Player Matchup

King Arthur
King Arthur
Natsu4892
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 41L
1,323 Elo+
Party 1
Anubis
Anubis
ll Stomp pit ll
Anubis
Level 105
God Stats
8W - 6L
1,659 SR
Queue Stats
100W - 107L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
vBigBlue1985v
Ah Puch
Level 84
God Stats
16W - 10L
1,676 SR
Queue Stats
120W - 115L
1,489 Elo+
Solo
Team Averages
Level 73
1,612 SR
1,390 Elo+

VS

Team Averages
Level 75
1,586 SR
1,427 Elo+
Athena
Athena
ANTtoFIRE
Athena
Level 125
God Stats
53W - 48L
1,462 SR
Queue Stats
364W - 371L
1,438 Elo+
Solo
Hades
Hades
DixOuut4Harambe
Hades
Level 43
God Stats
2W - 1L
1,890 SR
Queue Stats
135W - 149L
1,435 Elo+
Party 2
Fenrir
Fenrir
StanThePickle
Fenrir
Level 56
God Stats
5W - 8L
1,406 SR
Queue Stats
107W - 114L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Natsu4892
King Arthur
13
3 / 5 / 6
7,876
788
6,275
10,527
9,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 4
8,049
805
7,662
5,519
2,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
14
4 / 0 / 6
8,534
853
10,704
5,224
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ANTtoFIRE
Athena
10
1 / 3 / 5
7,491
749
2,853
10,856
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 3
8,015
802
8,419
10,532
5,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
7,416
742
5,264
10,365
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
7
7
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
ANTtoFIRE
Athena
1
3
5
1.17
L
4
4
3
1.38
W
King Arthur
Natsu4892
King Arthur
3
5
6
1.2
L
2
3
5
1.5
W
3
2
4
2.5
W
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
16,536
21,270
Taken
31,753
14,292
Mitigated
24,235
3,294
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ANTtoFIRE
Athena
2,853
800
0
836
10,856
10,160
0
5,198
5,549
16,702
0
L
8,419
716
576
3,907
10,532
5,339
0
7,101
3,369
22,573
0
W
King Arthur
Natsu4892
King Arthur
6,275
878
0
0
10,527
9,383
232
4,595
5,524
0
13,101
L
5,264
703
0
383
10,365
8,736
0
5,846
4,374
0
13,679
W
7,662
805
0
1,293
5,519
2,849
613
3,116
2,326
31,728
0
W
Ah Puch
10,704
514
0
2,001
5,224
2,060
421
3,599
1,625
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
22,922
125
Minions Killed
86
0
Camps Cleared
0
571,291
Distance Traveled
551,160
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,491
749
14
1
0
164,144
0
L
Hades
8,015
802
43
4
0
178,832
4
W
King Arthur
7,876
788
16
2
0
191,451
0
L
Fenrir
7,416
742
29
3
0
208,184
0
W
Anubis
8,049
805
39
4
0
171,417
0
W
Ah Puch
8,534
853
70
7
0
208,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role