Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
butters4skin
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 2
Sol
Sol
jinxed_Empress
Sol
Level 68
God Stats
16W - 12L
1,508 SR
Queue Stats
236W - 271L
1,411 Elo+
Solo
Jing Wei
Jing Wei
kayaws26
Jing Wei
Level 17
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
sanslips
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,325 Elo+

VS

Team Averages
Level 57
1,485 SR
1,357 Elo+
Kukulkan
Kukulkan
CurrentlyUsing
Kukulkan
Level 29
God Stats
11W - 6L
1,787 SR
Queue Stats
276W - 256L
1,314 Elo+
Party 1
Nemesis
Nemesis
Goulash0man0
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,342 Elo+
Party 1
Neith
Neith
Grawnil
Neith
Level 106
God Stats
80W - 90L
1,502 SR
Queue Stats
80W - 90L
1,422 Elo+
Solo
Odin
Odin
TwoD7783
Odin
Level 48
God Stats
3W - 3L
1,187 SR
Queue Stats
126W - 130L
1,417 Elo+
Solo
Sol
Sol
VickyBlue
Sol
Level 100
God Stats
3W - 4L
1,448 SR
Queue Stats
13W - 17L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
4,302
860
860
2,247
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
1 / 1 / 0
4,475
895
2,089
5,598
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,119
824
1,965
4,863
1,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
kayaws26
Jing Wei
6
0 / 1 / 0
3,746
749
263
978
281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
sanslips
Izanami
8
0 / 4 / 1
4,044
809
1,133
4,924
1,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 0 / 4
4,570
914
2,805
3,244
1,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Goulash0man0
Nemesis
8
0 / 1 / 2
4,276
855
1,801
3,926
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Grawnil
Neith
10
0 / 0 / 7
4,797
959
4,539
2,965
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
5 / 0 / 2
5,528
1,106
4,708
3,398
2,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 4
4,816
963
1,674
1,208
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
8
8
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Kukulkan
1
0
4
3
W
Nemesis
Goulash0man0
Nemesis
0
1
2
1
W
Neith
Grawnil
Neith
0
0
7
3.5
W
Odin
5
0
2
6
W
2
0
4
4
L
Khepri
1
1
0
1
L
0
2
0
0
L
Jing Wei
kayaws26
Jing Wei
0
1
0
0
L
Izanami
sanslips
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,310
Damage
15,527
18,610
Taken
14,741
8,692
Mitigated
6,469
2,083
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
860
212
0
0
2,247
962
0
0
2,247
10,536
0
W
Kukulkan
2,805
461
0
184
3,244
1,156
402
1,019
2,225
10,712
0
W
Nemesis
Goulash0man0
Nemesis
1,801
659
0
206
3,926
1,288
358
1,378
2,548
0
6,616
W
Neith
Grawnil
Neith
4,539
1,773
0
889
2,965
1,074
536
1,112
1,853
0
18,419
W
Odin
4,708
1,115
0
1,179
3,398
2,441
0
829
2,569
0
13,892
W
1,674
569
0
378
1,208
510
124
576
632
8,062
553
L
Khepri
2,089
261
467
587
5,598
4,031
0
1,280
4,318
7,311
0
L
1,965
413
101
922
4,863
1,481
0
1,756
3,107
12,054
0
L
Jing Wei
kayaws26
Jing Wei
263
263
0
4
978
281
0
140
838
0
322
L
Izanami
sanslips
Izanami
1,133
801
0
2
4,924
1,937
0
1,207
3,717
0
4,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
23,987
63
Minions Killed
110
0
Camps Cleared
0
451,589
Distance Traveled
583,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,302
860
22
4
0
110,152
0
W
Kukulkan
4,570
914
25
5
0
110,845
0
W
Nemesis
4,276
855
12
2
0
133,101
0
W
Neith
4,797
959
34
7
0
104,973
0
W
Odin
5,528
1,106
27
5
0
124,762
0
W
Sol
4,816
963
12
2
0
110,019
3
L
Khepri
4,475
895
14
3
0
120,052
0
L
Sol
4,119
824
16
3
0
107,717
0
L
Jing Wei
3,746
749
0
0
0
19,199
0
L
Izanami
4,044
809
11
2
0
94,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role