Player Matchup

Mulan
Mulan
Cybernetic_Rift
Mulan
Level 99
God Stats
15W - 6L
1,721 SR
Queue Stats
327W - 266L
1,559 Elo+
Solo
Xing Tian
Xing Tian
UsedQ-Tip_69
Xing Tian
Level 128
God Stats
13W - 19L
1,363 SR
Queue Stats
132W - 155L
1,476 Elo+
Party 2
Kali
Kali
iTZ_DeeJaY_K-oS
Kali
Level 298
God Stats
12W - 9L
1,533 SR
Queue Stats
1,044W - 989L
1,519 Elo+
Solo
Rama
Rama
xXEndOfAnEraXx
Rama
Level 140
God Stats
8W - 9L
1,544 SR
Queue Stats
139W - 166L
1,470 Elo+
Party 2
Poseidon
Poseidon
x_knightkiller
Poseidon
Level 117
God Stats
5W - 4L
1,522 SR
Queue Stats
270W - 255L
1,507 Elo+
Solo
Team Averages
Level 156
1,537 SR
1,506 Elo+

VS

Team Averages
Level 84
1,616 SR
1,545 Elo+
Apollo
Apollo
Drjawbreakerr
Apollo
Level 41
God Stats
9W - 5L
1,816 SR
Queue Stats
185W - 177L
1,501 Elo+
Solo
Amaterasu
Amaterasu
GuardianRastona
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,469 Elo+
Party 3
Ares
Ares
dark6_evill9
Ares
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 199L
1,603 Elo+
Party 1
Tiamat
Tiamat
donkeyfist412
Tiamat
Level 86
God Stats
18W - 20L
1,547 SR
Queue Stats
50W - 45L
1,518 Elo+
Party 3
Bastet
Bastet
xX_Guy128_Xx
Bastet
Level 84
God Stats
16W - 6L
1,717 SR
Queue Stats
132W - 101L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,983
642
10,571
11,110
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
UsedQ-Tip_69
Xing Tian
12
4 / 1 / 5
7,051
504
6,186
9,143
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 6
7,954
568
6,465
12,828
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 4
7,674
548
9,839
11,697
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
2 / 1 / 2
8,428
602
5,096
6,501
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,925
495
8,804
13,574
5,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
GuardianRastona
Amaterasu
11
0 / 4 / 0
6,772
484
3,985
12,846
11,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,730
481
4,023
10,911
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
6,587
471
4,896
7,669
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
11
2 / 3 / 1
6,865
490
6,589
13,271
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
5
5
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
2
6
1
0.42
L
Amaterasu
GuardianRastona
Amaterasu
0
4
0
0
W
Xing Tian
UsedQ-Tip_69
Xing Tian
4
1
5
6.5
L
1
2
1
0.75
L
0
2
1
0.25
W
3
1
6
6
W
2
2
4
2
L
Bastet
2
3
1
0.83
W
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
28,297
51,279
Taken
58,271
32,317
Mitigated
36,757
16,493
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,571
1,914
0
4,513
11,110
11,320
303
1,209
9,835
407
68,889
L
8,804
7,601
0
4,088
13,574
5,869
905
1,359
12,032
0
53,308
L
Amaterasu
GuardianRastona
Amaterasu
3,985
1,173
0
2,254
12,846
11,353
0
345
11,706
0
41,840
W
Xing Tian
UsedQ-Tip_69
Xing Tian
6,186
777
335
1,480
9,143
7,925
79
2,835
6,166
22,046
0
L
4,023
396
222
2,549
10,911
9,685
0
4,481
6,100
21,595
0
L
4,896
282
0
2,421
7,669
4,991
0
3,201
4,283
48,662
0
W
6,465
3,168
0
4,609
12,828
5,681
61
690
12,096
0
61,622
W
9,839
8,793
0
3,386
11,697
4,967
315
1,041
10,656
0
63,993
L
Bastet
6,589
1,917
0
3,020
13,271
4,859
0
1,347
11,639
0
48,109
W
Poseidon
5,096
593
0
2,170
6,501
2,424
0
2,616
3,607
78,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
33,879
478
Minions Killed
336
0
Camps Cleared
0
1,474,464
Distance Traveled
1,385,521
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,983
642
118
8
0
265,989
0
L
Apollo
6,925
495
84
6
0
255,987
4
L
Amaterasu
6,772
484
73
5
0
252,673
0
W
Xing Tian
7,051
504
29
2
0
298,006
4
L
Ares
6,730
481
36
3
0
282,525
4
L
Tiamat
6,587
471
81
6
0
281,159
6
W
Kali
7,954
568
86
6
0
336,582
0
W
Rama
7,674
548
105
8
0
274,100
0
L
Bastet
6,865
490
62
4
0
313,177
3
W
Poseidon
8,428
602
140
10
0
299,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role