5
W
1
2
9
2.75
W
3
0
7
6.5
L
2
1
3
3.5
L
Cu Chulainn
RattiestCargo1
Cu Chulainn
1
3
2
0.67
W
1
2
9
2.75
L
1
2
2
1
W
5
1
6
8
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
33,511
37,662
Taken
53,053
34,246
Mitigated
54,211
17,687
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
DarkHyp0
Raijin
6,347
129
1,236
2,236
8,563
5,883
0
6,919
1,522
32,430
0
W
Atlas
Droughns
Atlas
11,500
4,052
954
2,964
11,150
13,369
0
5,731
5,143
21,865
0
W
4,236
558
1,525
2,309
10,204
12,272
0
5,304
4,548
6,038
0
W
7,269
4,352
5,079
2,697
5,605
3,187
0
3,119
2,398
0
14,355
L
9,286
679
1,321
2,291
10,060
10,040
0
7,989
1,912
9,840
0
L
Cu Chulainn
RattiestCargo1
Cu Chulainn
7,079
745
140
1,668
9,930
12,316
0
6,572
3,238
0
9,960
W
7,578
993
628
991
6,970
3,397
0
3,207
3,591
23,725
0
L
6,848
562
681
5,624
14,390
13,866
0
9,226
4,838
0
19,504
W
14,307
215
0
540
3,733
2,021
0
2,129
1,509
26,289
0
L
3,951
23
1,800
2,087
10,110
12,106
0
5,931
3,922
8,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
39,003
107
Minions Killed
114
0
Camps Cleared
0
1,062,518
Distance Traveled
1,073,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,022
902
82
8
0
208,227
0
W
Atlas
7,982
798
12
1
0
207,612
0
W
Maui
7,524
752
7
1
0
211,791
0
W
Cupid
7,307
731
13
1
0
215,748
0
L
Ares
8,206
821
2
0
0
232,406
0
L
Cu Chulainn
7,170
717
8
1
0
206,332
0
W
Scylla
8,177
818
40
4
0
225,727
0
L
Chaac
7,582
758
14
1
0
221,233
0
W
Zeus
8,095
810
35
4
0
201,640
0
L
Cthulhu
7,023
702
8
1
0
205,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role