Player Matchup

Bakasura
Bakasura
BigBoiMcKoi
Bakasura
Level 124
God Stats
13W - 11L
1,593 SR
Queue Stats
93W - 95L
1,492 Elo+
Party 1
Tiamat
Tiamat
FattyLiver
Tiamat
Level 159
God Stats
4W - 8L
1,500 SR
Queue Stats
56W - 65L
1,463 Elo+
Solo
Hercules
Hercules
YungHaMiE47
Hercules
Level 129
God Stats
2W - 7L
1,268 SR
Queue Stats
140W - 128L
1,507 Elo+
Party 1
Freya
Freya
dabberrymain
Freya
Level 144
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 48L
1,518 Elo+
Party 1
Vamana
Vamana
will19035
Vamana
Level 171
God Stats
14W - 12L
1,511 SR
Queue Stats
1,093W - 1,117L
1,399 Elo+
Solo
Team Averages
Level 145
1,520 SR
1,476 Elo+

VS

Team Averages
Level 139
1,582 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JustxYuri
Odin
Level 158
God Stats
3W - 4L
1,737 SR
Queue Stats
242W - 228L
1,533 Elo+
Party 2
Atlas
Atlas
RadiationKIng34
Atlas
Level 151
God Stats
30W - 16L
1,489 SR
Queue Stats
576W - 548L
1,506 Elo+
Solo
Janus
Janus
Stone BALD
Janus
Level 125
God Stats
11W - 6L
1,684 SR
Queue Stats
114W - 103L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
pfehrman40
Zhong Kui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 129L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBoiMcKoi
Bakasura
12
0 / 3 / 0
7,030
414
5,455
14,736
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
FattyLiver
Tiamat
12
0 / 2 / 0
7,048
415
5,076
7,971
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
YungHaMiE47
Hercules
10
0 / 2 / 1
6,132
361
3,966
16,210
14,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 5 / 0
8,651
509
9,990
13,500
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
will19035
Vamana
13
0 / 4 / 0
8,092
476
10,123
15,913
18,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 3 / 3
8,868
522
9,200
13,056
5,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
15
2 / 0 / 4
9,099
535
11,264
12,737
18,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 7
8,695
511
7,359
11,056
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
16
7 / 0 / 2
9,482
558
8,363
8,998
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
pfehrman40
Zhong Kui
14
1 / 0 / 2
8,153
480
8,836
9,712
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
16
16
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
3
1.83
L
Bakasura
BigBoiMcKoi
Bakasura
0
3
0
0
L
Tiamat
FattyLiver
Tiamat
0
2
0
0
W
Odin
2
0
4
4
W
2
1
7
5.5
W
Janus
7
0
2
8
L
Hercules
YungHaMiE47
Hercules
0
2
1
0.25
L
4
5
0
0.8
W
Zhong Kui
pfehrman40
Zhong Kui
1
0
2
2
L
Vamana
will19035
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
45,022
68,330
Taken
55,559
51,684
Mitigated
45,956
19,980
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,200
6,080
0
5,117
13,056
5,113
558
7,308
5,115
0
68,032
L
Bakasura
BigBoiMcKoi
Bakasura
5,455
3,473
0
3,987
14,736
7,683
0
6,233
8,461
0
53,107
L
Tiamat
FattyLiver
Tiamat
5,076
577
143
1,672
7,971
4,775
90
4,975
2,996
56,217
0
W
Odin
11,264
2,226
0
3,568
12,737
18,621
0
241
12,332
353
75,562
W
7,359
2,161
0
3,271
11,056
11,874
114
3,489
6,832
24,558
0
W
Janus
8,363
1,086
0
338
8,998
3,452
216
660
7,882
79,020
0
L
Hercules
YungHaMiE47
Hercules
3,966
669
0
7,437
16,210
14,934
17
8,153
7,964
0
23,350
L
9,990
2,893
0
4,369
13,500
5,535
0
3,199
10,301
62,049
0
W
Zhong Kui
pfehrman40
Zhong Kui
8,836
888
0
7,120
9,712
6,896
869
2,646
5,769
77,825
0
L
Vamana
will19035
Vamana
10,123
7,735
0
2,372
15,913
18,757
0
2,071
13,842
0
72,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
44,297
465
Minions Killed
547
0
Camps Cleared
0
1,643,986
Distance Traveled
1,615,170
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,868
522
115
7
0
289,876
4
L
Bakasura
7,030
414
101
6
0
407,361
0
L
Tiamat
7,048
415
109
6
0
296,347
4
W
Odin
9,099
535
118
7
0
319,977
3
W
Atlas
8,695
511
25
1
0
351,757
0
W
Janus
9,482
558
114
7
0
357,178
0
L
Hercules
6,132
361
31
2
0
342,694
0
L
Freya
8,651
509
101
6
0
318,014
0
W
Zhong Kui
8,153
480
175
10
0
296,382
0
L
Vamana
8,092
476
123
7
0
279,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role