Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
About42Bears
Set
Level 125
God Stats
12W - 8L
1,607 SR
Queue Stats
118W - 97L
1,557 Elo+
Solo
Vamana
Vamana
CleanBunny
Vamana
Level 97
God Stats
22W - 9L
1,855 SR
Queue Stats
319W - 300L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Genjijoe
Kuzenbo
Level 150
God Stats
4W - 7L
1,814 SR
Queue Stats
228W - 193L
1,591 Elo+
Solo
Cupid
Cupid
codygus34
Cupid
Level 122
God Stats
2W - 6L
1,421 SR
Queue Stats
212W - 212L
1,497 Elo+
Solo
Team Averages
Level 130
1,639 SR
1,554 Elo+

VS

Team Averages
Level 135
1,516 SR
1,577 Elo+
Bakasura
Bakasura
 
Bakasura
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AldoGG2669
Chiron
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 37L
1,631 Elo+
Solo
Kukulkan
Kukulkan
Picklesickel
Kukulkan
Level 158
God Stats
7W - 5L
1,585 SR
Queue Stats
100W - 92L
1,532 Elo+
Solo
Vamana
Vamana
WrathOfKrieg
Vamana
Level 147
God Stats
11W - 5L
1,772 SR
Queue Stats
164W - 150L
1,676 Elo+
Solo
Horus
Horus
brayanv24
Horus
Level 114
God Stats
1W - 2L
1,225 SR
Queue Stats
63W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,356
536
4,668
6,746
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 2
6,250
625
4,320
9,773
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
CleanBunny
Vamana
8
1 / 4 / 0
5,328
533
3,997
7,503
4,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Genjijoe
Kuzenbo
9
2 / 2 / 2
4,836
484
6,112
9,546
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
codygus34
Cupid
11
1 / 2 / 2
6,105
611
3,140
5,290
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 2 / 3
6,945
695
7,881
10,072
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
AldoGG2669
Chiron
10
1 / 2 / 1
6,052
605
3,474
5,256
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Picklesickel
Kukulkan
10
1 / 0 / 1
6,340
634
5,414
3,689
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
5 / 1 / 1
7,935
794
7,391
10,458
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
brayanv24
Horus
10
1 / 2 / 3
5,906
591
3,711
11,305
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Bakasura
 
Bakasura
5
2
3
3.25
L
2
2
2
1.5
W
Chiron
AldoGG2669
Chiron
1
2
1
0.75
L
Vamana
CleanBunny
Vamana
1
4
0
0.25
L
Kuzenbo
Genjijoe
Kuzenbo
2
2
2
1.5
W
Kukulkan
Picklesickel
Kukulkan
1
0
1
1.5
W
Vamana
5
1
1
5.5
W
Horus
brayanv24
Horus
1
2
3
1.25
L
Cupid
codygus34
Cupid
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,237
Damage
27,871
38,858
Taken
40,780
22,574
Mitigated
24,893
7,607
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,668
818
0
1,547
6,746
2,009
0
2,081
4,148
46,210
0
W
Bakasura
 
Bakasura
7,881
5,742
0
4,158
10,072
4,777
0
1,513
8,436
0
32,038
L
4,320
2,316
0
1,159
9,773
4,429
0
824
8,201
0
52,128
W
Chiron
AldoGG2669
Chiron
3,474
1,325
198
1,100
5,256
1,620
0
1,496
3,587
0
39,437
L
Vamana
CleanBunny
Vamana
3,997
1,904
0
1,143
7,503
4,552
0
0
6,910
0
32,442
L
Kuzenbo
Genjijoe
Kuzenbo
6,112
1,968
181
1,611
9,546
9,497
0
1,933
7,100
15,308
299
W
Kukulkan
Picklesickel
Kukulkan
5,414
289
0
250
3,689
1,426
677
1,825
1,661
46,632
0
W
Vamana
7,391
3,546
0
3,384
10,458
8,731
255
885
9,152
0
66,516
W
Horus
brayanv24
Horus
3,711
2,118
1,154
4,157
11,305
8,339
34
3,886
7,001
0
17,730
L
Cupid
codygus34
Cupid
3,140
1,502
0
1,966
5,290
2,087
0
0
5,110
0
44,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,875
Gold Earned
33,178
338
Minions Killed
359
0
Camps Cleared
0
1,033,847
Distance Traveled
1,115,951
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,356
536
83
8
0
206,423
2
W
Bakasura
6,945
695
68
7
0
265,603
4
L
Set
6,250
625
88
9
0
261,075
2
W
Chiron
6,052
605
81
8
0
206,009
0
L
Vamana
5,328
533
58
6
0
165,679
1
L
Kuzenbo
4,836
484
14
1
0
212,365
0
W
Kukulkan
6,340
634
85
9
0
203,542
5
W
Vamana
7,935
794
110
11
0
213,571
1
W
Horus
5,906
591
15
2
0
227,226
0
L
Cupid
6,105
611
95
10
0
188,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role