Player Matchup

Hercules
Hercules
Bronze III
BryanH342
Hercules
Bronze III
Level 83
God Stats
2W - 1L
1,561 SR
Queue Stats
2W - 1L
1,600 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
MrButtersword
Cernunnos
Bronze III
Level 83
God Stats
1W - 1L
1,781 SR
Queue Stats
2W - 1L
1,538 MMR
Party 1
Awilix
Awilix
Gold IV
ZeroCharismaa
Awilix
Gold IV
Level 127
God Stats
2W - 1L
1,654 SR
Queue Stats
54W - 53L
1,411 MMR
Party 2
Tiamat
Tiamat
Gold II
dxg_jr-ghost
Tiamat
Gold II
Level 147
God Stats
6W - 4L
1,702 SR
Queue Stats
47W - 38L
1,795 MMR
Party 2
Horus
Horus
Gold III
saved tomcat1
Horus
Gold III
Level 137
God Stats
8W - 5L
1,943 SR
Queue Stats
630W - 632L
1,582 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,728 SR
1,585 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,525 SR
1,586 MMR
Thor
Thor
Silver II
Eduardo125VT
Thor
Silver II
Level 137
God Stats
3W - 1L
1,293 SR
Queue Stats
28W - 16L
1,589 MMR
Solo
Chernobog
Chernobog
Gold III
Hestia432
Chernobog
Gold III
Level 109
God Stats
1W - 4L
1,445 SR
Queue Stats
28W - 27L
1,597 MMR
Solo
Shiva
Shiva
Bronze III
ItTakesCourage
Shiva
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,591 MMR
Party 3
Aphrodite
Aphrodite
Gold II
Ketchup57
Aphrodite
Gold II
Level 158
God Stats
5W - 2L
1,794 SR
Queue Stats
219W - 205L
1,563 MMR
Solo
Janus
Janus
Bronze III
TheSilentFang
Janus
Bronze III
Level 160
God Stats
1W - 2L
1,595 SR
Queue Stats
6W - 6L
1,591 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BryanH342
Hercules
14
1 / 0 / 1
8,561
571
9,176
11,900
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
MrButtersword
Cernunnos
16
6 / 0 / 1
9,919
661
11,870
8,927
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 2
7,805
520
7,910
11,786
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
14
2 / 1 / 3
7,980
532
10,103
10,026
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 6
8,202
547
6,889
14,905
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
RamaGuan YuMartichorasHe Bo

VS

Bans
BakasuraAo KuangSerqetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,985
532
7,593
14,167
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Hestia432
Chernobog
12
0 / 4 / 1
7,237
482
7,221
11,496
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 0
7,726
515
7,489
16,189
17,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Ketchup57
Aphrodite
12
0 / 1 / 2
7,348
490
7,148
12,726
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,051
470
9,477
8,997
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BryanH342
Hercules
1
0
1
1.5
L
1
3
1
0.5
L
Chernobog
Hestia432
Chernobog
0
4
1
0.13
L
1
2
0
0.5
L
Aphrodite
Ketchup57
Aphrodite
0
1
2
1
W
Cernunnos
MrButtersword
Cernunnos
6
0
1
6.5
L
1
3
0
0.33
W
2
2
2
1.5
W
Tiamat
2
1
3
3.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
38,928
57,544
Taken
63,575
41,633
Mitigated
44,068
25,183
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BryanH342
Hercules
9,176
3,358
0
6,713
11,900
9,840
526
180
11,720
0
72,625
L
7,593
1,687
0
4,867
14,167
6,000
0
1,187
12,890
0
76,338
L
Chernobog
Hestia432
Chernobog
7,221
4,671
0
2,128
11,496
4,522
0
807
10,689
0
61,614
L
7,489
1,001
28
2,014
16,189
17,393
0
0
15,377
180
58,872
L
Aphrodite
Ketchup57
Aphrodite
7,148
1,084
3,731
7,252
12,726
11,696
0
4,428
8,298
28,359
0
W
Cernunnos
MrButtersword
Cernunnos
11,870
8,018
0
5,693
8,927
4,397
0
1,682
7,181
0
87,169
L
9,477
789
0
846
8,997
4,457
0
3,681
5,316
65,570
0
W
7,910
3,327
0
730
11,786
5,531
0
2,937
8,724
0
63,268
W
Tiamat
10,103
700
0
3,072
10,026
8,021
371
4,979
4,808
81,066
0
W
6,889
2,908
2,336
6,639
14,905
13,844
0
6,417
8,306
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
37,347
553
Minions Killed
492
0
Camps Cleared
0
1,558,628
Distance Traveled
1,437,768
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,561
571
126
8
0
301,125
1
L
Thor
7,985
532
121
8
0
344,530
3
L
Chernobog
7,237
482
108
7
0
263,516
2
L
Shiva
7,726
515
91
6
0
283,530
2
L
Aphrodite
7,348
490
45
3
0
274,255
2
W
Cernunnos
9,919
661
163
11
0
296,261
4
L
Janus
7,051
470
127
8
0
271,937
5
W
Awilix
7,805
520
90
6
0
352,387
0
W
Tiamat
7,980
532
158
11
0
285,825
1
W
Horus
8,202
547
16
1
0
323,030
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role