Player Matchup

Vamana
Vamana
DecentBrown
Vamana
Level 82
God Stats
1W - 1L
1,801 SR
Queue Stats
84W - 69L
1,543 Elo+
Solo
Sylvanus
Sylvanus
MOrdor222
Sylvanus
Level 87
God Stats
1W - 1L
1,705 SR
Queue Stats
46W - 38L
1,779 Elo+
Party 3
Janus
Janus
Mightymaster702
Janus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
Ruuubbbeeeennnn
Amaterasu
Level 127
God Stats
2W - 2L
1,651 SR
Queue Stats
117W - 118L
1,523 Elo+
Party 3
Rama
Rama
antidramatic
Rama
Level 132
God Stats
7W - 2L
1,656 SR
Queue Stats
446W - 392L
1,667 Elo+
Party 1
Team Averages
Level 100
1,663 SR
1,612 Elo+

VS

Team Averages
Level 91
1,424 SR
1,450 Elo+
Danzaburou
Danzaburou
Aseballs
Danzaburou
Level 58
God Stats
11W - 8L
1,445 SR
Queue Stats
14W - 12L
1,419 Elo+
Party 2
Merlin
Merlin
Gunnerman
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,451 Elo+
Party 2
Athena
Athena
MerderChyld
Athena
Level 103
God Stats
3W - 2L
1,123 SR
Queue Stats
16W - 11L
1,514 Elo+
Party 2
Camazotz
Camazotz
ToXiCc007
Camazotz
Level 123
God Stats
3W - 3L
1,549 SR
Queue Stats
17W - 20L
1,434 Elo+
Solo
Surtr
Surtr
Xenos37
Surtr
Level 85
God Stats
15W - 10L
1,501 SR
Queue Stats
263W - 238L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 2 / 0
6,967
498
5,305
9,677
6,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MOrdor222
Sylvanus
10
2 / 5 / 0
6,847
489
4,041
11,982
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
7,505
536
2,820
8,794
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Ruuubbbeeeennnn
Amaterasu
13
2 / 3 / 1
7,494
535
6,913
13,783
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,940
496
6,024
8,842
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aseballs
Danzaburou
13
3 / 1 / 2
8,210
586
5,736
6,516
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Gunnerman
Merlin
12
2 / 2 / 4
7,702
550
7,762
5,784
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 1 / 10
7,501
536
3,630
11,165
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
ToXiCc007
Camazotz
15
6 / 0 / 1
9,010
644
7,855
11,729
11,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Xenos37
Surtr
14
4 / 2 / 6
8,583
613
8,937
14,198
8,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
16
16
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aseballs
Danzaburou
3
1
2
4
L
Vamana
0
2
0
0
W
Merlin
Gunnerman
Merlin
2
2
4
2
L
Sylvanus
MOrdor222
Sylvanus
2
5
0
0.4
W
Athena
1
1
10
6
L
2
4
2
0.75
L
Amaterasu
Ruuubbbeeeennnn
Amaterasu
2
3
1
0.83
W
Camazotz
ToXiCc007
Camazotz
6
0
1
6.5
W
Surtr
Xenos37
Surtr
4
2
6
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
33,920
53,078
Taken
49,392
27,837
Mitigated
35,782
12,516
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aseballs
Danzaburou
5,736
1,815
0
2,967
6,516
2,744
1,048
1,506
5,010
0
58,378
L
Vamana
5,305
2,155
0
2,375
9,677
6,546
276
1,101
8,576
0
49,907
W
Merlin
Gunnerman
Merlin
7,762
238
0
750
5,784
2,226
766
1,443
4,341
50,991
0
L
Sylvanus
MOrdor222
Sylvanus
4,041
1,274
434
2,025
11,982
8,404
0
1,790
10,192
22,511
0
W
Athena
3,630
970
0
2,592
11,165
11,063
274
2,231
8,934
16,875
0
L
2,820
183
0
1,060
8,794
3,194
0
4,717
4,077
46,837
0
L
Amaterasu
Ruuubbbeeeennnn
Amaterasu
6,913
4,046
0
3,899
13,783
6,613
0
2,001
11,782
0
54,784
W
Camazotz
ToXiCc007
Camazotz
7,855
2,570
0
6,526
11,729
11,077
489
65
11,664
0
57,748
W
Surtr
Xenos37
Surtr
8,937
3,762
0
1,756
14,198
8,672
387
1,616
12,582
1,635
76,244
L
6,024
4,998
0
2,723
8,842
3,080
0
2,192
6,650
0
57,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
41,006
398
Minions Killed
425
0
Camps Cleared
0
1,314,363
Distance Traveled
1,445,259
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,210
586
113
8
0
293,387
3
L
Vamana
6,967
498
84
6
0
269,255
3
W
Merlin
7,702
550
89
6
0
281,419
0
L
Sylvanus
6,847
489
30
2
0
247,152
0
W
Athena
7,501
536
22
2
0
338,621
1
L
Janus
7,505
536
95
7
0
278,135
0
L
Amaterasu
7,494
535
86
6
0
239,972
0
W
Camazotz
9,010
644
95
7
0
229,195
2
W
Surtr
8,583
613
106
8
0
302,637
0
L
Rama
6,940
496
103
7
0
279,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role