Player Matchup

Anhur
Anhur
AngryGhostKing
Anhur
Level 201
God Stats
4W - 5L
1,225 SR
Queue Stats
309W - 310L
1,554 Elo+
Party 1
Chaac
Chaac
Josie0017
Chaac
Level 54
God Stats
3W - 3L
1,706 SR
Queue Stats
99W - 110L
1,467 Elo+
Party 1
Geb
Geb
ammarayad85
Geb
Level 156
God Stats
4W - 16L
1,295 SR
Queue Stats
446W - 491L
1,465 Elo+
Party 1
Team Averages
Level 137
1,409 SR
1,495 Elo+

VS

Team Averages
Level 126
1,613 SR
1,518 Elo+
Ix Chel
Ix Chel
Athroxz
Ix Chel
Level 158
God Stats
3W - 3L
1,610 SR
Queue Stats
57W - 63L
1,486 Elo+
Solo
Anhur
Anhur
DerpMeetsTF2
Anhur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,507 Elo+
Solo
Hercules
Hercules
LosTownGamer
Hercules
Level 119
God Stats
34W - 17L
1,728 SR
Queue Stats
210W - 204L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,408
647
10,553
15,400
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Josie0017
Chaac
12
1 / 6 / 1
8,110
624
8,420
14,907
14,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 3 / 2
9,139
703
5,796
18,464
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Athroxz
Ix Chel
15
4 / 1 / 8
9,817
755
14,144
10,381
4,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 7
9,635
741
8,731
10,514
4,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
LosTownGamer
Hercules
15
5 / 0 / 6
10,034
772
16,860
15,825
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ix Chel
Athroxz
Ix Chel
4
1
8
8
W
3
2
7
3.25
L
Chaac
Josie0017
Chaac
1
6
1
0.25
W
Hercules
LosTownGamer
Hercules
5
0
6
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
39,735
48,771
Taken
36,720
35,856
Mitigated
24,760
11,672
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,553
4,931
0
3,113
15,400
5,512
0
4,553
10,405
0
34,819
W
Ix Chel
Athroxz
Ix Chel
14,144
1,652
1,513
4,538
10,381
4,292
170
2,116
8,066
50,385
0
W
8,731
5,988
0
2,542
10,514
4,223
1,871
1,619
8,688
0
33,273
L
Chaac
Josie0017
Chaac
8,420
757
0
3,666
14,907
14,981
0
4,712
9,800
0
28,071
W
Hercules
LosTownGamer
Hercules
16,860
5,289
0
4,828
15,825
16,245
336
2,186
12,898
1,583
40,632
L
5,796
288
0
4,893
18,464
15,363
0
5,991
12,010
16,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
29,486
109
Minions Killed
167
0
Camps Cleared
0
779,105
Distance Traveled
733,151
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,408
647
58
4
0
241,490
2
W
Ix Chel
9,817
755
63
5
0
228,593
0
W
Anhur
9,635
741
51
4
0
224,080
0
L
Chaac
8,110
624
40
3
0
255,833
0
W
Hercules
10,034
772
53
4
0
280,478
0
L
Geb
9,139
703
11
1
0
281,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role