Player Matchup

Osiris
Osiris
Frostyniipz
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,365 Elo+
Solo
Anhur
Anhur
Mr McHuffstar
Anhur
Level 141
God Stats
4W - 4L
1,731 SR
Queue Stats
675W - 717L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
SealSquirrel5
Baron Samedi
Level 100
God Stats
0W - 3L
1,211 SR
Queue Stats
103W - 93L
1,485 Elo+
Solo
Sobek
Sobek
TOGSASOOSON
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,699 Elo+
Solo
Zhong Kui
Zhong Kui
dumwmn
Zhong Kui
Level 123
God Stats
15W - 18L
1,186 SR
Queue Stats
552W - 555L
1,506 Elo+
Party 2
Team Averages
Level 122
1,426 SR
1,508 Elo+

VS

Team Averages
Level 125
1,485 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LibraPhantomhive
Tiamat
Level 149
God Stats
5W - 3L
1,506 SR
Queue Stats
111W - 128L
1,436 Elo+
Party 1
Martichoras
Martichoras
MichaelMeyers12
Martichoras
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 135L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
MixdNinjaz
Baron Samedi
Level 158
God Stats
2W - 4L
1,647 SR
Queue Stats
118W - 138L
1,483 Elo+
Party 1
Poseidon
Poseidon
PretinhoSP
Poseidon
Level 126
God Stats
1W - 1L
1,270 SR
Queue Stats
98W - 102L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 5 / 11
7,009
637
5,528
11,647
8,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 7
7,405
673
5,950
10,093
4,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SealSquirrel5
Baron Samedi
17
5 / 1 / 6
8,923
811
10,542
9,960
5,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 5
7,362
669
3,792
18,146
17,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
dumwmn
Zhong Kui
14
4 / 5 / 7
8,522
775
12,696
12,348
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 15
8,302
755
9,616
13,769
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 11
8,211
746
11,279
7,690
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
MichaelMeyers12
Martichoras
15
3 / 4 / 10
8,404
764
8,213
12,609
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
MixdNinjaz
Baron Samedi
17
7 / 0 / 10
10,048
913
13,649
6,461
3,769
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
PretinhoSP
Poseidon
16
7 / 2 / 13
9,374
852
13,318
8,544
3,608
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
11
Kills
20
20
Deaths
12
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
4
15
2.13
L
Osiris
0
5
11
1.1
W
2
2
11
3.75
W
Martichoras
MichaelMeyers12
Martichoras
3
4
10
2
W
Baron Samedi
MixdNinjaz
Baron Samedi
7
0
10
12
L
2
5
7
1.1
W
Poseidon
PretinhoSP
Poseidon
7
2
13
6.75
L
Baron Samedi
SealSquirrel5
Baron Samedi
5
1
6
8
L
0
4
5
0.63
L
Zhong Kui
dumwmn
Zhong Kui
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,508
Damage
56,075
62,194
Taken
49,073
46,791
Mitigated
36,017
16,224
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,616
443
475
1,663
13,769
17,371
0
6,760
7,009
14,145
0
L
Osiris
5,528
1,223
604
381
11,647
8,946
0
8,654
2,993
0
8,993
W
11,279
1,048
890
2,322
7,690
5,615
0
4,306
3,384
20,850
0
W
Martichoras
MichaelMeyers12
Martichoras
8,213
1,880
1,545
1,380
12,609
5,654
505
7,545
5,064
0
15,999
W
Baron Samedi
MixdNinjaz
Baron Samedi
13,649
239
7,509
3,668
6,461
3,769
410
4,444
2,017
29,041
0
L
5,950
4,319
0
427
10,093
4,478
0
8,320
1,773
0
12,959
W
Poseidon
PretinhoSP
Poseidon
13,318
2,173
845
891
8,544
3,608
837
3,975
4,569
23,874
0
L
Baron Samedi
SealSquirrel5
Baron Samedi
10,542
429
3,949
3,569
9,960
5,342
40
7,996
1,964
29,273
0
L
3,792
33
225
5,509
18,146
17,110
0
13,283
4,863
8,975
0
L
Zhong Kui
dumwmn
Zhong Kui
12,696
796
0
1,560
12,348
10,915
72
9,609
2,739
23,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
44,339
104
Minions Killed
111
0
Camps Cleared
0
954,958
Distance Traveled
1,007,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,302
755
14
1
0
216,545
0
L
Osiris
7,009
637
5
0
0
174,773
0
W
Tiamat
8,211
746
27
2
0
204,925
0
W
Martichoras
8,404
764
19
2
0
209,852
0
W
Baron Samedi
10,048
913
27
2
0
192,769
0
L
Anhur
7,405
673
15
1
0
188,194
0
W
Poseidon
9,374
852
24
2
0
183,304
0
L
Baron Samedi
8,923
811
50
5
0
187,808
0
L
Sobek
7,362
669
11
1
0
211,742
0
L
Zhong Kui
8,522
775
23
2
0
192,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role