Player Matchup

Athena
Athena
I-KILL-YOU-511
Athena
Level 85
God Stats
0W - 1L
1,131 SR
Queue Stats
53W - 57L
1,181 Elo+
Solo
Hera
Hera
Sgt-Rainbowbro
Hera
Level 36
God Stats
3W - 2L
1,715 SR
Queue Stats
96W - 90L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Shirocoyote
Baron Samedi
Level 62
God Stats
24W - 21L
1,489 SR
Queue Stats
595W - 637L
1,439 Elo+
Solo
Danzaburou
Danzaburou
hudson112324
Danzaburou
Level 104
God Stats
13W - 8L
1,686 SR
Queue Stats
48W - 61L
1,446 Elo+
Solo
Nemesis
Nemesis
its JMise
Nemesis
Level 105
God Stats
64W - 56L
1,544 SR
Queue Stats
194W - 191L
1,431 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,376 Elo+

VS

Team Averages
Level 77
1,575 SR
1,468 Elo+
Hades
Hades
Dr_montypython43
Hades
Level 28
God Stats
4W - 2L
1,769 SR
Queue Stats
36W - 26L
1,480 Elo+
Party 1
Fenrir
Fenrir
JACKCH0MBY04
Fenrir
Level 157
God Stats
22W - 29L
1,605 SR
Queue Stats
124W - 128L
1,501 Elo+
Solo
Ishtar
Ishtar
Recilia___
Ishtar
Level 62
God Stats
3W - 1L
1,589 SR
Queue Stats
51W - 30L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SkylarJayde
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 282L
1,392 Elo+
Solo
Yu Huang
Yu Huang
kylieharlow2533
Yu Huang
Level 49
God Stats
2W - 2L
1,411 SR
Queue Stats
96W - 94L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,099
1,137
9,092
11,036
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 3
8,798
1,100
9,256
10,321
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Shirocoyote
Baron Samedi
13
0 / 0 / 3
7,575
947
1,702
439
165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hudson112324
Danzaburou
14
1 / 4 / 5
9,095
1,137
8,866
9,036
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
its JMise
Nemesis
14
0 / 2 / 8
8,633
1,079
12,685
13,093
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

250

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
8,985
1,123
10,278
9,685
6,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
15
4 / 2 / 3
9,534
1,192
6,176
8,129
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Recilia___
Ishtar
15
4 / 2 / 7
9,642
1,205
11,102
10,898
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SkylarJayde
Kumbhakarna
15
1 / 0 / 10
9,492
1,187
3,375
9,901
8,480
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
15
5 / 1 / 5
9,978
1,247
9,996
6,519
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
8
Kills
16
16
Deaths
8
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
4
2
3
2.75
W
Fenrir
4
2
3
2.75
W
Ishtar
Recilia___
Ishtar
4
2
7
3.75
L
3
8
3
0.56
L
Baron Samedi
Shirocoyote
Baron Samedi
0
0
3
1.5
W
Kumbhakarna
SkylarJayde
Kumbhakarna
1
0
10
6
L
Danzaburou
hudson112324
Danzaburou
1
4
5
0.88
L
Nemesis
its JMise
Nemesis
0
2
8
2
W
Yu Huang
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
40,927
43,925
Taken
45,132
25,036
Mitigated
25,612
2,802
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,278
1,296
138
925
9,685
6,061
0
3,979
5,525
16,705
0
L
9,092
1,492
0
369
11,036
10,355
0
7,186
3,850
15,246
0
W
Fenrir
6,176
1,726
0
1,485
8,129
4,354
0
2,426
5,665
0
18,127
W
Ishtar
Recilia___
Ishtar
11,102
8,989
0
69
10,898
4,242
0
6,268
4,492
0
30,736
L
9,256
2,331
0
0
10,321
4,514
0
5,014
5,140
19,118
0
L
Baron Samedi
Shirocoyote
Baron Samedi
1,702
221
221
297
439
165
0
155
284
5,161
0
W
Kumbhakarna
SkylarJayde
Kumbhakarna
3,375
560
0
463
9,901
8,480
0
4,053
5,674
4,481
0
L
Danzaburou
hudson112324
Danzaburou
8,866
3,252
0
810
9,036
3,483
0
4,407
4,538
0
39,627
L
Nemesis
its JMise
Nemesis
12,685
4,484
0
1,105
13,093
6,519
0
6,887
6,034
0
24,231
W
Yu Huang
9,996
1,136
0
350
6,519
2,475
0
2,569
3,726
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,200
Gold Earned
47,631
139
Minions Killed
153
4
Camps Cleared
8
663,332
Distance Traveled
786,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,985
1,123
16
2
0
161,364
0
L
Athena
9,099
1,137
15
2
0
171,521
0
W
Fenrir
9,534
1,192
20
3
3
148,254
0
W
Ishtar
9,642
1,205
49
6
1
139,547
0
L
Hera
8,798
1,100
27
3
1
127,816
0
L
Baron Samedi
7,575
947
4
1
2
42,801
0
W
Kumbhakarna
9,492
1,187
0
0
0
171,917
0
L
Danzaburou
9,095
1,137
75
9
0
137,894
0
L
Nemesis
8,633
1,079
18
2
1
183,300
0
W
Yu Huang
9,978
1,247
68
9
4
165,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role