Player Matchup

Vulcan
Vulcan
Platinum V
CopeStradamus
Vulcan
Platinum V
Level 137
God Stats
52W - 64L
1,569 SR
Queue Stats
938W - 1,026L
1,712 MMR
Solo
Sylvanus
Sylvanus
Gold II
LGSwole
Sylvanus
Gold II
Level 156
God Stats
15W - 25L
1,477 SR
Queue Stats
379W - 410L
1,679 MMR
Solo
Bastet
Bastet
Silver I
MoraIOfStory
Bastet
Silver I
Level 148
God Stats
3W - 6L
1,519 SR
Queue Stats
14W - 16L
1,726 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,522 SR
1,706 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,595 SR
1,640 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
REDRUM5376
Cu Chulainn
Bronze III
Level 38
God Stats
11W - 14L
1,516 SR
Queue Stats
141W - 160L
1,545 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
tuake
Morgan Le Fay
Platinum II
Level 81
God Stats
14W - 10L
1,770 SR
Queue Stats
188W - 183L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,396
763
10,733
7,077
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LGSwole
Sylvanus
12
2 / 2 / 0
8,335
758
3,819
14,901
13,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
1 / 2 / 4
8,863
806
9,164
11,445
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeAchillesHelAo KuangVamana

VS

Bans
Ne ZhaAthenaBacchusKuzenboAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 2 / 5
8,174
743
4,296
9,447
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
REDRUM5376
Cu Chulainn
15
5 / 1 / 3
9,309
846
9,202
15,967
9,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
tuake
Morgan Le Fay
15
3 / 2 / 5
9,089
826
15,141
7,439
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
8
8
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
5
1.25
L
2
4
3
0.88
L
Sylvanus
LGSwole
Sylvanus
2
2
0
1
L
Bastet
1
2
4
1.5
W
Cu Chulainn
REDRUM5376
Cu Chulainn
5
1
3
6.5
W
Morgan Le Fay
tuake
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
28,639
33,423
Taken
32,853
21,379
Mitigated
15,647
10,539
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,296
2,457
0
2,301
9,447
3,335
2,683
4,877
4,570
0
35,555
L
10,733
3,817
0
334
7,077
3,004
0
3,404
3,673
44,273
0
L
Sylvanus
LGSwole
Sylvanus
3,819
824
2,888
4,925
14,901
13,303
0
7,336
7,565
10,609
0
L
Bastet
9,164
2,307
0
2,392
11,445
5,072
0
4,421
7,024
0
38,675
W
Cu Chulainn
REDRUM5376
Cu Chulainn
9,202
1,959
330
5,158
15,967
9,367
327
6,193
9,774
0
33,109
W
Morgan Le Fay
tuake
Morgan Le Fay
15,141
2,016
0
1,705
7,439
2,945
486
3,543
3,896
56,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
26,572
146
Minions Killed
201
0
Camps Cleared
0
645,756
Distance Traveled
646,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,174
743
57
5
0
198,626
0
L
Vulcan
8,396
763
69
6
0
228,916
0
L
Sylvanus
8,335
758
20
2
0
191,320
0
L
Bastet
8,863
806
57
5
0
225,520
0
W
Cu Chulainn
9,309
846
64
6
0
228,705
0
W
Morgan Le Fay
9,089
826
80
7
0
219,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role