Player Matchup

Izanami
Izanami
EydrianComRaiva
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 2
Aphrodite
Aphrodite
SwagGuy
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 2
Ymir
Ymir
dinizerah
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,273 Elo+

VS

Team Averages
Level 160
1,653 SR
1,718 Elo+
Ymir
Ymir
ByCigArRzxX302
Ymir
Level 162
God Stats
4W - 0L
1,906 SR
Queue Stats
359W - 93L
1,836 Elo+
Party 1
Apollo
Apollo
Dovahkiin16
Apollo
Level 164
God Stats
4W - 2L
1,546 SR
Queue Stats
216W - 56L
1,872 Elo+
Party 1
Aphrodite
Aphrodite
RodrigoSCost
Aphrodite
Level 153
God Stats
55W - 39L
1,508 SR
Queue Stats
512W - 511L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,112
679
6,671
7,755
3,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SwagGuy
Aphrodite
12
2 / 2 / 1
6,776
753
4,690
8,061
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ymir
9
0 / 6 / 0
6,004
667
1,410
12,873
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,767
863
4,621
7,077
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
13
7 / 0 / 3
8,454
939
10,834
5,205
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RodrigoSCost
Aphrodite
13
3 / 2 / 8
7,717
857
9,813
9,353
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
11
11
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Apollo
7
0
3
8.5
L
1
3
0
0.33
W
Aphrodite
RodrigoSCost
Aphrodite
3
2
8
3.5
L
Aphrodite
SwagGuy
Aphrodite
2
2
1
1.25
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,771
Damage
25,268
28,689
Taken
21,635
17,947
Mitigated
13,461
8,637
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,621
1,204
0
1,661
7,077
6,914
474
2,501
4,576
15,325
0
W
Apollo
10,834
8,028
0
2,358
5,205
2,152
2,145
1,670
3,535
0
40,660
L
6,671
4,873
0
814
7,755
3,197
32
3,466
4,289
0
24,391
W
Aphrodite
RodrigoSCost
Aphrodite
9,813
1,240
3,052
5,802
9,353
4,395
515
1,936
7,417
31,676
0
L
Aphrodite
SwagGuy
Aphrodite
4,690
483
2,385
4,068
8,061
4,816
0
3,861
4,200
22,317
0
L
Ymir
1,410
693
829
541
12,873
9,934
0
7,130
5,743
5,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,892
Gold Earned
23,938
85
Minions Killed
141
0
Camps Cleared
0
441,831
Distance Traveled
518,423
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,767
863
16
2
0
168,857
0
W
Apollo
8,454
939
72
8
0
171,939
0
L
Izanami
6,112
679
48
5
0
152,813
0
W
Aphrodite
7,717
857
53
6
0
177,627
1
L
Aphrodite
6,776
753
30
3
0
149,726
0
L
Ymir
6,004
667
7
1
0
139,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role