Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ragnarbreak
Xbalanque
Level 168
God Stats
0W - 2L
1,270 SR
Queue Stats
46W - 38L
1,584 Elo+
Solo
Chang'e
Chang'e
T3RI
Chang'e
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 273L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
UnclTouchMe
Zhong Kui
Level 121
God Stats
22W - 24L
1,503 SR
Queue Stats
495W - 490L
1,551 Elo+
Solo
Team Averages
Level 131
1,455 SR
1,541 Elo+

VS

Team Averages
Level 108
1,534 SR
1,527 Elo+
Vamana
Vamana
Akadyn
Vamana
Level 152
God Stats
3W - 2L
1,503 SR
Queue Stats
425W - 394L
1,618 Elo+
Solo
Cthulhu
Cthulhu
ENDLESS_TRUTH
Cthulhu
Level 125
God Stats
91W - 58L
1,605 SR
Queue Stats
281W - 281L
1,455 Elo+
Party 1
Martichoras
Martichoras
Rokinmaster
Martichoras
Level 90
God Stats
3W - 7L
1,508 SR
Queue Stats
261W - 239L
1,572 Elo+
Solo
Fenrir
Fenrir
emblair
Fenrir
Level 154
God Stats
2W - 1L
1,550 SR
Queue Stats
76W - 61L
1,535 Elo+
Solo
Anhur
Anhur
kingknaga
Anhur
Level 17
God Stats
5W - 7L
1,503 SR
Queue Stats
30W - 60L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 7 / 2
8,199
586
8,916
13,174
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
 
Amaterasu
13
2 / 6 / 0
7,655
547
6,109
17,644
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Ragnarbreak
Xbalanque
14
4 / 3 / 1
7,970
569
10,974
13,314
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
T3RI
Chang'e
12
0 / 2 / 2
7,163
512
4,155
13,339
9,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
UnclTouchMe
Zhong Kui
12
0 / 5 / 1
6,821
487
7,316
10,665
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Akadyn
Vamana
16
6 / 2 / 1
9,801
700
12,145
13,343
12,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
11
2 / 1 / 5
6,815
487
8,828
11,631
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
Rokinmaster
Martichoras
15
6 / 2 / 3
9,459
676
10,023
11,778
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
emblair
Fenrir
16
8 / 1 / 5
9,500
679
10,282
13,409
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
kingknaga
Anhur
12
0 / 3 / 1
6,810
486
3,422
9,140
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
22
23
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
7
2
0.57
L
Amaterasu
 
Amaterasu
2
6
0
0.33
W
Vamana
Akadyn
Vamana
6
2
1
3.25
W
Cthulhu
2
1
5
4.5
L
Xbalanque
Ragnarbreak
Xbalanque
4
3
1
1.5
W
Martichoras
Rokinmaster
Martichoras
6
2
3
3.75
L
Chang'e
T3RI
Chang'e
0
2
2
0.5
L
Zhong Kui
UnclTouchMe
Zhong Kui
0
5
1
0.1
W
Fenrir
emblair
Fenrir
8
1
5
10.5
W
Anhur
kingknaga
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
44,700
68,136
Taken
59,301
35,341
Mitigated
39,219
21,656
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,916
1,813
0
688
13,174
5,119
0
603
12,407
0
57,795
L
Amaterasu
 
Amaterasu
6,109
2,440
0
3,740
17,644
9,164
0
0
17,644
0
50,745
W
Vamana
Akadyn
Vamana
12,145
5,295
0
3,084
13,343
12,857
97
0
13,147
0
88,757
W
Cthulhu
8,828
199
319
1,083
11,631
11,131
0
2,383
8,618
39,263
555
L
Xbalanque
Ragnarbreak
Xbalanque
10,974
4,865
0
3,799
13,314
5,448
364
4,141
8,624
0
76,160
W
Martichoras
Rokinmaster
Martichoras
10,023
4,197
0
2,984
11,778
5,679
297
5,994
5,588
0
82,980
L
Chang'e
T3RI
Chang'e
4,155
962
3,969
6,483
13,339
9,039
0
2,201
10,873
22,463
0
L
Zhong Kui
UnclTouchMe
Zhong Kui
7,316
789
0
2,977
10,665
6,571
0
306
10,315
53,755
0
W
Fenrir
emblair
Fenrir
10,282
3,442
0
3,271
13,409
6,368
0
1,510
11,599
0
79,850
W
Anhur
kingknaga
Anhur
3,422
2,214
0
2,284
9,140
3,184
913
2,053
7,087
0
38,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
42,385
417
Minions Killed
501
0
Camps Cleared
0
1,361,600
Distance Traveled
1,487,987
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,199
586
86
6
0
297,530
0
L
Amaterasu
7,655
547
83
6
0
281,126
0
W
Vamana
9,801
700
141
10
0
273,673
0
W
Cthulhu
6,815
487
41
3
0
322,260
0
L
Xbalanque
7,970
569
123
9
0
246,142
2
W
Martichoras
9,459
676
139
10
0
270,984
2
L
Chang'e
7,163
512
30
2
0
269,229
3
L
Zhong Kui
6,821
487
95
7
0
267,573
0
W
Fenrir
9,500
679
108
8
0
332,287
2
W
Anhur
6,810
486
72
5
0
288,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role