Player Matchup

Loki
Loki
Gold IV
Joust Bots
Loki
Gold IV
Level 101
God Stats
0W - 2L
1,538 SR
Queue Stats
54W - 50L
1,368 MMR
Party 1
Vamana
Vamana
Gold IV
StefBoe24
Vamana
Gold IV
Level 117
God Stats
1W - 2L
1,295 SR
Queue Stats
87W - 84L
1,344 MMR
Party 1
He Bo
He Bo
Bronze III
tortus
He Bo
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,444 SR
1,371 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,579 SR
1,371 MMR
Freya
Freya
Bronze III
Elliston
Freya
Bronze III
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 22L
1,377 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Mollyman97
Sun Wukong
Gold IV
Level 126
God Stats
33W - 28L
1,586 SR
Queue Stats
564W - 607L
1,386 MMR
Solo
Hercules
Hercules
Silver I
SDG_Vonte
Hercules
Silver I
Level 149
God Stats
10W - 12L
1,650 SR
Queue Stats
495W - 515L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,166
611
11,917
14,260
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
StefBoe24
Vamana
15
1 / 4 / 4
9,464
631
12,351
18,891
19,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
tortus
He Bo
15
4 / 7 / 2
9,708
647
9,119
12,370
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BakasuraNe ZhaAphroditeAchillesAres

VS

Bans
BacchusRamaCabrakanScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Elliston
Freya
18
12 / 0 / 2
12,269
818
14,471
11,199
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Mollyman97
Sun Wukong
17
3 / 0 / 10
11,082
739
15,511
14,455
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
SDG_Vonte
Hercules
14
1 / 6 / 11
10,051
670
5,932
16,546
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
16
17
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
Elliston
Freya
12
0
2
13
L
1
6
4
0.5
W
Sun Wukong
Mollyman97
Sun Wukong
3
0
10
8
W
Hercules
SDG_Vonte
Hercules
1
6
11
1.08
L
Vamana
StefBoe24
Vamana
1
4
4
0.75
L
He Bo
tortus
He Bo
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
35,914
45,521
Taken
42,200
30,117
Mitigated
31,765
6,171
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Elliston
Freya
14,471
4,568
0
7,439
11,199
4,804
2,153
2,070
8,857
58,005
0
L
11,917
1,112
0
2,014
14,260
5,559
0
4,556
9,590
0
51,501
W
Sun Wukong
Mollyman97
Sun Wukong
15,511
1,823
0
6,359
14,455
11,004
706
3,919
10,099
0
36,228
W
Hercules
SDG_Vonte
Hercules
5,932
1,621
18
3,665
16,546
15,957
0
3,668
12,349
0
30,554
L
Vamana
StefBoe24
Vamana
12,351
6,435
0
3,577
18,891
19,727
236
5,270
13,283
0
36,678
L
He Bo
tortus
He Bo
9,119
665
0
580
12,370
4,831
0
4,712
7,482
28,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
33,402
151
Minions Killed
165
0
Camps Cleared
0
814,881
Distance Traveled
808,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,269
818
67
4
0
253,013
2
L
Loki
9,166
611
67
4
0
270,052
0
W
Sun Wukong
11,082
739
56
4
0
323,678
0
W
Hercules
10,051
670
42
3
0
231,471
0
L
Vamana
9,464
631
47
3
0
296,678
0
L
He Bo
9,708
647
37
2
0
248,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role