Player Matchup

Izanami
Izanami
Dark Destiny834
Izanami
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 68L
1,226 Elo+
Party 1
Bacchus
Bacchus
MsLittleRedd
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 80L
1,236 Elo+
Party 1
Mulan
Mulan
StormierWolf117
Mulan
Level 21
God Stats
3W - 3L
1,127 SR
Queue Stats
18W - 28L
1,030 Elo+
Party 1
Nu Wa
Nu Wa
WinterNeko1
Nu Wa
Level 27
God Stats
5W - 4L
1,449 SR
Queue Stats
15W - 23L
1,255 Elo+
Party 1
Serqet
Serqet
fswo1f
Serqet
Level 46
God Stats
14W - 14L
1,343 SR
Queue Stats
90W - 102L
1,363 Elo+
Party 1
Team Averages
Level 36
1,384 SR
1,222 Elo+

VS

Team Averages
Level 48
1,429 SR
1,332 Elo+
Thoth
Thoth
AverageGod16
Thoth
Level 68
God Stats
20W - 24L
1,336 SR
Queue Stats
812W - 793L
1,423 Elo+
Solo
Loki
Loki
D0N MARI0
Loki
Level 43
God Stats
200W - 186L
1,421 SR
Queue Stats
347W - 374L
1,370 Elo+
Solo
Cthulhu
Cthulhu
GHOSTMARV666
Cthulhu
Level 39
God Stats
5W - 6L
1,608 SR
Queue Stats
301W - 301L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
NavalChip26
Cu Chulainn
Level 55
God Stats
6W - 7L
1,463 SR
Queue Stats
135W - 148L
1,293 Elo+
Solo
Neith
Neith
thifrose
Neith
Level 35
God Stats
10W - 14L
1,320 SR
Queue Stats
65W - 102L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,087
584
2,140
3,350
951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MsLittleRedd
Bacchus
7
0 / 1 / 1
4,348
621
1,351
5,750
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,640
663
0
4,224
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 2
4,867
695
1,109
3,095
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
fswo1f
Serqet
7
4 / 1 / 0
4,963
709
3,322
4,515
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,871
410
0
207
66
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
7
1 / 1 / 0
4,265
609
1,717
4,588
1,164
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
GHOSTMARV666
Cthulhu
6
2 / 1 / 2
4,743
678
1,920
4,187
2,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
NavalChip26
Cu Chulainn
1
0 / 0 / 0
2,871
410
0
204
69
Neith
thifrose
Neith
8
2 / 2 / 2
4,690
670
4,717
5,372
1,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Loki
1
1
0
1
W
0
2
2
0.5
L
Cthulhu
GHOSTMARV666
Cthulhu
2
1
2
3
W
Bacchus
MsLittleRedd
Bacchus
0
1
1
0.5
L
Cu Chulainn
NavalChip26
Cu Chulainn
0
0
0
0
W
0
2
0
0
W
0
1
2
1
W
Serqet
fswo1f
Serqet
4
1
0
4
L
Neith
thifrose
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
8,354
20,934
Taken
14,558
9,871
Mitigated
5,977
3,508
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
207
66
0
207
0
0
0
L
Loki
1,717
1,127
0
1,275
4,588
1,164
0
353
4,235
0
22,428
W
2,140
1,592
0
374
3,350
951
0
505
2,845
0
24,319
L
Cthulhu
GHOSTMARV666
Cthulhu
1,920
72
618
705
4,187
2,969
0
704
3,374
12,450
0
W
Bacchus
MsLittleRedd
Bacchus
1,351
203
0
1,413
5,750
4,462
0
1,365
4,385
9,192
0
L
Cu Chulainn
NavalChip26
Cu Chulainn
0
0
0
0
204
69
0
204
0
0
0
W
0
0
0
69
4,224
2,055
846
0
4,224
0
19,836
W
1,109
13
0
1,042
3,095
719
1,090
0
3,095
25,246
0
W
Serqet
fswo1f
Serqet
3,322
1,411
0
610
4,515
1,684
0
50
4,465
0
21,152
L
Neith
thifrose
Neith
4,717
2,489
0
1,948
5,372
1,709
416
992
4,380
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
19,440
176
Minions Killed
100
0
Camps Cleared
0
631,785
Distance Traveled
411,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
2,871
410
0
0
0
1,980
0
L
Loki
4,265
609
42
6
0
134,852
0
W
Izanami
4,087
584
40
6
0
137,568
0
L
Cthulhu
4,743
678
17
2
0
141,276
0
W
Bacchus
4,348
621
9
1
0
147,345
0
L
Cu Chulainn
2,871
410
0
0
0
0
0
W
Mulan
4,640
663
34
5
0
105,939
0
W
Nu Wa
4,867
695
53
8
0
90,775
0
W
Serqet
4,963
709
40
6
0
150,158
0
L
Neith
4,690
670
41
6
0
133,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role