Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gleison Ribas
Skadi
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 99L
1,451 Elo+
Solo
Janus
Janus
Oniich4n
Janus
Level 159
God Stats
12W - 10L
1,468 SR
Queue Stats
138W - 137L
1,421 Elo+
Solo
Mercury
Mercury
xMontoyax
Mercury
Level 170
God Stats
2W - 1L
1,735 SR
Queue Stats
249W - 261L
1,538 Elo+
Solo
Team Averages
Level 157
1,541 SR
1,482 Elo+

VS

Team Averages
Level 117
1,632 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CarlitoMarx
Chernobog
Level 59
God Stats
3W - 1L
1,709 SR
Queue Stats
30W - 30L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Desayun0
Sun Wukong
Level 143
God Stats
10W - 9L
1,554 SR
Queue Stats
573W - 572L
1,487 Elo+
Party 1
Bacchus
Bacchus
Musashi-chanBR
Bacchus
Level 138
God Stats
2W - 0L
1,737 SR
Queue Stats
22W - 24L
1,507 Elo+
Party 2
Lancelot
Lancelot
Trickap
Lancelot
Level 118
God Stats
4W - 1L
1,662 SR
Queue Stats
142W - 135L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 2 / 2
7,207
515
3,810
7,535
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
 
Ymir
9
0 / 2 / 0
6,390
456
4,420
10,175
5,512
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 0
6,758
483
2,597
9,969
3,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Oniich4n
Janus
14
2 / 3 / 3
8,126
580
7,329
6,879
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xMontoyax
Mercury
14
3 / 7 / 1
8,044
575
8,232
16,275
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 3
9,167
655
3,823
7,244
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
CarlitoMarx
Chernobog
13
2 / 2 / 3
7,897
564
6,856
10,370
3,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
Desayun0
Sun Wukong
14
1 / 1 / 4
8,481
606
6,754
10,309
7,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 4
7,244
517
2,219
8,975
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Trickap
Lancelot
15
12 / 2 / 2
9,611
687
16,194
12,441
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
2
1.5
L
Ymir
 
Ymir
0
2
0
0
W
Merlin
 
Merlin
2
2
3
1.75
W
Chernobog
CarlitoMarx
Chernobog
2
2
3
1.75
W
Sun Wukong
Desayun0
Sun Wukong
1
1
4
3
L
0
5
0
0
W
2
0
4
4
L
Janus
Oniich4n
Janus
2
3
3
1.17
W
Lancelot
Trickap
Lancelot
12
2
2
6.5
L
Mercury
xMontoyax
Mercury
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
35,846
50,833
Taken
49,339
21,700
Mitigated
27,901
8,686
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,810
1,714
131
1,927
7,535
5,145
0
1,985
5,496
15,581
0
L
Ymir
 
Ymir
4,420
1,347
0
3,041
10,175
5,512
0
0
10,175
37,268
0
W
Merlin
 
Merlin
3,823
170
0
1,302
7,244
2,721
590
2,289
4,936
79,616
0
W
Chernobog
CarlitoMarx
Chernobog
6,856
4,080
0
3,322
10,370
3,980
187
3,015
7,304
0
52,722
W
Sun Wukong
Desayun0
Sun Wukong
6,754
1,552
0
952
10,309
7,778
166
3,997
6,297
0
59,178
L
2,597
1,173
38
2,509
9,969
3,287
38
891
9,078
0
47,019
W
2,219
576
0
1,730
8,975
7,150
178
2,274
6,675
14,753
0
L
Janus
Oniich4n
Janus
7,329
561
0
410
6,879
2,120
0
1,872
4,877
68,089
0
W
Lancelot
Trickap
Lancelot
16,194
4,097
0
1,587
12,441
6,272
0
4,120
8,260
0
73,681
L
Mercury
xMontoyax
Mercury
8,232
5,704
0
630
16,275
5,636
0
1,036
15,165
0
61,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
42,400
392
Minions Killed
452
0
Camps Cleared
0
1,206,707
Distance Traveled
1,367,991
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,207
515
17
1
0
210,862
3
L
Ymir
6,390
456
67
5
0
149,593
0
W
Merlin
9,167
655
142
10
0
252,782
4
W
Chernobog
7,897
564
87
6
0
236,665
0
W
Sun Wukong
8,481
606
108
8
0
256,101
2
L
Skadi
6,758
483
87
6
0
235,888
7
W
Bacchus
7,244
517
20
1
0
297,541
4
L
Janus
8,126
580
124
9
0
298,056
2
W
Lancelot
9,611
687
95
7
0
324,902
0
L
Mercury
8,044
575
97
7
0
312,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role