Player Matchup

Vamana
Vamana
Bronze III
OnePieceIsRL
Vamana
Bronze III
Level 41
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Smackyobooty69
Morgan Le Fay
Bronze III
Level 45
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 1L
1,645 MMR
Party 2
Achilles
Achilles
Silver V
Thedirtgator
Achilles
Silver V
Level 63
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 4L
1,332 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,590 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,621 SR
1,523 MMR
Xbalanque
Xbalanque
Gold II
BlakeFeeds
Xbalanque
Gold II
Level 129
God Stats
35W - 26L
1,602 SR
Queue Stats
100W - 110L
1,533 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
MECAENTUCARA1
Baron Samedi
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,574 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Soy LA LECHE Cx
Kuzenbo
Silver II
Level 159
God Stats
3W - 2L
1,762 SR
Queue Stats
55W - 62L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 2 / 0
7,306
609
5,407
14,590
15,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Smackyobooty69
Morgan Le Fay
13
0 / 3 / 0
7,329
611
6,358
8,405
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Thedirtgator
Achilles
11
0 / 3 / 0
7,746
646
1,961
11,993
12,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothShivaAphroditeMaui

VS

Bans
SobekAtlasKhepriHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlakeFeeds
Xbalanque
15
3 / 0 / 5
9,144
762
12,472
6,982
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MECAENTUCARA1
Baron Samedi
15
3 / 0 / 5
9,041
753
12,104
9,448
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 6
9,276
773
6,345
7,560
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlakeFeeds
Xbalanque
3
0
5
5.5
W
Baron Samedi
MECAENTUCARA1
Baron Samedi
3
0
5
5.5
L
Vamana
0
2
0
0
L
Morgan Le Fay
Smackyobooty69
Morgan Le Fay
0
3
0
0
W
2
0
6
5
L
Achilles
Thedirtgator
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
30,921
34,988
Taken
23,990
31,647
Mitigated
18,773
6,391
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlakeFeeds
Xbalanque
12,472
6,292
0
4,786
6,982
3,137
2,730
1,716
5,266
0
50,517
W
Baron Samedi
MECAENTUCARA1
Baron Samedi
12,104
443
1,194
4,529
9,448
5,696
104
2,981
6,467
44,948
0
L
Vamana
5,407
2,472
232
2,361
14,590
15,579
0
7,171
7,419
0
39,604
L
Morgan Le Fay
Smackyobooty69
Morgan Le Fay
6,358
116
0
1,164
8,405
3,662
0
5,816
2,589
26,718
0
W
6,345
2,899
0
2,661
7,560
9,940
314
1,988
5,572
16,080
194
L
Achilles
Thedirtgator
Achilles
1,961
163
1,306
1,328
11,993
12,406
0
5,310
6,683
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
27,461
141
Minions Killed
167
0
Camps Cleared
0
675,099
Distance Traveled
677,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,144
762
86
7
0
222,223
0
W
Baron Samedi
9,041
753
61
5
0
224,167
0
L
Vamana
7,306
609
65
5
0
232,644
0
L
Morgan Le Fay
7,329
611
60
5
0
221,642
0
W
Kuzenbo
9,276
773
20
2
0
231,458
0
L
Achilles
7,746
646
16
1
0
220,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role