Player Matchup

Danzaburou
Danzaburou
CanniestCross78
Danzaburou
Level 133
God Stats
1W - 1L
1,855 SR
Queue Stats
16W - 17L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
DarkApostleYael
Ah Puch
Level 146
God Stats
0W - 1L
1,177 SR
Queue Stats
41W - 41L
1,515 Elo+
Party 1
Da Ji
Da Ji
Im Goldberg8045
Da Ji
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,541 Elo+
Party 1
Shiva
Shiva
ItsTheFiend8776
Shiva
Level 155
God Stats
1W - 2L
1,561 SR
Queue Stats
47W - 56L
1,444 Elo+
Party 1
Loki
Loki
Spartan05131970
Loki
Level 153
God Stats
2W - 2L
1,579 SR
Queue Stats
29W - 23L
1,692 Elo+
Solo
Team Averages
Level 145
1,534 SR
1,552 Elo+

VS

Team Averages
Level 126
1,704 SR
1,528 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GALAXYPANTHER
Ne Zha
Level 128
God Stats
13W - 3L
1,940 SR
Queue Stats
293W - 254L
1,522 Elo+
Solo
Izanami
Izanami
NecessaryEvil5
Izanami
Level 66
God Stats
3W - 3L
1,815 SR
Queue Stats
40W - 29L
1,622 Elo+
Solo
Surtr
Surtr
SPARTEN100
Surtr
Level 155
God Stats
6W - 4L
1,458 SR
Queue Stats
37W - 39L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Violent_Corpse
Cthulhu
Level 122
God Stats
1W - 0L
1,807 SR
Queue Stats
42W - 41L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanniestCross78
Danzaburou
11
2 / 0 / 1
5,390
898
4,399
4,155
1,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 5
4,979
830
5,627
3,630
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 1
5,155
859
3,474
6,263
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
4,940
823
2,398
5,631
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 2
4,553
759
1,213
2,291
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 3
5,265
878
4,033
3,263
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 1
5,816
969
4,180
2,081
874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 4
5,198
866
2,566
4,914
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
10
0 / 3 / 3
5,061
844
3,752
7,551
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 5
4,990
832
4,612
5,466
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
5
5
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
3
2.5
L
Danzaburou
CanniestCross78
Danzaburou
2
0
1
2.5
L
0
1
5
2.5
W
4
0
1
4.5
L
2
3
1
0.83
L
1
1
1
1.5
W
0
1
4
2
W
Surtr
0
3
3
0.5
L
0
0
2
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
19,143
21,970
Taken
23,275
9,453
Mitigated
13,388
3,779
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,033
1,762
0
700
3,263
1,254
442
253
2,968
12,525
0
L
Danzaburou
CanniestCross78
Danzaburou
4,399
1,793
0
1,258
4,155
1,683
0
1,430
2,595
0
20,483
L
5,627
364
0
465
3,630
1,171
0
1,244
2,298
15,503
0
W
4,180
200
0
244
2,081
874
34
788
1,254
0
19,335
L
3,474
725
0
354
6,263
2,254
0
1,892
4,243
0
8,466
L
2,398
163
41
1,161
5,631
3,650
0
2,029
3,495
0
7,633
W
2,566
1,618
0
1,189
4,914
1,667
1,889
1,063
3,742
0
15,828
W
Surtr
3,752
779
53
859
7,551
4,978
6
1,718
5,697
198
13,263
L
1,213
127
0
500
2,291
695
0
1,509
584
0
4,411
W
4,612
35
274
0
5,466
4,615
0
1,805
3,550
10,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
26,330
117
Minions Killed
148
0
Camps Cleared
0
599,778
Distance Traveled
751,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,265
878
37
6
0
170,883
0
L
Danzaburou
5,390
898
49
8
0
138,919
0
L
Ah Puch
4,979
830
38
6
0
142,824
0
W
Ne Zha
5,816
969
29
5
0
152,948
0
L
Da Ji
5,155
859
14
2
0
128,650
0
L
Shiva
4,940
823
11
2
0
110,029
0
W
Izanami
5,198
866
34
6
0
126,523
0
W
Surtr
5,061
844
29
5
0
149,334
0
L
Loki
4,553
759
5
1
0
79,356
0
W
Cthulhu
4,990
832
19
3
0
151,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role