Player Matchup

Bellona
Bellona
ChipWitDip
Bellona
Level 129
God Stats
2W - 1L
1,749 SR
Queue Stats
439W - 375L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
HuntersBoring
Danzaburou
Level 16
God Stats
20W - 11L
1,571 SR
Queue Stats
169W - 161L
1,451 Elo+
Party 2
Maui
Maui
MaX_Hypertension
Maui
Level 42
God Stats
5W - 5L
1,385 SR
Queue Stats
56W - 65L
1,408 Elo+
Solo
Susano
Susano
duccc-_-
Susano
Level 22
God Stats
3W - 5L
1,268 SR
Queue Stats
10W - 14L
1,411 Elo+
Party 2
Chaac
Chaac
lazy_heelhook
Chaac
Level 45
God Stats
4W - 6L
1,573 SR
Queue Stats
112W - 138L
1,451 Elo+
Solo
Team Averages
Level 51
1,509 SR
1,446 Elo+

VS

Team Averages
Level 51
1,561 SR
1,461 Elo+
Bakasura
Bakasura
Divine9642
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
ErrorDC_
Mercury
Level 63
God Stats
3W - 2L
1,644 SR
Queue Stats
75W - 66L
1,467 Elo+
Party 3
Ra
Ra
NachoCheese526
Ra
Level 37
God Stats
5W - 5L
1,663 SR
Queue Stats
75W - 66L
1,450 Elo+
Party 3
Amaterasu
Amaterasu
Wanheddoo
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ishtar
Ishtar
sgoose223
Ishtar
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 108L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChipWitDip
Bellona
16
12 / 1 / 3
10,604
624
12,738
14,946
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
HuntersBoring
Danzaburou
17
15 / 4 / 0
11,288
664
17,696
14,287
6,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
4 / 3 / 5
8,389
493
6,383
12,588
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
duccc-_-
Susano
16
11 / 1 / 2
10,490
617
11,271
9,330
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 12
10,096
594
12,695
15,624
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Divine9642
Bakasura
11
0 / 14 / 1
7,681
452
5,473
17,334
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ErrorDC_
Mercury
17
6 / 3 / 0
10,498
618
9,247
16,312
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 11 / 2
8,084
476
5,769
13,905
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Wanheddoo
Amaterasu
8
1 / 11 / 0
6,719
395
4,030
19,660
9,586
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
sgoose223
Ishtar
13
2 / 8 / 1
8,166
480
3,221
14,777
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
46
Kills
9
11
Deaths
47
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChipWitDip
Bellona
12
1
3
13.5
L
Bakasura
Divine9642
Bakasura
0
14
1
0.04
L
Mercury
ErrorDC_
Mercury
6
3
0
2
W
Danzaburou
HuntersBoring
Danzaburou
15
4
0
3.75
W
4
3
5
2.17
L
0
11
2
0.09
L
Amaterasu
Wanheddoo
Amaterasu
1
11
0
0.09
W
Susano
duccc-_-
Susano
11
1
2
12
W
4
2
12
5
L
Ishtar
sgoose223
Ishtar
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,783
Damage
27,740
66,775
Taken
81,988
41,365
Mitigated
35,437
16,355
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChipWitDip
Bellona
12,738
4,407
0
3,782
14,946
14,946
366
520
13,614
0
80,948
L
Bakasura
Divine9642
Bakasura
5,473
3,391
0
656
17,334
6,929
954
74
16,793
0
29,767
L
Mercury
ErrorDC_
Mercury
9,247
5,086
0
5,416
16,312
7,240
0
0
16,312
0
84,961
W
Danzaburou
HuntersBoring
Danzaburou
17,696
11,002
0
4,718
14,287
6,519
1,810
0
14,217
0
78,966
W
6,383
1,496
180
2,014
12,588
6,598
12
2,398
10,090
31,036
4,556
L
5,769
796
108
698
13,905
5,174
0
1,394
12,456
55,061
0
L
Amaterasu
Wanheddoo
Amaterasu
4,030
2,189
0
1,971
19,660
9,586
0
2,715
16,749
0
17,274
W
Susano
duccc-_-
Susano
11,271
2,979
0
370
9,330
3,932
859
2,175
7,155
0
70,470
W
12,695
3,019
0
5,291
15,624
9,370
1,279
576
14,656
0
88,316
L
Ishtar
sgoose223
Ishtar
3,221
2,048
0
1,838
14,777
6,508
0
1,834
12,889
0
46,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,867
Gold Earned
41,148
527
Minions Killed
427
0
Camps Cleared
0
1,676,931
Distance Traveled
1,698,421
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,604
624
133
8
0
322,310
0
L
Bakasura
7,681
452
86
5
0
356,203
0
L
Mercury
10,498
618
141
8
0
422,013
0
W
Danzaburou
11,288
664
109
6
0
311,055
0
W
Maui
8,389
493
49
3
0
274,922
0
L
Ra
8,084
476
98
6
0
294,158
0
L
Amaterasu
6,719
395
15
1
0
333,367
1
W
Susano
10,490
617
117
7
0
382,620
1
W
Chaac
10,096
594
119
7
0
386,024
0
L
Ishtar
8,166
480
87
5
0
292,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role